ProfTournesol 956 Posted April 22, 2013 (edited) What rifle ? Some aren't muzzle loading rifles and are reloaded with the vanilla anim. Edited April 22, 2013 by ProfTournesol Share this post Link to post Share on other sites
Wilsdorf 1 Posted April 22, 2013 I don't remenber the name but if it's a rifle which need a long time of reloading. I test Napoleon's mod and I have the same problem. Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 22, 2013 Maybe you could post a picture of your CWMOD folder. Share this post Link to post Share on other sites
DanAK47 1 Posted April 23, 2013 If I remember right, OFP 1.99 does something which breaks reloading animations Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 23, 2013 (edited) If I remember right, OFP 1.99 does something which breaks reloading animations Mmm nope, not that i know. I'm playing CWmod on CWA without any problem. Edited April 23, 2013 by ProfTournesol Share this post Link to post Share on other sites
Wilsdorf 1 Posted April 23, 2013 Maybe you could post a picture of your CWMOD folder. I just put a @ behind CWMOD folder and I just let what was inside: addons, bin, dta ... . I test the same rifle and it doesn't work for me. The melee weapon doesn't work anymore. :butbut: I download the 1.99 patch and the fix that are on Ofpr.infos. Will. Share this post Link to post Share on other sites
Wilsdorf 1 Posted April 23, 2013 Here the ofpr.info site: http://ofp.gamepark.cz/index.php?sekce=patches Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 23, 2013 Ha, ok. Are units using "Civil war style" moves when they have the weapon on back ? Share this post Link to post Share on other sites
Wilsdorf 1 Posted April 23, 2013 Ha, ok. Are units using "Civil war style" moves when they have the weapon on back ? Ok, I test on my second P.C same installation, it works perfectly. Is it possible that the firewall block the script ? Will. Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 23, 2013 Nope, there is no script for reloading, that's only engine driven. I'm more in favor of a bad install. Share this post Link to post Share on other sites
Sepe 1 Posted April 23, 2013 Are you running other mods with CWMOD? If so, and there are conflicting files (such as dta\Anim.pbo), OFP loads the last one in the list of mods to be loaded in the shortcut source field (for instance, C:\Program Files\Codemasters\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE" -mod=onemod;anothermod;CWMOD). Pistol anims in the mod use a file in the Addons folder, "CWPistol.pbo" or something like that, and is independent from the "Anim.pbo" file. This is why your pistol anims work although the rest don't. Share this post Link to post Share on other sites
Wilsdorf 1 Posted April 26, 2013 Thanks to helping me, but unfortunately it doesn't work. I reinstall all element (game and folder) exactly like in my second computer and if in the second all works, in the first it's always the same problem. Are you running other mods with CWMOD? If so, and there are conflicting files (such as dta\Anim.pbo), OFP loads the last one in the list of mods to be loaded in the shortcut source field (for instance, C:\Program Files\Codemasters\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE" -mod=onemod;anothermod;CWMOD). I run nothing except the CW mod and I have no other addon in my CWA folder. Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 26, 2013 I'm must say i'm very puzzled by this :confused: Share this post Link to post Share on other sites
Icarus 12 Posted April 26, 2013 I am afraid, Cold War Assault is still bugged after various fixes were published. :( Share this post Link to post Share on other sites
Wilsdorf 1 Posted April 26, 2013 I am afraid, Cold War Assault is still bugged after various fixes were published. :( I can't understand why in one computer all works and on the other all bug :eek: . The only difference is the O.S. First is on Window 7 and the other on XP. One thing is comon is that the melee script doesn't work on both. :( Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 26, 2013 (edited) Nope, the melee script was removed on second release, but i remember someone released a version with it (with the vanilla second release, melee will be used when AI is running out of ammo) EDIT : http://ofp.gamepark.cz/index.php?showthis=10733 Edited April 26, 2013 by ProfTournesol Share this post Link to post Share on other sites
Wilsdorf 1 Posted April 27, 2013 The melee weapon doesn't work even with your link. :( I try to kill someone with the melee weapon but nothing happen. Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 27, 2013 Try with AI. Share this post Link to post Share on other sites
Wilsdorf 1 Posted April 28, 2013 I only play with AI. When I use the melee weapon, it launches the anim but the IA doesn't die. Share this post Link to post Share on other sites
ProfTournesol 956 Posted April 28, 2013 Does AI attack you ? Share this post Link to post Share on other sites
Wilsdorf 1 Posted April 29, 2013 Yes, sometimes AI attack me. Share this post Link to post Share on other sites