stu 0 Posted September 24, 2005 I've been playing to much Rome-Total War and decided to make some  Siege Equipment from that game I've no idea why just felt like making some anyway hears the first one the Battering Ram maybe once its finished you can batter some tanks with it or something  Share this post Link to post Share on other sites
offtime 0 Posted September 24, 2005 thats something new in OFP Share this post Link to post Share on other sites
Metalmalte 0 Posted September 24, 2005 haha, now that is cool mate! nice work! Share this post Link to post Share on other sites
DBR_ONIX 0 Posted September 24, 2005 Original, I'll give you that Noow, if you can get it to work... - Ben Share this post Link to post Share on other sites
nikki191 0 Posted September 24, 2005 Hope you end up making a catapult or trebuchet.. there is something sadistically pleasurable in squashing somone with a honking huge ass rock just like on a bugs bunny cartoon would sure give a whole new level of fear if you heard the word "incomming" hehe Share this post Link to post Share on other sites
eestikas88 0 Posted September 24, 2005 yeaaaaahhhhhhhhhhhhh,lets ram those tanks to helllll!! Share this post Link to post Share on other sites
jankyballs 0 Posted September 24, 2005 *Imagines Romans and Carthaginians in OFP* Share this post Link to post Share on other sites
JamieOFPFiles 0 Posted September 24, 2005 Posted news about this at OFPFiles! Please read what i've said Stu because it'd be great if you could get a team together and start to create like a OFP Rome Total war mod. Jamie@filefront.com, email me or add me to msn, we;ll talk about it if you wish Share this post Link to post Share on other sites
Sepe 1 Posted September 24, 2005 Hmm we already have pretty nice working swords/bayonets, all we need is proper formations and a new engine. Well I guess after all this we've been seeing lately impossible is nothing. Share this post Link to post Share on other sites
Dr.Grant 0 Posted September 24, 2005 its very clear that its the one like the rome total war one... great copy Share this post Link to post Share on other sites
nikki191 0 Posted September 24, 2005 a big question would be is it even possible to make a working shield under the ofp engine? Share this post Link to post Share on other sites
orson 0 Posted September 25, 2005 shields no problem except splash damage from explosions , its all in the fire geometry . i think perhaps a few arrows sticking out of it would look good next a trubuchet and MIG's farm yard animals " fetcha la vache ! " " quo ? " " Fetcha la vache !! " " ahh oui oui !! " " ahh told 'im we allready got one " Share this post Link to post Share on other sites
Sepe 1 Posted September 25, 2005 a big question would be is it even possible to make a working shield under the ofp engine? I guess, if the unit would have a shield modelled to him, and every time he gets hit he plays an animation of blocking with the shield, and then setDammage 0, I guess that would be a some kind of a shield? I'm not sure whether it's possible to count the times the shield gets hit so that after like 10 hits it'd "crack" and couldn't be used to block anymore. But c'mon, who needs a shield anyways when there's the RPK? Share this post Link to post Share on other sites
eestikas88 0 Posted September 25, 2005 maybe not "crack",but just something goes through it,like arrows or swords.oh wait.....it'll be the same idea........ Share this post Link to post Share on other sites
sander 14 Posted September 25, 2005 Hi, One of the manners in which to simulate a shield is to increase the armour value attached to the arm selection in the config cpp. The trouble is though that the swordarm gets the same level of protection. Perhaps one of the config cpp guru's can explain whether armour protection for arms cna be differentiated between left and right. Regards, Sander Share this post Link to post Share on other sites
stu 0 Posted September 25, 2005 Thanks for the comments all.  I think a OFP Rome Total war mod would be great.  But i think it would be best to making it for Armed Assault or ofp2 i'm hopeing one of them will have good hand to hand combat and the destructable buildings would make for some great castle sieges At the moment i can't fully commit to such a mod just now as i've got other projects on the go at the moment so for now i'll just make some Siege Equipment and maybe a roman ship or 2 This is a list of the Siege Equipment i'll make and Maybe more. Siege Tower Ram Onager Heavy Onagers Ballistas Repeating Ballistas Scorpions. hears some pictures of the second peace of Siege Equipment  Share this post Link to post Share on other sites
JamieOFPFiles 0 Posted September 25, 2005 Posted more news at OFPFiles Stu Share this post Link to post Share on other sites
belgerot 33 Posted September 26, 2005 Very nice, I am glad to finally see Siege weapons of this sort in OFP Share this post Link to post Share on other sites
stu 0 Posted September 26, 2005 Thanks I thougt it'd be fun to make some Also thanks Jamie and Acacyn for the news post's and since jamie said in his post that you could'nt wait too see the Ballistas i decided to make that next  Also the Siege Tower still needs a little work not much tho just some holes for the ladder's and some ropes that hold the beams and some other bits and pieces. hears some pictures of the Ballistas and some in game pictures In game pictures. http://img.photobucket.com/albums/v499/Stu_Art/seingame1.jpg http://img.photobucket.com/albums/v499/Stu_Art/seingame2.jpg Share this post Link to post Share on other sites
eestikas88 0 Posted September 26, 2005 now you need romans to get those monsters from location A to location B Share this post Link to post Share on other sites
JamieOFPFiles 0 Posted September 26, 2005 Posted more news for you Stu at OFPFiles Thanks a lot for making the Ballistas next on your list I like it! Share this post Link to post Share on other sites
stu 0 Posted September 27, 2005 @Jamie, np Yeah it would look better with some romans, i may make one or at least try too anyway hear's the next Siege weapon the Heavy Onagers and another in game picture with a little something else In game pic. http://img.photobucket.com/albums/v499/Stu_Art/seingame4.jpg Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted September 27, 2005 Are they working? I mean, animation and shooting? Very nice work m8.. and DAMN your fast! Share this post Link to post Share on other sites
Dr.Grant 0 Posted September 27, 2005 "Very nice work m8.. and DAMN your fast!" well.. he could be importing the cas files into 3ds max with this plugin and than convert them so u can load them into O2 and the textures are easy to get as they are just located in the folders as modded tga files. im not saying this is the method he's using.. but it would make it al easier cheers Share this post Link to post Share on other sites
Acacyn 0 Posted September 27, 2005 Your work looks really impressive. I hope to play with those cool addons soon. The remind me on Age of Empires I and Age of Mythology. Really good work!! Share this post Link to post Share on other sites