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MiG2003

Operation Farmland Mod

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I'm proud to announce that Operation Farmland has now a new leader, Maccollo that is known in this forums as General. notworthy.gif Due to several problems related with "real life work" i couldn't stay as mod leader anymore. Farmland mod main goal is being acomplished and we are now working the 5th chapter of the campain "Operation Farmland". Stay tuned!!!  nener.gif

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Cannot wait to hear more about the update, though it is sad news to see you leave as leader. I wish the best for you Mig.

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we've started to work on the campaign again (yaaaaay).

part 1 is already finished and we need alot of voise actors.

common requirements

beacuse that the atmosphere is very inportant in this campaign you just CAN'T sound like microsoft sam voise tounge2.gif

you gotta have a good mic and there aren't allowed to be eny background sound. and u gotta have a good recording program. there are meny of them free to download.

roles to play:

main characters:

Mike  (the Main,Main character)

Blake (can only tell u that he's playing quite a big role)

John Bannon (an NBC soldier)

side characters:

american soldiers

civils

there are alot more but I don't know if I'm allowed to reveal biggrin_o.gif

LONG LIVE THE FARMLAND MOD  biggrin_o.gif

I can help you with the voice acting, I've done voice training (can do different accents - am originally Australian) and am also in the middle of doing a voicepack mod + I have cooledit which is a great program for recording. PM me with what you need and I'll see what I can do. It definitely sounds interesting. biggrin_o.gif

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we've started to work on the campaign again (yaaaaay).

part 1 is already finished and we need alot of voise actors.

common requirements

beacuse that the atmosphere is very inportant in this campaign you just CAN'T sound like microsoft sam voise tounge2.gif

you gotta have a good mic and there aren't allowed to be eny background sound. and u gotta have a good recording program. there are meny of them free to download.

roles to play:

main characters:

Mike  (the Main,Main character)

Blake (can only tell u that he's playing quite a big role)

John Bannon (an NBC soldier)

side characters:

american soldiers

civils

there are alot more but I don't know if I'm allowed to reveal biggrin_o.gif

LONG LIVE THE FARMLAND MOD  biggrin_o.gif

I can help you with the voice acting, I've done voice training (can do different accents - am originally Australian) and am also in the middle of doing a voicepack mod + I have cooledit which is a great program for recording.  PM me with what you need and I'll see what I can do.  It definitely sounds interesting.   biggrin_o.gif

u got a pm wink_o.gif

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great biggrin_o.gif . another australian voice actor. aussies are the best tounge2.gif

Oi'm gunnah keel aul a yooous! rofl.gif

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we need to recruit some people to the mod: we need 2 modelers and 2 texture artist and a sound guy would be quite good aswell.

eny1 who is intrested in eny of these jobs can contact me via mail or MSN.

lollo949@msn.com

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PRESS UPDATE

Here at farmland Mod we are pleased to announce that we have nearly finished our weapons pack (it should be done by the end of this month, if not sooner). The pack will contain serveral weapons that have been designed for our campaign. It contains:

Glock-17C

Mauser C96

Sawn-off Mossberg M500

Berreta 471

Remington 870

Sten Gun

survival knife

dagger

The pack may also include other weapons and a redone kozlice, but most importantly it contains new technoledgy! YES! NEW SCRIPTS... I MEAN TECHNOLEDGY! The new scripts... I mean technoledgy allows us to accuratly reproduce the effects of shotguns in OFP (none of this burst fire stuff (don't worry, we're ironing out the bugs)).

Also in the works is a complete campaign, where you will play as Mike Mcgregor, a solder in the french foriegn legion who is returning home to the island of Escariz (more commonly known as Farmland) to attend his father's funeral. While he's there he notices strange happening. Also, at the same time, an American infantryman, John Bannon, has been called to the island by US forces under attack, is there more going on at farmland than it may appear at first glance? Made by aclaimed mission maker Zombie1

Stay tuned for more info

mauser c96 (100 kb)

Whatisit.jpg

insertdramaticfuneralmusichere.jpg

Theprison.jpg

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I'm happy to tell u all that our weapon pack is allmost finished biggrin_o.gifinlove.gif and is due to be released.... very soon. as soon as we've finished configuring them. the only thing left is small changes in like dammage. The weapons are supposed to be tactical so the dammage values differ ALOT and might be highly unrealistic and are made exlusevly for the campaign.. but that won't prevent anyone ellse from using them in their missions. the shotguns willhave their own reload and a custom fire anim.

hopefully we will realease a new anim replacement pack with the weapons.

zombie1 has allso made some new zombies which uses the zombie animations. the OneHeadShot kills is is removed since it wasn't challenging enoght. they can now take around 4 m16 bullets in the head and alot more on the body. we might even.

now some pics on the weaponpack

Mauser C96 (red9)

A WW2 weapon called Mauser C96 or Red9 as some people say

glock

glock

sawed off shotgun

sawed off shotgun

Sawed Off Shotgun

very powerfull weapon, however the bullets are spread of over a large area so full dammage is not guaranteed

dagger

a last defence weapon when u're out of ammo

survival knife

suvival knife

.handconnon

handcannon

ElephantKiller152

most powerfull gun the pack, fires 152 caliber ammo. this is one hell of a gun. Custom built by FarmlandWeapons INC

now some campaign status info. we've done 33% of it so far, still in need of voise actors. MANY voise actors.

many of the cutscenes will contain custom animations to add some atmosphere.

mary late crissmass xmas_o.gifxmas_o.gif

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Looks fantastic! The models and textures for each of the weapons look very nice, I am glad to see an update from OFM

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hopefully we'll be able to release the weapons in 7 days.

model and textures are ready, and so are the confiq. only final adjustments left yay.gif

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Oh crap! A knife in OFP! That's awesome and on zombies! Anyone watch Dog Soldiers where there is that scene where spoon continually stabs a werewolf with a kitchen knife and blood goes flying crazy_o.gifpistols.gif hell yeah!

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damn fine gents!  notworthy.gif  notworthy.gif

i was thinking the mod was going to shit.....guess not icon_rolleyes.gif

top notch inlove.gif

//edit

btw, u guys need some help?

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yesh we need help. you're so low on people sad_o.gif don't let the member page on our website fool you tounge2.gif the number of people actully WORKING is 5. won't mention any names tought.

we need a really good scripter and voise actors! there are so many different characters and it's a hell to find actors for them

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I may volunteer as an actor biggrin_o.gif can speak russian, spanish, swedish & english.

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mmm...i dont have a good mic, so sratch that, i can make missions pretty well, i can script somewhat, how about u give me a test run, and we will see how it go's>? i would love to help inlove.gif

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i can be a voice actor maybe, have to get my mic working though  tounge2.gif cool with knifes and new guns smile_o.gif i have a small idea what about a sort of Dynamic mission where you get to lead a squad out on clearing out a island and protect special locations from zombie attacks. The enemies could maybe be spawned with the mapfact Dac. biggrin_o.gif

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here's one of our new creatures, which, like all the others, will be used in the campaign at some place

based on przemyslaw kuca's ellephant model and textur. ribs and tusks made by me and textures edited by gYMO

fml_elephantBETA5.jpg

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Zombie-elephant? rofl.gif

Is there gonna be a regular animated version as well so I can let it out and graze on Tonal?

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well, we got the idea from the EllephantKiller tounge2.gif an ellephant is dangerus and can run faster than a human.

very deadly

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