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POPKA

House Divided.

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@canadian terror, i know whats going on in Inv44 seeing as im a team member, so neh tounge2.gif

Better not mention that out loud too much, lately it is not that much of an honor, with all the Inv 44 ''experts'' hanging around wink_o.gif

@ whoever mentioned the irconclad: I can make it, I'll make the Virginia and the Monitor.

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hehe true, ill edit my post wink_o.gif :P

better not take this away from House Divided anymore crazy_o.gif before gavin assaults me on MSN :P

Wildo

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Okay then Lt Hunter, if your happy to do that it would be massively appreciated, i hadn't thought of really including them but i say what the hell.

So if you make them and you want my help texturing them your more than welcome, I could make some crew variants I think, just so u can offload the boys for a wee bit of R&R lol

Cheers Wildo, and hey ofp anim isnt too hard, its just its limitations that are frustrating, but obviously the guy that made it is in ofp community terms a genius and brave soul etc

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@ whoever mentioned the irconclad: I can make it, I'll make the Virginia and the Monitor.

@Lt HuNTeR; Sounds good; is it possible to have the equivalent of a tank gun on the Monitor and a field gun on the Virginia, mind you? Will such features (should you intend to include them) be allowed by the OFP engine?

@Gavinthecat; 2 Civil War era warships, especially the two most famous of the conflict, could be useful vis a vis the storyline and for general mission editing mayhem biggrin_o.gif

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Righty okay then, well we need more animations, before we can honestly believe we're in the ol' 1860s

The new reload anim, (u can check this page or go back 1 to see it) isnt too bad, (tho it will be improved a tiny bit) but here are some other animations we need to do.

* Crouched reload o' muskets

* 1 armed pistol fighting + reloading

I will work on the pistol anims next wink_o.gif and will post some clips supa soon when those are done wink_o.gif

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@Lt HuNTeR; Sounds good; is it possible to have the equivalent of a tank gun on the Monitor and a field gun on the Virginia, mind you?  Will such features (should you intend to include them) be allowed by the OFP engine?

huh.gif ? ? ?

As a historian of American Civil War ironclads, I don't understand that statement. The Virginia had several cannon, at least one of which was a rifle (I'd have to dig out my books to tell you precisely what each one of them was, but the one facing forward was a big rifle).

She was loaded with shells the day she fought Monitor, but that was because she expected to pound up on Union sailing ships some more. She didn't know Monitor had arrived.

When, later, she tried to bait Monitor into a rematch, she had solid shot ready.

If you wish references, I have well over a dozen books specifically on the Ironclads of the War Between The States. It was something of a passion of mine. I stand by to answer any questions regarding them. And there were quite a few. For the South, Virginia, Virginia II, Tennesee, Arkansas, Richmond, Albemarle...

I'm right pleased at the idea the Monitor and the Virginia may soon sail, by the way! welcome.gif

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Please don't expect these Ironclads to be fully functional, as it is almost impossible to have more then 1 fully functioning gun. It's going to be more something in between an AI-craft and an object.

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What I was referring to CombatChaplain was what Lt HuNTeR has just clarified above - you can only have one gun on a boat due to the OFP limitations; and seeing as that rules out the 6 9" Dahlgrens for a broadside, probably the 2 pivoting 7" Rifles and the 2 6" Rifles (both would have been classed as field guns in OFP anyway) that leaves one of the two deck-mounted 12-pounder howitzers to maybe make functional.

What I was referring to before by "Field Gun" was a weapon with limited traverse, which correct me if i'm wrong is pretty much every weapon on the Virginia?

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What I was referring to before by "Field Gun" was a weapon with limited traverse, which correct me if i'm wrong is pretty much every weapon on the Virginia?

Yeah, the guns on the CSS Virginia were much more classic in terms of placement. Impossible to rotate but a few degrees, where as the USS Monitor could rotate 360 degrees (something like a 350 degree field of view, to prevent the smokestack from being blown off rofl.gif )

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What I was referring to before by "Field Gun" was a weapon with limited traverse, which correct me if i'm wrong is pretty much every weapon on the Virginia?

That's fine, I thought you were implying she only had howitzer-like cannon. You're right, all were limited traverse.

Cannon on later Confederate ironclads were interesting, some could pivot 180 degrees, to fire out of gunports to either side and the bow or stern. That would present a daunting problem to do in OFP... crazy_o.gif

I surely get your point regarding them being AI or objects. For the Virginia, may I suggest the one cannon that 'works' be the bow one... She was designated a ram, though she left her iron ram in the hull of one of the wooden-hulled ships she attacked the day before Monitor arrived. At any rate, she'd TRY to attack Monitor by ramming, and that might allow her a shot from the bow cannon. Also, it was her best.

Since I can't do any of this, though, I'll be happy with whatever you do!

The shame is, there was an ironclad simulator/game that was cancelled when it was pretty far along. It showed the Monitor and Virginia in detail, including their interiors. The game looked great, but I think it died due to political correctness... icon_rolleyes.gif

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Well im amazed at the expertise here even on ironclads! lol this does go to show the enthusiasm here for realism and accuracy.

Of course we cannot sadly fully recreate the AI use of a full ships arsenal, i think its all a question of context however with such a unit.

An ironclad or monitor etc, I think used in mildly supportive role, is realisable in the mods context, if you see it as a localised shore bombardment vessel, as opposed to a ship vs ship affair. Though we can code the vessels to shoot one another lol (imagine that could be amusing given the ecp water effects)

Alright then, well I think its time for a bit of unit expansion too, as im focussing on our infantry at the moment, why you ask? Well its easy to make variants for us, because our units are modular, so why not add a stack of new ones to the mix.

Now I can make units based on being told which ones to look for, but i cant mentally come up with the famous kinds of regiments we would like to include.

Already we have the ... all the zoauves and others that were in the cwmod 1.1 (that is cos mind we were doing the new version of that unit pack, so we were directly replacing the old ones, when we were all in that said mod.)

But that is only about 6 special regiments...

I WANT YOU to make suggestions of the regiments you would like to see included, they may perhaps be things like the cwmod have recently added to their mod, (we can make them too, we're a different mod, have a different mod folder) or they can be different.

I WANT lol to hear from you suggested regiments, with a link and hopefully a wee reason why their important.

I intend to add about 20 famous regiments, each with 2 NCO's, (these 'famous' regiments will have their own vehicle class'wink_o.gif

SO GET TO IT - HELP THE MOD lol

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Damn u ugly fiends get to work, Someone recently pm'd me about being a beta-tester, this is welcome but at the moment we are not quite so near as to be recruiting beta-testers.

We will however, from a website (When we put one up) from those who become members of that forum (when that forum is put up) allow registered folk to become official beta testers when that is ready, in about hmm a months time probably.

The beta 1.0 will be the island, units, weps and animations, just without our finished horses and campaign (probably)

however anyone wanting to beta test can contribute ideas in this thread for the works development, that is most welcome.

I will post some pics of some regiment variants later today wink_o.gif

///

Oh and i almost forgot!

There has been speculation from inside and outside our mod as to the general 'character' of our finished work, i.e. is it hisotrical? or is it action movie like etc.

I think this needs to be clairified as to what the mod is achieving. While our central campaign is in some elements an action-adventure rpg, make no mistake, that the units themselves, and locations with future maps, will be historical in nature.

We believe the finished mod will allow for thee most accurate and diverse representation of the civil war, and of the wild west technically possible. wink_o.gif

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@ whoever mentioned the irconclad: I can make it, I'll make the Virginia and the Monitor.

Ah, it'll be nice to have a wee touch of Swedish engineering in this mod. Awesome smile_o.gif

Looking really great Gavin, and all else involved. Looking forward to a release smile_o.gif

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Swedish engineering?

Yup, the person who designed and built The Monitor was a prominent Swedish inventor named John Ericsson smile_o.gif

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Yeah just read about him, wow one hell of a guy huh! Wowee shame the french didnt build that cool dome turret designed vessel he did at the time either!

Well there u go, wikipedia serves all my historical searches lol (er well not all but u gotta praise it hehe)

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Okay about time for another picture!

I know how much u guys all hate if a mod edits a picture to make it look kinda funky, so thats er exactly what ive done lol oops

(okay i just made it look old thats all promise)

This is our pistol aiming animation for guys and officers (at present they have to use 1) but i think its a good compromise, it gives aiming for the officer, but a kinda ragged look suitable for the dirty fighting of bandits etc. There will be walking anims too with just 1 arm holding the gun (oh fun fun can't wait to do that argh)

ofppic15.jpg

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hmmm ill maybe adjust the torso slightly actually, but straight back, well he wouldnt actually stand completely straight? ill post another pic with adjustments and see whats that like wink_o.gif and heeyyy it does not like weird god damn u! Ive seen plenty of cowboys like that sonnyjim er yay.gif

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I remember something about a female soldier in this thread a while back. Will there possibly be any female cowb... Uhm cowgirls? It'd be kickass to have a female bandit or somesuch smile_o.gif

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hey gavin did you get my email about a suggested famous regiment? If not then I can resend it. Cheers

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Oh i didnt actually but just post ur suggestion here Biv then we can discuss it and have a barney over it, like i say suggest regiments chaps, maybe ones that have a distinctive look or are particularly famous for some other vibrant reason, but post em here in the thread etc.

Ur right canadian *stares ahead* Must focus!!!

As regards to the female soldiers etc, yeah well I'll add an er... cowgirl and probably a prostitute to go with the 'sanitary civilian women lol'

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Okay dokey here is another picture from yet another animation

This is the pistol walking animation, now i may make adjustments to it, but basically it slides so nicely into the aiming position, that i like this one,

Also these are officially the most nightmarish things to try and make for ofp... blooming animations...

ofppic16.jpg

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