Sen†ry ˛°°ł 0 Posted June 25, 2005 Hi at all guyz I was thinking i post this here too. Who has got interests at C&C, then hes right here. Its a C&C Tiberian Sun mod for OFP! Check it yourself. Here is the Homepage URL: http://cnc.mdk-clan.de In the forum are more pics and informations about the addons, please check them out. Every one is there And here are some screens _ Ltrs Sen†ry ˛°°ł Share this post Link to post Share on other sites
xnodunitx 0 Posted June 25, 2005 Wow it looks very nice,I especially love the aroma from the Blue Tiberium,as in FS usually arent blue tib (unless online) there was a blueish light,btw I wish you luck with the Cabal's defender,that machine thing,heheh @.@. Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted June 25, 2005 Wow it looks very nice,I especially love the aroma from the Blue Tiberium,as in FS usually arent blue tib (unless online) there was a blueish light,btw I wish you luck with the Cabal's defender,that machine thing,heheh @.@. Thx lol ye, the cabal defender, but that one is very big lol, think bigger as GDI MMK2, and with his 2 "obelisk" lasers, omg Dont know, we will look Share this post Link to post Share on other sites
Jack Hammersmith 0 Posted June 25, 2005 good job Leader i mean the newspost Share this post Link to post Share on other sites
stu 0 Posted June 25, 2005 fantastic work guys   and yeah the Blue Tiberium dose look awesome.  cabal defender would be cool but setting up the weapons on it would be a pain  but i can't wait to see the GDI MMK2 Share this post Link to post Share on other sites
Bikecop 0 Posted June 25, 2005 There going to be any infantry? Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted June 25, 2005 @stu Thx very much for your comment, your Bushwaker and Madcat and your great stadium looks very nice too! Nice textured, im reworking the vulture, his foots and legs, and his rocket boxes, then is he ready to send, ill send it then to your email. ___ @Bikecop Yeah sure, but atm we got only: @GDI: Normal Soldier @NOD: Normal Soldier, Cyborg, Kane @Mutants: Mutant Woman @Civilians: a fat man ^^ Share this post Link to post Share on other sites
thesun 14 Posted June 26, 2005 The blue tiberium looks really nice and i'm looking forward to see your MMK2. BTW: Any "working" carryall? (lifting) Good luck Share this post Link to post Share on other sites
gandalf the white 0 Posted June 26, 2005 I was wondering, Assuming people won't abbandon the Mammoth MK2 when it's damaged beyond repair but completely selfdestruct it... Could you config the mammoth as a human? you could use good animations, and better suited AI. Share this post Link to post Share on other sites
berghoff 11 Posted June 26, 2005 Hehe this looks fun. Playing C&C with my favorite game will be cool Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted June 26, 2005 @The Sun Yes, the Orca Carry All works, he can transport the vehicles, the Mammoth Mk2 too . its funny to transport the enemy harvesters, transport it over the whater, and then throw them :P @gandalf the white Have you saw the video about our GDI Juggernaut? I think the best mech anim in this game what you have ever saw! Hes mixed as mech and human! the legs are configured as a human and the torso is like a tank.The same we do for the GDI Titan, GDI Wolverine and sure for the GDI Mammoth Mk.2. Here is the link for the video. ftp://www.gamezone.cz:8021/ofpd/videos/jugg_test_walk.rar ltrs Share this post Link to post Share on other sites
xnodunitx 0 Posted June 26, 2005 Wow it looks very nice,I especially love the aroma from the Blue Tiberium,as in FS usually arent blue tib (unless online) there was a blueish light,btw I wish you luck with the Cabal's defender,that machine thing,heheh @.@. Thx lol ye, the cabal defender, but that one is very big lol, think bigger as GDI MMK2, and with his 2 "obelisk" lasers, omg Dont know, we will look Yes I remember havin 3 or so MkII's destroyed cause of the Defender,luckily Nod had more luck strategy,put everything on stealth and make sure you have alot of tiberium cause your gonna need it @.@ heh. Share this post Link to post Share on other sites
Flecktarn 0 Posted June 26, 2005 Do you have any NOD unit pictures? I'd realy like to play C&C in somekind 3d world. You can make someting similiar like C&C Renegade. Share this post Link to post Share on other sites
Commando84 0 Posted June 26, 2005 ver nice pics! love your work on the c&c stuff Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted June 26, 2005 Do you have any NOD unit pictures?I'd realy like to play C&C in somekind 3d world. You can make someting similiar like C&C Renegade. Thx very much for the comments. Sorry, first, all members made anything at models, nods, or gdiss, but now we will do it sorted, first all GDI`s and then we do the NOD`s but this we have on the NOD side: Soldiers/units: NOD Soldier/NOD Cyborg/NOD Cyborg Reaper/ but this all are untextured! Tanks/Vehicles: NOD Ticktank (90% textured) / NOD Devil Tongue (0%textured) and NOD Harvester (100% textured but needs retexturing how GDI HArvester, but GDI one is finished now.) Buildings: Construction Yard, War Factory, Tiberium Silo, Power Plant, Power Plant Advanced, Radar Tower and the Stealth Generator. Atm is only the Tiberium Silo textured, that was my work, ive made the GDI one, then i was thinking i can do the NOD one too, onlychangesome colours. But... ive said, first we end the GDI`s! ltrs Sen†ry ˛°°ł Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted June 26, 2005 Ah en before i forgot it, the NOD Devil Tongue can dive , we will do later a video about it, i only can say: very nice work from Black Raptor, one of our scripters. Share this post Link to post Share on other sites
.pablo. 0 Posted June 26, 2005 awesome work, this mod is going to be kick-ass when its done Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted June 26, 2005 I would ask: Is here anyone who is good in Mission scripting, in MP? like CTI, or RTS? would be very nice when anyone write us, because we need a nice scripter for that. please answer who got interests at this email yipey88@hotmail.com thx! Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted June 28, 2005 Here is a small update from Cheetah with his GDI Dropship ( a big BANANA) and his GDI PowerPlant. Very nice work! They arent finished, but Cheetah is on them. And here is a small update from me, one asked about NOD screens, here the first one, ive worked at it this night. Here is the NOD TickTank. it isnt finished, its alpha version. ltrs Sen†ry ˛°°ł Share this post Link to post Share on other sites
EricJ 765 Posted June 28, 2005 I've got a question about the Juggernaut... is the movement based off of a vehicle such as a tank? Or is it animation that "moves it", as per the videos you posted? Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted June 29, 2005 I've got a question about the Juggernaut... is the movement based off of a vehicle such as a tank? Or is it animation that "moves it", as per the videos you posted? The Juggernaut is half tank and half soldier, the legs are a soldier, and the turret is a tank. we made for the legs extra animations xxx.rtm But the legs dont have a firegeometry, because when you shoot at it it comes blood, and that would be sucks! ive made in the "tank" version the fully geometry with the legs and turret. Think its the best animation for upcomming mechs for this OFP atm. Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted July 12, 2005 Here some updates of our mod... GDI Juggernaut Model by me (Sen†ry ˛°°ł) textured by me (Sen†ry ˛°°ł) here the original one: And here our version: Here our GDI Orca DropShip: It isnt finished, but im just on it ^^ Model by Cheetah textured by Cheetah and me (Sen†ry ˛°°ł) Enjoy them ltrs Sen†ry ˛°°ł Share this post Link to post Share on other sites
thesun 14 Posted July 12, 2005 Really nice work . One question : Is your Juggernaut deploayble too? Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted July 12, 2005 Really nice work . One question : Is your Juggernaut deploayble too? Yes it is Share this post Link to post Share on other sites
Sen†ry ˛°°ł 0 Posted July 13, 2005 We are working atm at the deploy animation for the jugger. Atm is it only a script from a vehicle to an another vehicle without animation. But when we have finished the animation then it animate to another vehicle. Ill do later a video of it. btw here are some pics again of some works... GDI Mobile EMP Model by God of Death GDI Orca Bomber Model by God of Death textured by me (Sen†ry ˛°°ł) ltrs Sen†ry ˛°°ł Share this post Link to post Share on other sites