MiG 0 Posted October 10, 2005 I'm proud to announce that Operation Farmland has now a new leader, Maccollo that is known in this forums as General. Due to several problems related with "real life work" i couldn't stay as mod leader anymore. Farmland mod main goal is being acomplished and we are now working the 5th chapter of the campain "Operation Farmland". Stay tuned!!! Â Share this post Link to post Share on other sites
belgerot 33 Posted October 10, 2005 Cannot wait to hear more about the update, though it is sad news to see you leave as leader. I wish the best for you Mig. Share this post Link to post Share on other sites
JGreyNemo 0 Posted October 10, 2005 we've started to work on the campaign again (yaaaaay).part 1 is already finished and we need alot of voise actors. common requirements beacuse that the atmosphere is very inportant in this campaign you just CAN'T sound like microsoft sam voise you gotta have a good mic and there aren't allowed to be eny background sound. and u gotta have a good recording program. there are meny of them free to download. roles to play: main characters: Mike  (the Main,Main character) Blake (can only tell u that he's playing quite a big role) John Bannon (an NBC soldier) side characters: american soldiers civils there are alot more but I don't know if I'm allowed to reveal LONG LIVE THE FARMLAND MOD  I can help you with the voice acting, I've done voice training (can do different accents - am originally Australian) and am also in the middle of doing a voicepack mod + I have cooledit which is a great program for recording. PM me with what you need and I'll see what I can do. It definitely sounds interesting. Share this post Link to post Share on other sites
general 0 Posted October 10, 2005 we've started to work on the campaign again (yaaaaay).part 1 is already finished and we need alot of voise actors. common requirements beacuse that the atmosphere is very inportant in this campaign you just CAN'T sound like microsoft sam voise you gotta have a good mic and there aren't allowed to be eny background sound. and u gotta have a good recording program. there are meny of them free to download. roles to play: main characters: Mike  (the Main,Main character) Blake (can only tell u that he's playing quite a big role) John Bannon (an NBC soldier) side characters: american soldiers civils there are alot more but I don't know if I'm allowed to reveal LONG LIVE THE FARMLAND MOD  I can help you with the voice acting, I've done voice training (can do different accents - am originally Australian) and am also in the middle of doing a voicepack mod + I have cooledit which is a great program for recording.  PM me with what you need and I'll see what I can do.  It definitely sounds interesting.  u got a pm Share this post Link to post Share on other sites
zombie1 0 Posted October 11, 2005 great . another australian voice actor. aussies are the best Share this post Link to post Share on other sites
chops 111 Posted October 11, 2005 great . another australian voice actor. aussies are the best Oi'm gunnah keel aul a yooous! Share this post Link to post Share on other sites
general 0 Posted October 12, 2005 we need to recruit some people to the mod: we need 2 modelers and 2 texture artist and a sound guy would be quite good aswell. eny1 who is intrested in eny of these jobs can contact me via mail or MSN. lollo949@msn.com Share this post Link to post Share on other sites
CameronMcDonald 146 Posted October 23, 2005 Hey, chops, lay off us Aussies! Hahaha! Share this post Link to post Share on other sites
general 0 Posted December 11, 2005 PRESS UPDATE Here at farmland Mod we are pleased to announce that we have nearly finished our weapons pack (it should be done by the end of this month, if not sooner). The pack will contain serveral weapons that have been designed for our campaign. It contains: Glock-17C Mauser C96 Sawn-off Mossberg M500 Berreta 471 Remington 870 Sten Gun survival knife dagger The pack may also include other weapons and a redone kozlice, but most importantly it contains new technoledgy! YES! NEW SCRIPTS... I MEAN TECHNOLEDGY! The new scripts... I mean technoledgy allows us to accuratly reproduce the effects of shotguns in OFP (none of this burst fire stuff (don't worry, we're ironing out the bugs)). Also in the works is a complete campaign, where you will play as Mike Mcgregor, a solder in the french foriegn legion who is returning home to the island of Escariz (more commonly known as Farmland) to attend his father's funeral. While he's there he notices strange happening. Also, at the same time, an American infantryman, John Bannon, has been called to the island by US forces under attack, is there more going on at farmland than it may appear at first glance? Made by aclaimed mission maker Zombie1 Stay tuned for more info mauser c96 (100 kb) Share this post Link to post Share on other sites
general 0 Posted January 5, 2006 I'm happy to tell u all that our weapon pack is allmost finished and is due to be released.... very soon. as soon as we've finished configuring them. the only thing left is small changes in like dammage. The weapons are supposed to be tactical so the dammage values differ ALOT and might be highly unrealistic and are made exlusevly for the campaign.. but that won't prevent anyone ellse from using them in their missions. the shotguns willhave their own reload and a custom fire anim. hopefully we will realease a new anim replacement pack with the weapons. zombie1 has allso made some new zombies which uses the zombie animations. the OneHeadShot kills is is removed since it wasn't challenging enoght. they can now take around 4 m16 bullets in the head and alot more on the body. we might even. now some pics on the weaponpack Mauser C96 (red9) A WW2 weapon called Mauser C96 or Red9 as some people say glock glock sawed off shotgun sawed off shotgun Sawed Off Shotgun very powerfull weapon, however the bullets are spread of over a large area so full dammage is not guaranteed dagger a last defence weapon when u're out of ammo survival knife suvival knife .handconnon handcannon ElephantKiller152 most powerfull gun the pack, fires 152 caliber ammo. this is one hell of a gun. Custom built by FarmlandWeapons INC now some campaign status info. we've done 33% of it so far, still in need of voise actors. MANY voise actors. many of the cutscenes will contain custom animations to add some atmosphere. mary late crissmass Share this post Link to post Share on other sites
belgerot 33 Posted January 5, 2006 Looks fantastic! The models and textures for each of the weapons look very nice, I am glad to see an update from OFM Share this post Link to post Share on other sites
general 0 Posted January 5, 2006 hopefully we'll be able to release the weapons in 7 days. model and textures are ready, and so are the confiq. only final adjustments left Share this post Link to post Share on other sites
the editing man 0 Posted January 5, 2006 Very great news to hear that your pack is almost finished  Looking forward to it!  Share this post Link to post Share on other sites
FA-MAS F1 0 Posted January 6, 2006 Oh crap! A knife in OFP! That's awesome and on zombies! Anyone watch Dog Soldiers where there is that scene where spoon continually stabs a werewolf with a kitchen knife and blood goes flying hell yeah! Share this post Link to post Share on other sites
Marcus4 0 Posted January 6, 2006 damn fine gents! Â Â i was thinking the mod was going to shit.....guess not top notch //edit btw, u guys need some help? Share this post Link to post Share on other sites
general 0 Posted January 6, 2006 yesh we need help. you're so low on people don't let the member page on our website fool you the number of people actully WORKING is 5. won't mention any names tought. we need a really good scripter and voise actors! there are so many different characters and it's a hell to find actors for them Share this post Link to post Share on other sites
Alking 0 Posted January 6, 2006 I may volunteer as an actor can speak russian, spanish, swedish & english. Share this post Link to post Share on other sites
Marcus4 0 Posted January 6, 2006 mmm...i dont have a good mic, so sratch that, i can make missions pretty well, i can script somewhat, how about u give me a test run, and we will see how it go's>? i would love to help Share this post Link to post Share on other sites
Commando84 0 Posted January 7, 2006 i can be a voice actor maybe, have to get my mic working though  cool with knifes and new guns i have a small idea what about a sort of Dynamic mission where you get to lead a squad out on clearing out a island and protect special locations from zombie attacks. The enemies could maybe be spawned with the mapfact Dac. Share this post Link to post Share on other sites
general 0 Posted January 8, 2006 here's one of our new creatures, which, like all the others, will be used in the campaign at some place based on przemyslaw kuca's ellephant model and textur. ribs and tusks made by me and textures edited by gYMO Share this post Link to post Share on other sites
ag_smith 0 Posted January 8, 2006 Zombie-elephant? Is there gonna be a regular animated version as well so I can let it out and graze on Tonal? Share this post Link to post Share on other sites
general 0 Posted January 8, 2006 well, we got the idea from the EllephantKiller an ellephant is dangerus and can run faster than a human. very deadly Share this post Link to post Share on other sites
Connors 0 Posted January 8, 2006 those ivory hunters are gonna get a shock Share this post Link to post Share on other sites
gYMO 0 Posted January 8, 2006 I have some more screenies for you over here: http://mindserver.ath.cx/cww....TA6.jpg http://mindserver.ath.cx/cww....TA7.jpg http://mindserver.ath.cx/cww....TA8.jpg Share this post Link to post Share on other sites
Marcus4 0 Posted January 9, 2006 very nice maybe mig will make a undead version and make it walk ? Share this post Link to post Share on other sites