pajama 0 Posted August 26, 2004 texture resolution? Share this post Link to post Share on other sites
Gordy 0 Posted August 26, 2004 all first person sights are 1024x1024 Share this post Link to post Share on other sites
Totmacher 0 Posted August 26, 2004 It looks like bad beta testers . Hey cordy look in your config i have the feeling there is somethink wrong. modelOptics="\GDY_M4\M4carbine\Larue.p3d"; //But there is no Larure.p3d Share this post Link to post Share on other sites
Gordy 0 Posted August 26, 2004 It looks like bad beta testers  . Hey cordy look in your config i have the feeling there is somethink wrong.modelOptics="\GDY_M4\M4carbine\Larue.p3d"; //But there is no Larure.p3d The unit uses GDY_M4eotech and that model has eotech551.p3d in the config. have you got O2? Can you look this file for me? Share this post Link to post Share on other sites
Totmacher 0 Posted August 26, 2004 hmm yes i see what you mean btw. nice polycount Share this post Link to post Share on other sites
Gordy 0 Posted August 26, 2004 hmm yes i see what you mean btw. nice polycount  check the eotech551.p3d and acog.p3d They look ok to me in my O2. Share this post Link to post Share on other sites
Totmacher 0 Posted August 26, 2004 The Acog.p3d use a texture named gdym4\scope_flash.paa but i cant see the texture in the pbo file and your pbo name is gdy_m4 not gdym4. The same with eotech the texture path look like gdym4 but it must be gdy_m4 and the eotech use the scopw_flash.paa texture too but i cant see this one. But im not 100% sure my brain is not clear at this moment  You can save some faces if you remove all the one the player will never see. Share this post Link to post Share on other sites
sidhellfire 0 Posted August 26, 2004 hah public beta is screwed up, it'll be fixed soon. The original one works really fine. Share this post Link to post Share on other sites
Gordy 0 Posted August 26, 2004 Yes I am changing this now. Sorry guys. Share this post Link to post Share on other sites
Gordy 0 Posted August 26, 2004 link to fixed version: http://www.freewebtown.com/gordy/gdy_m4_fixed.rar I hope it is working now. If you feel it's too much to download again I can put up the proper files and you can fix it yourselves. Simple path change to added files. Share this post Link to post Share on other sites
tak 0 Posted August 26, 2004 It works fine now at this time!Thank you Gordy. Though, I realized one thing when i see map view... Share this post Link to post Share on other sites
Gordy 0 Posted August 26, 2004 It works fine now at this time!Thank you Gordy.Though, I realized one thing when i see map view... "]http://img68.exs.cx/img68/2740/dxdshot1093518397.jpg[/img] yes I still haven't figured that out. Share this post Link to post Share on other sites
tak 0 Posted August 26, 2004 aiight! I really like your M4 addon. Keep up ya good work Share this post Link to post Share on other sites
Munk 0 Posted August 26, 2004 I know Munk from OFP Central is working on mirror hard. Thank you Munk. Um... sorry I got up late You'll need to send me the new version and I'll uploaded it asap Share this post Link to post Share on other sites
Pathy 0 Posted August 26, 2004 You know what.....that picture looks like it may show the problem......because the inventory is pushed downwards i dare say the picture pixels are 128 width by 256 height Needs to be 256 width * 128 height! Share this post Link to post Share on other sites
Gordy 0 Posted August 26, 2004 You know what.....that picture looks like it may show the problem......because the inventory is pushed downwards i dare say the picture pixels are 128 width by 256 height  Needs to be 256 width * 128 height!  You know what. They defenately wider that taller. maybe they should be 128x64? Share this post Link to post Share on other sites
Gordy 0 Posted August 26, 2004 Looks good.Also I was under the impression this was a SPC chambered for 6.8 rem. Â Or is there more to it? Now that i dealt with the sight stuff I can answer. Well, extract: "The parent case is .30 Remington, shortened to fit the AR15 magazine OAL.[PNC] This is slightly larger in diameter than .223, so a new bolt is required. Magazine capacity is slightly reduced vs. 5.56 in the proper mags. The barrel and bolt are specific to 6.8SPC. Magazine bodies and followers designed to work with 6.8SPC are required. The upper receiver is standard with the possible addition of larger M4 feedramp cuts (can be cut). A standard complete AR15 lower is used." More about ammo, reloading, tech specs u can read at: http://apollo.demigod.org/~zak/firearms/6.8SPC/faq.php http://apollo.demigod.org/~zak/firearms/6.8SPC/loads.php Hope that helps. Share this post Link to post Share on other sites
4 IN 1 0 Posted August 26, 2004 i dont acturally like the sights, yes they are come from a real thing on photo but it dont really fit into the OFP surroundings, it just seems "too real" for OFP....... Share this post Link to post Share on other sites
Munk 0 Posted August 26, 2004 Sorry for the delay with the mirror, I've been busy today with OFPCentral stuff + RL things and havent had time to even download the file. I should have it up within a few hours, just sit tight Edit: The OFPCentral Messiah has returned and will have mirror sorted out in 5 minutes Share this post Link to post Share on other sites
Gordy 0 Posted August 26, 2004 i dont acturally like the sights, yes they are come from a real thing on photo but it dont really fit into the OFP surroundings, it just seems "too real" for OFP....... I can live with that although it is a bit strange comment for a game that we all want to be as real as possible. Share this post Link to post Share on other sites
Nemesis6 0 Posted August 26, 2004 Downloading right now, looks interesting! Share this post Link to post Share on other sites
Munk 0 Posted August 26, 2004 Mirror Courtesy of OFPCentral Sorry for the delay, there's been a lot going on internally at OFPCentral, I've barely had 5 minutes to myself Share this post Link to post Share on other sites
Nemesis6 0 Posted August 26, 2004 Well, my opinion - It's alright I guess, but the weapons were too bright. Share this post Link to post Share on other sites
4 IN 1 0 Posted August 26, 2004 i dont acturally like the sights, yes they are come from a real thing on photo but it dont really fit into the OFP surroundings, it just seems "too real" for OFP....... I can live with that although it is a bit strange comment for a game that we all want to be as real as possible. Â as real as possible is good, but not to the point that it starts becoming an "unreal" thing for the game Share this post Link to post Share on other sites
sidhellfire 0 Posted August 26, 2004 4in1 don't worry whole mod will be so real, then you won't see difference between sorroundings and objects Share this post Link to post Share on other sites