kavoven 4 Posted April 24, 2005 After the train release, no tamtam this time Here is our last big official project, Phoenix Island. Version 1.1 complete Patch(replace old phoe.pbo) For further downloads see http://www.ofpbase.com OR http://www.ofp.info Please read the ReadMe! <u> Required Addons:</u> Phoenix Island Textures, pi_tex.pbo ....Included in the DL-File The AGS Harbourtkit, ags_port.pbo......Included in the DL-File Mapfact Nogova Mine Ldt. Objects,JOF_Objects1.pbo....Included in the DL-File AEF-Reallights, AEF_Reallights.pbo......Included in the DL-File AEF-Addons, AEF.pbo.......................Included in the DL-File The Mapfact Baracken Addon 1.5, baracken.pbo DOWNLOAD @ OFP.info The AEF-Train Addon Version 1.1, aef_train.pbo DOWNLOAD @ OFP.info THE AGS Industrial Pack Version 3.0, AGS_inds.pbo DOWNLOAD @ OFP.info I hope that there'll be a complete pack with all addons in it, but my webspace is limited and I guess that you already have the Baracken Addon for example. Features - A whole new Island - A new small Campaign, which will be continued. This is an alternative campaign for the originally planed AEF-Campaign. It doesn't feature any points of the first story and it's based on the FDF Mod, sorry for the ISDN and 56K users, but FDF features some effects, which I don't want to script manually. I began with this campaign in january, it has 3 missions + 2 cuts, but no intro. That's because I experienced some really heavy problems with OFP until a week ago, because since then Nvidia published a new driver for their graphic cards. - A small demo mission using only official stuff (more missions in work! Enjoy... Bugs and Improvement suggestion can be posted here or sent to kavoven@ofp-editing.de http://www.aef-kampagne.de http://www.ofp-editing.de Regards, kavoven ps. Some addons you saw in the trailer aren't used on the island, that's because there is no one left to finish these addon. The Checkpoint ins't using, no traffic lights at the moment and some other addons we planed (submarine, hangar and all these things) are not finished, I'm really sorry for that. BUT! There are a few smaller addons like the Commander View, the Civil Traffic system, an IR-View and so on which are finished and will be released by me in the next days/weeks. pps. THX to Chneeman from mapfact for the fast beta test Share this post Link to post Share on other sites
Tomislav 0 Posted April 24, 2005 thx k@voven for the work you put in it, although you are alone, gonna test this nice island today, but i guess it is, as usual, awsome Share this post Link to post Share on other sites
ag_smith 0 Posted April 24, 2005 Great news! Thank you for your hard work, guys! I do appreciate it. Share this post Link to post Share on other sites
Swordsmanb 0 Posted April 24, 2005 That's great! It's a pity that no one of your mod team was left to help you out, but you did a good job! And I'm looking forward to the other addons you're going to release. Share this post Link to post Share on other sites
Ironsight 1 Posted April 24, 2005 Cool trying this out right away Share this post Link to post Share on other sites
W0lle 1052 Posted April 24, 2005 Very good job, especially cause you finished it all on your own. The fact that you never gave up makes you and the Island something special. Thanks for all the work you put into that project. I seen all the screenshots from Phoenix Island before but now as II can run/drive/fly on it on my own it's even better Share this post Link to post Share on other sites
Blink Dog 0 Posted April 24, 2005 Dl'ing now, have been looking forward to this island for quite a while. Share this post Link to post Share on other sites
Blink Dog 0 Posted April 24, 2005 Dl'ing now, have been looking forward to this island for quite a while. Share this post Link to post Share on other sites
buliwyf 4 Posted April 24, 2005 Hi... Found a missing texture in DC12... Share this post Link to post Share on other sites
HotShot 0 Posted April 24, 2005 This is a really nice island, i liked it alot. Large but detailed, and the mix of Res and CWC things has worked well i think. The new objects, just small things, like the hanging washing and new bus stop really add to it i think. Good job Mirror here. Share this post Link to post Share on other sites
ag_smith 0 Posted April 24, 2005 Just tried it out and I liked a lot what I've seen. Here's a quick review: The landscape is very varied and quite realistic, there some very nice custom ground textures. Town layouts are belivable and I liked all the warehouses and industrial depots scattered all over the island. Placement of objects is very good. The best feature of all - the railway network is very well planed. The railroads and use of some custom objects adds a lot of unique feel to the island. I was looking for the waterfall that I can remember from one of your trailers, but I couldn't find it. I suspect it didn't make it to the final release? Too bad. I've found a lot of excellent spots that allow many interesting scenarios to be played as well as some places that may even serve for DM-fun games. I've found very few little glitches too, the most annoying of all is the control tower and radar right next to the airport runway. An immediate result was that I crashed my nice shining DC-3 during landing. These two buildings should be moved further away from the runway and taxiways, preferably somewhere near the terminal building. The other bug I've found was a forest square floating in the air at Hd24. Hmmm... and that'd be about all of them. Overall, it's a great island, definitely a keeper in my addons folder! Share this post Link to post Share on other sites
hardrock 1 Posted April 24, 2005 Wahoooooooooo! download - check installation - check trying out - commencing Share this post Link to post Share on other sites
kavoven 4 Posted April 24, 2005 I was looking for the waterfall that I can remember from one of your trailers, but I couldn't find it. I suspect it didn't make it to the final release? Too bad. Ah yes, the waterfall... I have to dig a bit but I think we have it still somewhere on our server.... didn't expected that it was such a highlight *g* Noted! I've found a lot of excellent spots that allow many interesting scenarios to be played as well as some places that may even serve for DM-fun games. I'm happy you like it I always had some scenarios in mind when I editied the island. I've found very few little glitches too, the most annoying of all is the control tower and radar right next to the airport runway. An immediate result was that I crashed my nice shining DC-3 during landing. These two buildings should be moved further away from the runway and taxiways, preferably somewhere near the terminal building. The other bug I've found was a forest square floating in the air at Hd24. Hmmm... and that'd be about all of them. Noted and will be changed, my only landings were with an F18, I dind't expected (again) such great plains on the island *g* And at Hotshot: Thank's a lot for the mirrow Share this post Link to post Share on other sites
ag_smith 0 Posted April 24, 2005 Just one little request if I may? Some custom objects such as train stations and warehouses, etc. have some lighting problems that can be fixed in like 5 minutes by using sharp edges properly. Could you consider a little update to those objects in the future? Once again, thanks for your hard work on this one. Share this post Link to post Share on other sites
Tomislav 0 Posted April 24, 2005 i don't remember how the waterfall looked, but if it looks as i imagine it to, then i really hope that you can find it Share this post Link to post Share on other sites
kavoven 4 Posted April 24, 2005 I can do that probably with the train stations, but the warehouses are from mapfact.net, so we have to wait for an update from them. Which stations do you mean? The bigger one or the two smaller ones? Share this post Link to post Share on other sites
hardrock 1 Posted April 24, 2005 report: Yep, some of the buildings definitely need sharp shading, you see it when they have those "light spots" on normal surfaces. The railway station in New Haven is placed too near to the rail, when you enter it by train you crash it. I love the ground textures and the landscape, the high mountains are just amazing! You did a good job there! I'll report more when I got more time to test it to the nails Share this post Link to post Share on other sites
ag_smith 0 Posted April 24, 2005 Ok, I looked through the files to check what belongs where and you're right, most of the problems are with the mapfact warehouses. However, these models could use fixing: AEF_Train\h\bhf_h.p3d (the clock is ok, but the building need sharp edges) AEF_Train\h\station1.p3d AEF_Train\h\rampe.p3d AEF_Train\t\pbock2.p3d AEF_Train\t\weiche2.p3d (the waggon models could use some fixing too, but that's a whole diffrent story...) AEF\h\busstop.p3d AEF\h\gzaun3a.p3d AEF\h\gzaun3b.p3d AEF\h\PortPilar.p3d AEF\h\Portwall.p3d AEF\h\Wzaun*.p3d AEF\sg\busstop.p3d (Few other minor models, glitches not really visible, so no need to bother fixing) Ok, I like what you guys did to the community so much that I decided to offer my help here. If you send me all the p3d MLOD models from AEF_train.pbo and AEF.pbo, I'll quickly fix them for you. How about that? Share this post Link to post Share on other sites
kavoven 4 Posted April 24, 2005 That would be really, really great, pn is on the way Share this post Link to post Share on other sites
ebns72 0 Posted April 24, 2005 good work I couldn't help to notice some connecticut town names (new haven, norwich)...heh, reminds me of my home Share this post Link to post Share on other sites
Commando84 0 Posted April 24, 2005 oh this was a happy surprise too see! i'll test this right away , i have been waiting for this island for a year or so? great that you released it k@voven, you made my day! Share this post Link to post Share on other sites
marcusjm 0 Posted April 25, 2005 This is hands down the most well designed island I've seen. It's simply stunning. The train has some problems here and there (angles) but the island itself is fantastic. Now we would need Phoenix Defence Forces as well . And a flag perhaps? BM Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 25, 2005 Teamwork ... gotta love it ... Can't wait for the revision ! Share this post Link to post Share on other sites
Fragster 0 Posted April 25, 2005 downloading now. With all the positive feedback, im really looking forward to it!! Good job AEF! Share this post Link to post Share on other sites