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-SWAT-

UH-1N in Police Version

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Here is something that I'm working on for the Marine version of the huey, as you can see I used a reference pic, only one I could find on the rig, but I don't know how correct is it.

If you plan to do the rappeling version I could send you the model and the textures.

Offcourse hoping that PrepH doesn't mind the addition I made. smile_o.gif

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This looks very fine... but where are the seats whistle.gif *joke*

We´ve finished our work with the fast rope so far. But your tool could be an opinion.

I will ask Eversmann, wether he like to do some additional work smile_o.gif

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*evilvoice* SEND IT TO ME SNIPERWOLF :P *evilvoiceoff*

smile_o.gif ye the last thing we need then it will look perfect:)

thumbs-up.gif

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123.jpg

could you give me quick feedback about the camo?

I know it's different, but I think it looks quite good

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nope it'S woodland camo, in grey colors, then a Photoshop layer over it, done :P

to do list:

SWAT Officers:

- 1st person view in vehicles need to be fixed

- Sniper model

- name tags

SWAT Pilots:

- 1st person view in vehicles need to be fixed

- maybe different helmet color or sth via setobjecttexture or sth

- arm patch <- but done, only needs to be applied to model

-name tags

SWAT UH-1N:

- Winch for Rescue Version

- Ladder for all 3 versions

- Front Bottom Patch

a pic (114kb)

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good i can see everything is coming out perfect....

how bout cargo anims similar to this.....

these are actually reworked prph's cargo anims....

newanim1.jpg

newanim3.jpg

newanim2.jpg

newanim4.jpg

newanim5.jpg

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we already have a "Insertion" Version with the anims smile_o.gif But yours looking better! Maybe you can send 'em to me smile_o.gif would be kick-ass tounge2.gif

Greets Evers

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TBH, hidden_spectre's anims look odd, I mean, what sane person would twist his arm like that to grab the pole? It would make more sense to use a harness, also they hold the gun a bit odd.

^^Constructive criticism. smile_o.gif

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Don't forget to Install FLIR onto the Hueys and If you can Put in a Directable spotlight.

I Got the FLIR Idea from Vit's Police Choppers

(What the hell is that? ---> firefoxlover.gif

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Hey Hidden...

i like your anims very much! They look great on my 412... tounge2.gif

I still don't know if i'll ever work on a 1.1 version...by the way, in that case, could i have those anims to release them as part of the addon? (obviously giving you a "special" credit) wink_o.gif

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what anims are that hidden?

well ive edited the anims and in addition to that ive made another Insertion version of preps chopper......so we get 2 insertion choppers each wid different anims...... biggrin_o.gif

As the twisting arm looked kinda weird...so instead, now the soldier uses his fellow soldier as grip.......:p

u know sort of quick-insertion mode

its like

newp2.jpg

ps. im still a rookie in the anim business....

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As cool as it looks, gripping the guy standing next to you's arm is...Well, foolish to say the least huh.gif

You may as well grip your own arm for all the use it has

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Looks awfully odd to see them, and I wonder what the hell is that guy that's gripping the glass? Spiderman?

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Thats all well and good (looks cool), but what happens if the guy thats in the cargo proxy of the guy thats being held onto (i.e. the guy on the right of the screenshot) gets out. The guy on the left looks like he's waving to someone down on the ground.

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ps. im still a ....rookie in the anim business

You may be "rookie in the anim business" , but i think those animations look really nice.

You have done a great job on those.

Keep up this good work icon14.gif

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Looks awfully odd to see them, and I wonder what the hell is that guy that's gripping the glass? Spiderman?

lols.........actually he is using the glass as support rather not as a grip.......cuz i jus couldnt find a suitable Handle on teh chopper to hold

besides.....as ive said before....this anims are for quick insertions where they dont need to hang around tht much....

Quote[/b] ]Thats all well and good (looks cool), but what happens if the guy thats in the cargo proxy of the guy thats being held onto (i.e. the guy on the right of the screenshot) gets out. The guy on the left looks like he's waving to someone down on the ground.

i doubt ppl are gonna leave the guy on the left hanging over there as the anim isnt meant for tht......its actually for quick insertions/assaults straight into a hostile zone where every1 needs to getout tounge2.gif

neways ill trying to find another spot for the left arm to hold on.......

biggrin_o.gif

Quote[/b] ]You may be "rookie in the anim business" , but i think those animations look really nice.

You have done a great job on those.

Keep up this good work

thnks alot man.......those are really encouraging words frm the anim king smile_o.gif

neways back to the Police chopper discussion

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Looks awfully odd to see them, and I wonder what the hell is that guy that's gripping the glass? Spiderman?

lols.........actually he is using the glass as support rather not as a grip.......cuz i jus couldnt find a suitable Handle on teh chopper to hold

besides.....as ive said before....this anims are for quick insertions where they dont need to hang around tht much....

OK, Your call, but I still think they disobey laws of gravity. smile_o.gif

Keep up the good work everyone. thumbs-up.gif

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swattag.jpg

Nametag wink_o.gif All 4 Patches (Left Arm, Right Arm, Backpatch and Nametag) are setable via setobjecttexture command.

g36art1.jpg

G36C which will be included in SF WeaponPack

I know, Eotech is abit small, but looks better then than the normal eotech...looks kinda wired with big one.

hidden could you send me those anims, best would be all of 'em wink_o.gif

Greetings Evers

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