gandalf the white 0 Posted June 27, 2005 get it at Meteorcrater's site At this moment I cannot give much more information, the readme is in fecking japanese . but Onix and I will give it a try online, see you in an hour! (or two ) EDIT1: You have to see this in action! It looks like a small nuke, perfect CTI size. where it has landed, it appareantly leaves a .... yes, a crater Share this post Link to post Share on other sites
D.murphy man 0 Posted June 27, 2005 Looks kwl he also has a gravity gun on his site, i d/l the old gravity gun was pretty fun Edit: Just tested it! easiest nuke ive seen to use so far, althou its very very laggy. Share this post Link to post Share on other sites
king homer 1 Posted June 27, 2005 This addon is just amazing! Share this post Link to post Share on other sites
ShadowY 0 Posted June 27, 2005 The flash was so bright that I missed the impact  I took more shots but I think I need alot more practice with this funny thing Share this post Link to post Share on other sites
gandalf the white 0 Posted June 28, 2005 In multiplayer it has quite some issues. On a client server persons that didn't fired the Scud would still see the Scud standing (upright) on the launcher, aswell as missing smoke effects. they'd just see the ground texture appearing, and a "light orb" going up . On his site he mentioned something about a CTI, so..> I think he'll fix it . Share this post Link to post Share on other sites
Pierrot 0 Posted June 28, 2005 Movie Page It seems you can see movies in this page. SL01.zip and SL02.zip are Scud Laucher movies. Share this post Link to post Share on other sites
tak 0 Posted June 28, 2005 For guys who can't understand those fxxing Japanese readme. Quote[/b] ]-outline-Add a nuclear scud missle in your OFP You can find it in the Mission Editor <Units> - <East> - <Car>- Scud (launchable) Install/Unintall Place the GIG_Scud.pbo to your \OperationFlashpoint\Res\AddOns\ If you want to unintall it, just delete it. -Basic function- While you're in the SCUD as a driver you can choose "Ready Scud" command from your command menu. After click this the scud will start the launch procedure. When hint shows up as "Single click on map" then open the map and single click your destination point. In this time you can change destination point as you wish. You can find "Launch" command in the command menu After finish those setup and ready to launch. -How to control in the mission editor or script file- [this] exec "\GIG_Scud\stand.sqs" Stand upright the scud missle. [this] exec "\GIG_Scud\launch.sqs" launch the scud missle. It means the missle no matter how current status is. But it's only launch and never going down. [1500,2000] exec "\GIG_Scud\fall.sqs" The scud falls into the cordinate X1500, Y2000. - version history- 2005/06/26 Ver1.0 the first version released Share this post Link to post Share on other sites
Dwarden 1125 Posted June 28, 2005 really interesant addon , including some others on that site ... Share this post Link to post Share on other sites
Deepsmeg 0 Posted June 28, 2005 That explosion looks quite cool Share this post Link to post Share on other sites
crassus 0 Posted June 28, 2005 For guys who can't understand those fxxing Japanese readme.Quote[/b] ]-outline-Add a nuclear scud missle in your OFP You can find it in the Mission Editor <Units> - <East> - <Car>- Scud (launchable) Install/Unintall Place the GIG_Scud.pbo to your \OperationFlashpoint\Res\AddOns\ If you want to unintall it, just delete it. -Basic function- While you're in the SCUD as a driver you can choose "Ready Scud" command from your command menu. After click this the scud will start the launch procedure. When hint shows up as "Single click on map" then open the map and single click your destination point. In this time you can change destination point as you wish. You can find "Launch" command in the command menu After finish those setup and ready to launch. -How to control in the mission editor or script file- [this] exec "\GIG_Scud\stand.sqs" Stand upright the scud missle. [this] exec "\GIG_Scud\launch.sqs" launch the scud missle. It means the missle no matter how current status is. But it's only launch and never going down. [1500,2000] exec "\GIG_Scud\fall.sqs" The scud falls into the cordinate X1500, Y2000. - version history- 2005/06/26 Ver1.0 the first version released Thanks, Tak. (Preaching to the choir: Just for realism, I'd like to see a Commander position for this vehicle: player, as commander; AI driver....Anyone know the true compliment of a Scud launcher; how they're grouped?) Share this post Link to post Share on other sites
DBR_ONIX 0 Posted June 28, 2005 They looked pretty nice, after I put my viewdistance up from 800 (Didn't realise it was that low ) http://i5.photobucket.com/albums/y167/DBR_ONIX/dxdshot1119908322.jpg (Didn't hit the heli ) On a 2.8GHz P4, 128mb Geforce FX5600 and 1GB ram, no slow down when it hit. Didn't do anything to ping either, stayed pretty much consistant. For a CTI version, you need to remove the action to relaunch the scud. And find a way of doing this without using setobjecttexture to hide the missile (It doesn't work in MP) - Ben Share this post Link to post Share on other sites
dabitup 0 Posted June 28, 2005 guys, I couldn't see the explosion so I set the view distance to 5000 and launched the nuke at the opposite side of Desert Island, and then this happened: so I drove closer but nothing changed. any Idea why? Share this post Link to post Share on other sites
Sepe 1 Posted June 28, 2005 it appareantly leaves a .... yes, a crater You cannot just say that without posting pics! Share this post Link to post Share on other sites
Scrub 0 Posted June 28, 2005 you can see it on the 5th post's pic. looks like a blasted texture to me. Share this post Link to post Share on other sites
Sepe 1 Posted June 28, 2005 Ah well... I was already dreaming of a 3d crater Share this post Link to post Share on other sites
DBR_ONIX 0 Posted June 28, 2005 And thats what I though it'd be when I tried it.. Today (Tried it last night) "There was a crater?" "The blurry ground texture" "..oh, thought that was the flare screwing things up " - Ben Share this post Link to post Share on other sites
crassus 0 Posted June 28, 2005 "Craters" on the water as well. (Sorry, no pics of my results from nuking the crap outta AEF Phoenix isle...) Great add-on, wish they would script in flash blinding..... Share this post Link to post Share on other sites
FerretFangs 0 Posted June 28, 2005 And flash fires too. The thermal effects are as impressive as the overpressure. Share this post Link to post Share on other sites
Sophion-Black 0 Posted June 28, 2005 heeeeeeeeeeeeee-ey... this is from the same guy that made the wanzers... one of the models has a nuke attached to it Share this post Link to post Share on other sites
dabitup 0 Posted June 28, 2005 anyone know why my nuke messed up my screen? Anyone? PLEASE? Â btw how do you guys get so close without dieing? Share this post Link to post Share on other sites
crassus 0 Posted June 28, 2005 anyone know why my nuke messed up my screen? Anyone? PLEASE? btw how do you guys get so close without dieing? EMP, my friend. You are the sad victim of Electromagnetic Pulse....You didn't turn off your PC before the nuke hit. Share this post Link to post Share on other sites
bonko the sane 2 Posted June 28, 2005 you can nuke Davle while launching the scud from the other side of the river, hiding behind the houses..thats damn close, and what a blast Share this post Link to post Share on other sites
wipman 1 Posted June 29, 2005 Hi, i haven't tryed that addon, but by the pics... that looks like a texture, not a real 3D crater in the ground (like that one that BAS forgot to include in the HH60's & the UH60's, few before they left) but i like the addons of this guy, like for example... those wanzers: they look good & that nuke or EMP it's really funny; they'r weapons are very well done too; but some times i get this error message: If the addon maker can read this... what's wrong in that script?, i don't know why that happens. Let's cu Share this post Link to post Share on other sites
dabitup 0 Posted June 29, 2005 anyone know why my nuke messed up my screen? Anyone? PLEASE? Â btw how do you guys get so close without dieing? EMP, my friend. You are the sad victim of Electromagnetic Pulse....You didn't turn off your PC before the nuke hit. Â okay. Anyone else? Share this post Link to post Share on other sites