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deathguy

Ever wanted to see the rocket of the Carl Gustav?

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I don't think they ever thought that someone would look that closely at their models for artillery. They must be (I hope they are) smiling as they read this thread, though.

How exactly do you get screenshots like that? It is just quick fingers or something else?

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Vulcan (note that there is no bullet) (all weapons make exact same tracer)

I tried to do the Abrams, but apparently there is no model?

vulcan.jpg

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Regarding the Javelin model, I think the mismatch is excuseable, since it was done without the benefit of an SDK.

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Well of course the Javelin is, "excuseable", it's a kick arse addon. tounge.gif

Maverick:

mav.jpg

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Harrier firing a cannon burst: (yes those lines are individual bullets).

gau.jpg

Harrier fires a rocket and a Maverick:

av8.jpg

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I tried to do the tanks, but I don't think they have a model for the shell. tounge.gif

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Awww sad.gif well thanks anyways smile.gif How about the Kozlice firing in shotgun mode?

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Kozlice is just a very rapidly firing gun. tounge.gif In slow motion, the bullets going through the air sound like a jet taking off.

kozlice.jpg

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Thank God they use the same model. I don't want more lag because of a 1/10th sec blur on my screen now and then should be correct. I'd rather see BIS removed some bugs instead. wink.gif

-Rekrul

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Well, to take my picture (the first picture of the post), I have only being rapid on the button.

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You can change it in the editor by putting this setAccTime 0.1 (or any other number) in a units' init field.

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Hello I like the CG but i was wondering how much dmg it acualy does to a tank in game. I know it wont take one out with one hit unless i am just hitting the wrong thing. When i can i try to aim for the front barrel of the tank to take out its main gun. And how does the CG compare to the LAW. I get 3 rounds with the law and still have 4 clips for my AR that includes one in the gun.

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