desantnik 0 Posted January 8, 2005 I have a mission that simulates these tight formations to a degree... where can I upload it? Share this post Link to post Share on other sites
miniroll 0 Posted January 8, 2005 Hi I have a dedicated server and was wondering if anyone would be interested in joining it sunday evening for a big battle? The mission is for up to 10 players. I live in the UK and would start it at 8pm UK time, so you will have to work out your local time from that. I will post the server details here tomorrow evening if anyones interested let me know? Neal Download the mission here http://www.magames.pwp.blueyonder.co.uk/ Share this post Link to post Share on other sites
combat-agent 0 Posted January 8, 2005 I know i would like to but my dial up connection expells me from playing any FPS on multiplayer. Share this post Link to post Share on other sites
Sepe 1 Posted January 8, 2005 8pm GMT? Ahh, it's 10pm here and i gotta wake up early. Any chance it could be like.. 6pm GMT? Share this post Link to post Share on other sites
Triglav 0 Posted January 8, 2005 I have a mission that simulates these tight formations to a degree... Â where can I upload it? Mail it to me. I can put it to our page if its good. Share this post Link to post Share on other sites
miniroll 0 Posted January 8, 2005 Ok I will do it at 6 GMT tomorrow then Share this post Link to post Share on other sites
Sepe 1 Posted January 8, 2005 Great! I'll see if I can come. Share this post Link to post Share on other sites
cozza 24 Posted January 8, 2005 Ohh my god this is one of the best mods out there. I downloaded it for Miles tegs mission. I havnt even started downloading his mission and I love it. I had a brief 2 groups on 2 and that was the best fun in years. You guys are the best And I'm looking forward for more realease from you guys. Share this post Link to post Share on other sites
Johnnyorks 0 Posted January 8, 2005 Well finaly got some of the pics of my fort up, its still in the building process but let us know what you all think. cheers ps.this is my first major thingy iv done for ofp Share this post Link to post Share on other sites
Triglav 0 Posted January 8, 2005 Looks nice. Test it severely by firing cannons at the wall. I tried that with that other fort here and walls turned over after a few hits. WHich is rather unrealistic... Share this post Link to post Share on other sites
desantnik 0 Posted January 9, 2005 Triglav, check your email... Share this post Link to post Share on other sites
cozza 24 Posted January 9, 2005 I made a mission for the mod. Its my first one. I just gotta check somethings then I will send it to you. *Edit*New Mission Here Share this post Link to post Share on other sites
Johnnyorks 0 Posted January 9, 2005 Looks nice.Test it severely by firing cannons at the wall. I tried that with that other fort here and walls turned over after a few hits. WHich is rather unrealistic... Ill test hitting the walls with a cannon today. About cannons, im having trouble placing them on the gun posistions on the walls, they a placed up there but because the fort is on a hill, they point up as if they were flat on the hill and not on the wall if you get what i mean? is there anything i can do to fix this because it looks stupid pointing up with half of it in the air, and the gunners feet melted into the wall! Share this post Link to post Share on other sites
miniroll 0 Posted January 9, 2005 Hi I've made an update to my mission. You can get it from my webpage. http://www.magames.pwp.blueyonder.co.uk/ The Artillery player can now Deploy Cannons! The amount of cannons you get depends on the amount of flags you control, so grab some flags then setup on a nice hill somewhere Neal Share this post Link to post Share on other sites
sika 0 Posted January 9, 2005 HI! Do you guys know are those gavin cowboy units released? i need them. Share this post Link to post Share on other sites
JdB 151 Posted January 9, 2005 Do you guys know are those gavin cowboy units released? Project is more or less ''on ice'' (meaning not much is being done on it atm). Share this post Link to post Share on other sites
miniroll 0 Posted January 9, 2005 I'm running a dedicated sever of my mission tonight at 6 GMT anyone wanting to join should goto multiplayer then click on remote and enter 82.34.82.254 for the IP address and then click connect. Check the instructions and download the mission here: http://www.magames.pwp.blueyonder.co.uk/ Share this post Link to post Share on other sites
Sepe 1 Posted January 9, 2005 So we use the newer or the older version? Share this post Link to post Share on other sites
miniroll 0 Posted January 9, 2005 Hi thanks to the guys that turned up for the mission. It think it worked really well, and was a good laugh. I'm working on a newer version of the mission with some improvements. I'll update my website soon. And organise another battle. http://www.magames.pwp.blueyonder.co.uk/ Share this post Link to post Share on other sites
Triglav 0 Posted January 10, 2005 Well, here's a little update on what's going on. Lo-res LODs are almost done for all units. Performance up. Lo-res LODs are done for all guns. Performance up. Shadows have been enabled for all units and weapons. Performance down  (luckily you can turn this off). Units have 60 rounds of ammo now. Hooray! CW era binoculars have been made. Custom CW GUI (game menu) with a nice campfire scene and music is made. A Lorenz 1854 musket has been added. READ ABOUT WEAPONS HERE And a couple of units have been changed, and a couple more added (the requested VMI cadet is standing next to the flagbearer). ...based on these pictures... VMI CADET AT NEW MARKET VMI CADETS REENACTORS So...it's coming along nicely. Regards, Triglav Share this post Link to post Share on other sites
Combat Chaplain 0 Posted January 10, 2005 Right, I'm really looking forward to the release of this update. Â I remember from an earlier post that the aiming of the muskets has been improved, too, which with the increased ammo will make these very nice. Â The units look nicer, too! Â This whole mod is primo! Â Excellent! Â The most innovative gameplay since Operation Flashpoint has been released! I most like the first and second Confederate units from the left, but the third and fourth with their slouch hats have that un-uniformed appearance so typical of many Confederate soldiers! A great lineup. Share this post Link to post Share on other sites
CanadianTerror 0 Posted January 10, 2005 Cool! More southern targets. Share this post Link to post Share on other sites
PainDealer 0 Posted January 10, 2005 good to hear that! keep it up guys Share this post Link to post Share on other sites
bigus_dikus 0 Posted January 10, 2005 ya thanks miniroll the game was a blast! i think wade is aware of the bayonet addaction problem but i was wondering if any of the reb players also noticed that with the confederate officer that none of their units could fix bayonets? i've had this problem before but not sure if its a conflict on my comp? they can fix bayonets if it's any other unit but not the officer unit! bigus Share this post Link to post Share on other sites
PainDealer 0 Posted January 10, 2005 a neat icon for the shortcut would be nice btw Share this post Link to post Share on other sites