dkell3 0 Posted May 15, 2006 Make the Stryker for ofp. Share this post Link to post Share on other sites
echo1 0 Posted May 15, 2006 OFP definatly. How near is it to completion? (Im sure youve been asked too many times) Share this post Link to post Share on other sites
Favonious 0 Posted May 15, 2006 Wow guys I was NOT spamming. I was simply repeating the answer to a question that was asked repeatedly. It's not spamming if it's in the format as follows. Question Response Question Response I love you guys, and I would never do ANYTHING to hurt any of you. Share this post Link to post Share on other sites
codarl 1 Posted May 15, 2006 Wow guys I was NOT spamming. I was simply repeating the answer to a question that was asked repeatedly. It's not spamming if it's in the format as follows.Question Response Question Response I love you guys, and I would never do ANYTHING to hurt any of you. So what's 0X36-12+(5+7) ? --- Vixer, I hope you decide to release the Stryker for OFP. reworking it to Armed Assault will always be possible afterwards. Plus, if the basic thing is working, you can release a new version with polishd textures/scripts later . Share this post Link to post Share on other sites
Favonious 0 Posted May 17, 2006 z... oh sneaky sneaky. You almost had me with that one! Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 17, 2006 There IS a Stryker in Armed Assault - jeez, didn't anyone read my post? Make one for OFP, as BIS has beaten you to AA, obviously. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 17, 2006 Ah, crap, you made me double post. See above (sorry Mods). Share this post Link to post Share on other sites
Marco.A.Aguilar1 0 Posted May 17, 2006 Agreed. OFP1 desperately needs a Stryker. I am pretty sure your completion of the OFP1 Stryker will given you tremendous knowledge on the Stryker upgrade for ArmA if time permits. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 17, 2006 What do you mean by Stryker upgrade? As in, a new one? The BIS one was looking pretty phat! Share this post Link to post Share on other sites
Messiah 2 Posted May 17, 2006 yes, but i doubt BIS have made every conceivable version for Arma... and i dont remember seeing SLAT armour... so, there's room for improvement Share this post Link to post Share on other sites
Marco.A.Aguilar1 0 Posted May 17, 2006 You know, in 3 years their will be improvements from models to graphic updates just like in OFP1. Edit:I didn't intend to say the BIS Stryker model is bad or anything. Share this post Link to post Share on other sites
Favonious 0 Posted May 17, 2006 That's alright, I don't really like the SLAT armor anyways, it's a ***** to take on and off. We only keep the armor on while we are deployed, that means when my unit got back from Iraq in October we had to take off the heavy crap, and once we go back we're putting it back on. From what I hear they arent putting the armor back on over the rear troop hatch because it's too much of a hassle. I dunno just some random information. Share this post Link to post Share on other sites
-HUNTER- 1 Posted May 17, 2006 How about we all stop posting useless posts to avoid getting this topic locked! The stryker will come, dont ask for release dates cuz Vixer wont give them, because we all know why! < YES because its not wise to do so! NOW PLEASE STOP IT! Share this post Link to post Share on other sites
Wilco 944 Posted July 31, 2006 She lives  She needs some work on her, anyone want to help? By the way, I'm still playing with the textures. Share this post Link to post Share on other sites
-HUNTER- 1 Posted July 31, 2006 WOOOW nice! Have you got a piccy on the extra slat armour version??? Nice work dude keep it up... But ehh are you making it for vixer? Or cuz what happened? hhaaha no matter its still in good hands! Share this post Link to post Share on other sites
dkell3 0 Posted July 31, 2006 Looking sharp! I'll help,oh wait I no nothing about making or modding an addon! Share this post Link to post Share on other sites
chipper 0 Posted July 31, 2006 damn Wilco thats good. Share this post Link to post Share on other sites
Wilco 944 Posted July 31, 2006 Vixer handed it over to me because he just doesn't have time. There are two verions, one with and without the cage. I'll see if I can work on both. Share this post Link to post Share on other sites
Wilco 944 Posted July 31, 2006 Update on the cage, spent about two hours on it, still more to go: Share this post Link to post Share on other sites
Wilco 944 Posted July 31, 2006 For some reason I can't get the shadow to work, I set the lodnoshadow on all but the last LOD, and even tried unchecking them, anyone know what's up? Share this post Link to post Share on other sites
blackdog~ 0 Posted July 31, 2006 Hi Wilbur I noticed few things wrong with yur model, The side cages are grey, i think that, thjey are suposed to be green? I hope this helps you. Nice model though. And to think, I thought you were just another n00b Share this post Link to post Share on other sites
marine26thmeu 0 Posted July 31, 2006 I'm pretty sure that screen was just a picture in progress, meaning he hadn't yet textured them. Vehicle is a looking good! Share this post Link to post Share on other sites
tankieboy 0 Posted July 31, 2006 I am sure blackdog knows that. Share this post Link to post Share on other sites
JdB 151 Posted July 31, 2006 I personally would have used the texture(s) to add those lines on the cage instead of modelling them... Saves alot of poly's/faces, and the cage is pretty flat anyway Share this post Link to post Share on other sites