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nephilim

Modeling Thread

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pretty confusing biggrin_o.gif

I think he means the ''BRSSEB-method''. If you follow that tutorial, you will get a very basic shape, largely without round shapes except for the barrel. Any tutorial only covers the basics, you learn better techniques by practicing/talking to experienced addonmakers wink_o.gif

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I opened a pre done model (XMS) and it has very long blue lines comming from the corners... why is this?

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I opened a pre done model (XMS) and it has very long blue lines comming from the corners... why is this?

Those are the vertex normals, which partly indicate the direction of the surrounding faces and the shading (sharp, smooth). If in any view you got _two_ blue lines, it's sharp shaded, but if there's only one line exactly dividing the angle between the two faces, it's smooth shaded.

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Ok, I d/led oxygen and oxygen viewer

what do I do to make them work together?

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some goddie shot of the uap in pose

WARNING! NOT SUITABLE FOR BIG CHILDREN!

Uap Art Shot

2nd

3rd

this model is made out of the UAP that im currently workign on

the skin textures are temporary but will be simialr in final release (no tattoos)

and no there wont just the femle and no

this one wont be included

i hope u like it ;)

ps plz not het muscle articulation on the model

i jsut love detail (its modeled)

post ur WIP models

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neat model

mind a mesh shot of it?

add some switches (burst singel mode etc)

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some goddie shot of the uap in pose

WARNING! NOT SUITABLE FOR BIG CHILDREN!

Uap Art Shot

2nd

3rd

this model is made out of the UAP that im currently workign on

the skin textures are temporary but will be simialr in final release (no tattoos)

and no there wont just the femle and no

this one wont be included

i hope u like it ;)

ps plz not het muscle articulation on the model

i jsut love detail (its modeled)

post ur WIP models

I'm speachless. Terrific job girl! Keep up good work. I'd love to see such detailed models in ofp.

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u do if u look at the pics biggrin_o.gif

the uap is ready soon

anyway

post ur stuff!

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neat model

mind a mesh shot of it?

add some switches (burst singel mode etc)

switches are there...there´s nothing more what to model...i just have to finish right side and texture it,but i´m pretty lazy for this :P

http://potaro.name/pics/m4_wire.jpg

http://potaro.name/pics/m4_wire2.jpg

more pics:

http://potaro.name/p1.jpg

http://potaro.name/p2.jpg

http://potaro.name/p3.jpg

http://potaro.name/p4.jpg

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A pic with most of the stuff I have made in the last 6 months: Pic

Some will be finished, others not, but I am sure that is the case for most addonmakers wink_o.gif

Donated this model a while ago because I had no use for it: Pic 1

Pic 2

Pic 3

Pic 4

First model for I44 as a member: Pic

I've been fixing some bugs on a model I made a week or 2 ago for I44: Pic

@ Status_cz: That is one sick model smile_o.gif

10.000 wow_o.gif

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A pic with most of the stuff I have made in the last 6 months: Pic

Some will be finished, others not, but I am sure that is the case for most addonmakers wink_o.gif

Donated this model a while ago because I had no use for it: Pic 1

Pic 2

Pic 3

Pic 4

First model for I44 as a member: Pic

I've been fixing some bugs on a model I made a week or 2 ago for I44: Pic

@ Status_cz: That is one sick model smile_o.gif

10.000 wow_o.gif

Nice weapon collection smile_o.gif

Actualy that´s not 10 000 but 9300 with flashlight,aimpoint and m203,but I think it´s maximum detailed.

another baby:

10487 poly smile_o.gif made in o2,again smile_o.gif

http://potaro.name/pics/m1a1_1.jpg

http://potaro.name/pics/m1a1_2.jpg

http://potaro.name/pics/m1a1_3.jpg

http://potaro.name/pics/m1a1_4.jpg

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Started sth. Maybe sth will come out of it.

xm1770xg.th.jpg

m4a12uj.th.jpg

seaking9fn.th.jpg

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Here are some pics from me. I showed some of them in the wallpaper thread.

I made and skinned these models in o2 for ofp. Later i impoted them into max were i made the rendered images on the weapons itself is nothing changed i added only the backround in max and placed some lights.

http://www.tacticalblunder.com/~upload...._04.jpg

http://www.tacticalblunder.com/~upload...._04.jpg (high resolution render can see the full quality of the texture)

http://www.tacticalblunder.com/~upload....7_2.jpg

http://www.tacticalblunder.com/~upload...._02.jpg (2 colour cell shaded) + postwork

Sry i cant show any bulldozer pics now because my o2 dont work anymore on this 2 year old windows installation.

http://www.tacticalblunder.com/~uploads/Totmacher/CW_VDV/Image_005.jpg

http://www.tacticalblunder.com/~uploads/Totmacher/CW_VDV/Image_006.jpg

http://www.tacticalblunder.com/~uploads/Totmacher/CW_VDV/Image_007.jpg

http://www.tacticalblunder.com/~uploads/Totmacher/CW_VDV/Image_008.jpg

http://www.tacticalblunder.com/~uploads/Totmacher/CW_VDV/Image_009.jpg

http://www.tacticalblunder.com/~uploads/Totmacher/CW_VDV/Image_010.jpg

http://www.tacticalblunder.com/~uploads/Totmacher/CW_VDV/Image_014.jpg

http://www.tacticalblunder.com/~uploads/Totmacher/CW_VDV/Image_017.jpg

The high resolution of the textures is more experimental but it works very good on my p3 933 mhz and gf2mx. I have a p4 now and a gf6800 but i cant use them im still waiting of my motherboard tounge_o.gif .

And cool m1, woman and Challenger II and all the other too smile_o.gif

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Okey dokey guys,

here is some tech talk for games modelling. Usefull tips and stuff. Lotsa reading and learning so get right to it.

Modelling tips

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post ur WIP models

Here it is;

Fennek LVB (Dutch recon Fennek)

LLW-model, not an edit of the BW-mod fennek, but completely selfmade;

http://img.photobucket.com/albums....808.jpg

http://img.photobucket.com/albums....014.jpg

http://img.photobucket.com/albums....813.jpg

http://img.photobucket.com/albums....841.jpg

http://img.photobucket.com/albums....979.jpg

Model is completely done.

Landrover Wolf XD, Dutch version (RNLMC);

Turret done;

http://img.photobucket.com/albums....aro.jpg

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this is kind of a tip, you can run dxdll in buldozer wink_o.gif makes the screenshots look better smile_o.gif

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