sputnik monroe 102 Posted July 20, 2005 In the readme it mentions that you can trigger the fast rope with a trigger but it doesn't say how. What's the command? Share this post Link to post Share on other sites
ebns72 0 Posted July 20, 2005 Just played and downloaded CSLA for the first time, it is absolutely amazing The units are absolutely unbelievable and the whole mod plays very nicely At first I downloaded flashfxUR effects, and though I well surpass the requirements (P4 2.4, 1gb ram, radeon 9800) the thing lagged like hell...so I switched to CSLA and IMO they are just as good and lag a whole lot less OT: Thunderbird, I would post this in the FFUR thread but I can't find it...but something really needs to be done about the lagginess of FFUR effects. Now for the bugs: I am having some trouble on the single-player mission "trooper." No one in my squad (including myself) has weapons At first i thought, thats weird but maybe you get them from the resistance leaders...but then I was told to fend off a soviet counterattack of 2 tanks with bare fists :P. I haven't read this whole thread so this may have already been mentioned, but can anyone else confirm this? I am pretty sure this has been mentioned too, but helicopters emit overly-ugly black smoke. Share this post Link to post Share on other sites
raedor 8 Posted July 20, 2005 In the readme it mentions that you can trigger the fast rope with a trigger but it doesn't say how. What's the command? <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">vehiclename exec format[{%1MAP_rappel.sqs},MAP_PathA] Share this post Link to post Share on other sites
jankyballs 0 Posted July 20, 2005 I cant even tell you guys how much I love you! But I have just one downside, on one of the intros and the dynamic nogova mission, it says Im missing throwkok and bn_tracers122? Could someone please help because I really want to play that mission. Anyway great work CSLA Team! Share this post Link to post Share on other sites
sputnik monroe 102 Posted July 21, 2005 For any one who hasn't downloaded this masterpiece yet and who are curious about the untis included, here's a sample. Â This is just a sample of the infantry included, there are quite a few more such as Military police, militia, and troops with goggles. All include wound textures and groupings in the editor. This is as I said a small sample, there is an incredible amount of Warsaw Pact vehicles, armor, and air power included. As a bonus there is even a few additions to the west side including a beautiful new Blackhawk model. Â You really owe it to your self to download it. Share this post Link to post Share on other sites
.pablo. 0 Posted July 25, 2005 I cant even tell you guys how much I love you! But I have just one downside, on one of the intros and the dynamic nogova mission, it says Im missing throwkok and bn_tracers122? Could someone please help because I really want to play that mission. Anyway great work CSLA Team! i was having the same problem; what i did was de-pbo the mission and take out those 2 addons from the addon requirements (i think what happened was the person who converted the mission to CSLA was using those addons, and they got saved in the mission.sqm by accident) edit: i uploaded a fixed version: http://s38.yousendit.com/d.aspx?id=1YKIIWGEMUPNO1E5J6VSRBPSL3 Share this post Link to post Share on other sites
Baker65 0 Posted July 25, 2005 I'm getting continuous errors when I play the dynamic campaign..I can't use the para insert option..it gives me a missing script error and when playin a mission I get errors in the upper left corner of the screen ..something to do with position errors or something.... I've have encountered both of these problems in the dynamic campaign. Â Additionally, I've encountered an issue that appeared when I was given a mission to defend a town. Â I had the options "Detach Team 1, Detach Team 2, etc." On the next mission I received these options again but now they are duplicated in the menu (i.e. I have 2 instances of each Detach Team 1, 2, & 3). I can't seem to operate anything that is suppose to be useable on the map (gates, doors, fences). Â I was trying to get into the hospital to get healed but I couldn't (I am constantly red now but I can't heal at the medic (not given the option) and I appear to be wounded because my view in the binoculars even when prone is pretty shakey). It would be great if there could be an option to set the loadout for your squad and yourself (rather than the default). Â I've got a pile of grenades and clips at the base of the ammo box near the hanger. Other than that, this is a great campaign (I love not knowing what to expect) and a great addon. Â Thank you for all of your hard work!!! ___ Additional question for those playing the dynamic campaign I'm currently playing the dynamic campaign included with the mod. I was wounded on one of the early missions but I can't heal at a medic, or even at a hospital. I've since been wounded again and it's becoming really hard to hit anything that I shoot at (too shakey). Is there any way to get healed? I was hoping that maybe there was a cheat code that would fix me but apparently that's not an option. Other than reset the campaign and NOT get hit, how did you guys manage this situation? Share this post Link to post Share on other sites
MAA 127 Posted July 26, 2005 We are working on patch to version 2.11 now. I hope that all bugs (mainly on models) will be fixed. We will add 4 new singleplayer missions by Vojtoo to this patch too. Thank You all for your support! Share this post Link to post Share on other sites
Flecktarn 0 Posted July 27, 2005 Can you be so kind and make a mission editor a bit better! I would like more space in units add, like in fdf: clear, big ,... I hope you know what I meant! Share this post Link to post Share on other sites
Dwarden 1125 Posted July 30, 2005 We are working on patch to version 2.11 now.I hope that all bugs (mainly on models) will be fixed. We will add 4 new singleplayer missions by Vojtoo to this patch too. Thank You all for your support! Hi Maa, i already wrote this question earlier (~14th page) ... anyway again ... Why 2.10 used 2.13 BN tracers instead of 2.14 (also when i try use newer one i get error ...) thx4answer p.s. btw. will be there any support / compatibility mode for ECP 1.085 ? Share this post Link to post Share on other sites
456820 0 Posted August 4, 2005 once again i was late to download this mod but i was wondering i think i remember seeing a pic of a Hyk soldier next to a hummer both are of course not the default bis ones so im just checking does Csla replace the west units aswell ? Share this post Link to post Share on other sites
sputnik monroe 102 Posted August 4, 2005 Yes, all West Infantry except for crew and pilot are replaced with Hyakushiki's. In addition the M113 and Hummer are retextured, Both Blackhawks are replaced with a new model, and a Hummer with machine gun is added. Share this post Link to post Share on other sites
Sluganda 0 Posted August 5, 2005 Yes, all West Infantry except for crew and pilot are replaced with Hyakushiki's. In addition the M113 and Hummer are retextured, Both Blackhawks are replaced with a new model, and a Hummer with machine gun is added. M113 and Hummer have new models by Geo from BHD studio Share this post Link to post Share on other sites
Flecktarn 0 Posted August 5, 2005 Will you replace the US pilot in next update? Share this post Link to post Share on other sites
456820 0 Posted August 6, 2005 how do i uninstall this mod ? i dont really use it much and i have barely got any space on my hard drive i cant see an uninstall icon nor is there one in the add/remove programs so how can i uninstall this ? Share this post Link to post Share on other sites
olemissrebel 0 Posted August 8, 2005 ummm, ever heard of the delete button? Share this post Link to post Share on other sites
BlackScorpion 0 Posted August 8, 2005 Hmmm... I have Sanc anim pack 1.6 Classic and his pistol anim, and I'd only want to add the lean (shift + left/right) to that, using FDF to play. Errr... What should I do? Share this post Link to post Share on other sites
turin turambar 0 Posted August 11, 2005 I cant even tell you guys how much I love you! But I have just one downside, on one of the intros and the dynamic nogova mission, it says Im missing throwkok and bn_tracers122? Could someone please help because I really want to play that mission. Anyway great work CSLA Team! i was having the same problem; what i did was de-pbo the mission and take out those 2 addons from the addon requirements (i think what happened was the person who converted the mission to CSLA was using those addons, and they got saved in the mission.sqm by accident) edit: i uploaded a fixed version: http://s38.yousendit.com/d.aspx?id=1YKIIWGEMUPNO1E5J6VSRBPSL3 Can you upload the fixed file again? I also need it (same error) but it already expired in yousendit. Share this post Link to post Share on other sites
BlackScorpion 0 Posted August 14, 2005 And I kindly ask my question (^) again. Anyone, please, help? Share this post Link to post Share on other sites
olemissrebel 0 Posted August 19, 2005 um, its called download the thing CSLA got it fomr in the first place, search yourself Share this post Link to post Share on other sites
Jblack 0 Posted August 22, 2005 whats the name of the anim pack used in this mod? Share this post Link to post Share on other sites
MAA 127 Posted August 22, 2005 Patrol Version of DMA Animation Pack by Sanctuary (and Dynamic Mission Alliance) and OFP Animations Enchancement by Locke@Germany are used in CSLA II. Update1. P.S. I'm back from vacation so I will continue working on patch to 2.11 in next days. Share this post Link to post Share on other sites
rellikki 7 Posted August 22, 2005 I'm back from vacation so I will continue working on patch to 2.11 in next days. Just a question. What it will include? Share this post Link to post Share on other sites
olemissrebel 0 Posted August 27, 2005 include the new XM, i know its in there & also, i know i'm not supposed to do this, but i edited the config so that the explosions & basically everything in the mod is default BIS (effects wise) & the lag totally went away, there is no difference when you use default effects in this mod & normal BIS gameplay Share this post Link to post Share on other sites
imported_bör 0 Posted August 29, 2005 I cant even tell you guys how much I love you! But I have just one downside, on one of the intros and the dynamic nogova mission, it says Im missing throwkok and bn_tracers122? Could someone please help because I really want to play that mission. Anyway great work CSLA Team! i was having the same problem; what i did was de-pbo the mission and take out those 2 addons from the addon requirements (i think what happened was the person who converted the mission to CSLA was using those addons, and they got saved in the mission.sqm by accident) edit: i uploaded a fixed version: http://s38.yousendit.com/d.aspx?id=1YKIIWGEMUPNO1E5J6VSRBPSL3 Could someone please upload it again or explain, how I remove the addons from the mission? I already de-pboed it, but I've got no idea what to do next. Share this post Link to post Share on other sites