Antichrist 0 Posted March 5, 2006 Multiple gunners were confirmed by BIS ages ago. That is why we didn't even ask about it in the interview. Share this post Link to post Share on other sites
VerySolidSnake 0 Posted March 5, 2006 Updated graphics, JIP, smarter AI, and engine optimizations added onto a already near-perfect gaming experience is all I need. Anymore than that is just icing on the cake. edit: and whats driving me crazy is how everyone wants BIS to keep us updated with everything as they are working on it, but then everyone starts nailing them down for showing pics that "are not finished" . It's like when I make movies, people beg to see them before they are finished then tell me they didn't like it. It's BECAUSE ITS NOT FINISHED YET. Share this post Link to post Share on other sites
Leopardi 0 Posted March 5, 2006 Yes those clouds casts shadows to someone who didn't know. Share this post Link to post Share on other sites
ArchangelSKT 0 Posted March 5, 2006 I am very happy with the interview and I like alot of the new screenshots. As other people have commented I have a hard time understanding the critique as well. For me "Armed Assault" will be nothing then a pure bonus on my gamingshelf, I mean I was expecting OPF-OPF2, not OPF-Armed Assault- OPF2 so for me this is a "win win" situation as far as the series goes. Furthermore BIS states (as they have done before) that they develop based on their fans and not the publisher and thus beeing more independant, I mean how many other companies do that. Just look at the latest R6 release "Lockdown" for PC....ubisoft has basically ruined the series and neglect the PC crowd and angle the series more for the consoles. People have to think a little bit longer then the lenght of their nose and start to appriciate publishers as BIS, couse there aren`t many like them and will probably only be fewer in the future. I love R6 Rouge Spear for example, I mean if the same game would come out today with just some upgraded graphics I would rather buy that then some other shitty game for sure and replay it even if there was no new stuff inplemented. For Armed Assault we`ll get plenty of goodies to tie us over towards OPF2 so I for one is not dissapointed to what I have seen so far. Share this post Link to post Share on other sites
codarl 1 Posted March 5, 2006 Multiple gunners were confirmed by BIS ages ago. That is why we didn't even ask about it in the interview. and the rest of the community forgot about that? care to give us a quote and relieve us all? Share this post Link to post Share on other sites
Antichrist 0 Posted March 5, 2006 Not the rest of the community just 5 or 6 people. I don't see anyone else complaining. I can't really give you an exact quote, but I am pretty sure you can find it somewhere here. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted March 5, 2006 Multiple gunners were confirmed by BIS ages ago. That is why we didn't even ask about it in the interview. and the rest of the community forgot about that? care to give us a quote and relieve us all? They never confirmed that - on the other hand I think they have more or less rejected it. Share this post Link to post Share on other sites
funnyguy1 0 Posted March 5, 2006 It`s not listed in the `features` in official press relase/progress update. It wasn`t mentioned in the interviews... They`ve never confirmed that, just like destructable buildings (in the vbs1 way)... Share this post Link to post Share on other sites
brataccas 0 Posted March 5, 2006 cervo in ofp.info: Quote[/b] ] They already stated in the past that Arma will have multiple gunner positions Share this post Link to post Share on other sites
JdB 151 Posted March 5, 2006 cervo in ofp.info:Quote[/b] ] They already stated in the past that Arma will have multiple gunner positions Maybe during a private chatsession with someone, but I certainly don't recall it ever having been said in public Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted March 5, 2006 Ill bet that there wont be multiple gunner position in arma. BIS, please prove me wrong Share this post Link to post Share on other sites
NeMeSiS 11 Posted March 5, 2006 Ill bet that there wont be multiple gunner position in arma.BIS, please prove me wrong Im afraid your right, same for the building-destruction-thingy, im getting worried now... Share this post Link to post Share on other sites
Guest Ti0n3r Posted March 5, 2006 Ill bet that there wont be multiple gunner position in arma.BIS, please prove me wrong Im afraid your right, same for the building-destruction-thingy, im getting worried now... Ye, these are my thoughts too. I'll still buy the game, love it and play it everyday. But it would be a shame if those feats would be left out. I just hope they are working on it right now. Share this post Link to post Share on other sites
jtec 0 Posted March 5, 2006 All i can say is just wait. You gotta remember BIS have been working on this for nearly a year (from what i know) And im guessing a years work will amount to a lot more then different light effects and graphical improvements. Think about how much work (5 days a week, 40+ hours) that has been put into Armed assault. Its a hell of alot of improvments that im eager to see. Just sit back guys, chill and lets see what BIS give us, instead of moaning at them because a certain effect is too much overkill. The mod community is what im excited about.... Share this post Link to post Share on other sites
funnyguy1 0 Posted March 5, 2006 Let`s play a game...you don`t know ofp at all... Which tank have the multiple gunners? the first one? or the second one? Don`t get me wrong, it can be wip, whatever, but I know what I can see... Share this post Link to post Share on other sites
JdB 151 Posted March 5, 2006 Good point There aren't even mounting points for these weapons. The least they could have done was add some non working props. Share this post Link to post Share on other sites
jakerod 254 Posted March 5, 2006 Maybe they intentionally don't have it on in any of the pics to throw us off and surprise us later. Maybe that is the m1 for the country we are protecting and they don't have mgs on it. (Unlikely but possible). Just because a tank doesn't have the multiple gunner positions doesn't mean it isn't going to be possible for the modding community to change that. We got damn close in ofp so I am sure we can get it in ArmA. Share this post Link to post Share on other sites
JdB 151 Posted March 5, 2006 Quote[/b] ]Just because a tank doesn't have the multiple gunner positions doesn't mean it isn't going to be possible for the modding community to change that. If it could be done with relative easy then don't you think that BIS would put it in by default on their tanks to have some interesting things to market the game with? Share this post Link to post Share on other sites
kavoven 4 Posted March 5, 2006 Are there M1s in RL, which don't have a MG? Share this post Link to post Share on other sites
cervomix 0 Posted March 5, 2006 About Multiple gunner positions (and no more class limitations anymore), it was stated in 2003 by Marek Spanel, about the OFP Sequel which was named OFP2 at that time (it was before they started working on the 2 projects that we know now). I hope it did not change! Quote[/b] ]Marek Spanel: Better look and feel - more detailed vehicle and soldier models, more realistic terrain and vegetation The same core gameplay as in original OFP – do not mend what's not broken - with more user friendly and polished user interface plus some new additional gameplay elements and options Improved addon handling – easier addon installation and managementInteresting single player campaign – even more interesting than in OFP (if this is possible at all) More versatile vehicle structure - multiple gunner positions, possibility to use any weapon system with any vehicle type when creating addons Improved mission editing and scripting capabilities Well-rounded flawless multiplayer support This is from an interview here. Share this post Link to post Share on other sites
NeMeSiS 11 Posted March 5, 2006 About Multiple gunner positions (and no more class limitations anymore), it was stated in 2003 by Marek Spanel, about the OFP Sequel which was named OFP2 at that time (it was before they started working on the 2 projects that we know now).I hope it did not change! Quote[/b] ]Marek Spanel: Better look and feel - more detailed vehicle and soldier models, more realistic terrain and vegetation The same core gameplay as in original OFP – do not mend what's not broken - with more user friendly and polished user interface plus some new additional gameplay elements and options Improved addon handling – easier addon installation and managementInteresting single player campaign – even more interesting than in OFP (if this is possible at all) More versatile vehicle structure - multiple gunner positions, possibility to use any weapon system with any vehicle type when creating addons Improved mission editing and scripting capabilities Well-rounded flawless multiplayer support This is from an interview here. But did OFP2 become ArmA or game2? And then, its from 2003 ffs, they still had to begin with ArmA at that time EDIT: i really, really cant spell Share this post Link to post Share on other sites
EndersLoop 0 Posted March 5, 2006 Dude that is a cool set of screens mang. The interview rocks the boat. Those graphics are pimpin and blowing my mind. Good work. Share this post Link to post Share on other sites
ArchangelSKT 0 Posted March 5, 2006 Dude that is a cool set of screens mang. The interview rocks the boat. Those graphics are pimpin and blowing my mind. Good work. Â Careful about the "pimpin" issue here, we might send the wrong signals to BIS. We wouldn`t make them delay the game 4-5 months only to have pink tanks with wunderbaums and soldiers running around in red leather tights now would we.....of course the officers would be loaded with jewelry and wear slick hats.... Careful now is what I say Share this post Link to post Share on other sites
mr reality 0 Posted March 5, 2006 Yeah we don't need another Wipman on these forums.... Share this post Link to post Share on other sites
dmakatra 1 Posted March 5, 2006 Dude that is a cool set of screens mang. The interview rocks the boat. Those graphics are pimpin and blowing my mind. Good work. Careful about the "pimpin" issue here, we might send the wrong signals to BIS. We wouldn`t make them delay the game 4-5 months only to have pink tanks with wunderbaums and soldiers running around in red leather tights now would we.....of course the officers would be loaded with jewelry and wear slick hats.... Careful now is what I say All the privates would of course be female and usually in 'private' situations. Share this post Link to post Share on other sites