-ZG-BUZZARD 0 Posted August 5, 2004 I was just wondering, with the SDK finally out, if anybody from this community was also involved in any military modding project of Far Cry... I've got a couple of buddies which could be interested in starting a mod for it... Share this post Link to post Share on other sites
Makivelli 0 Posted August 6, 2004 Hmm, speaking of Far Cry Mods I should scope out what's going in the way of Far Cry mods at the moment. Share this post Link to post Share on other sites
Baron Hurlothrumbo IIX 0 Posted August 6, 2004 The far cry engine isn't really suited to a realistic/ military mod. Its not good enough. Share this post Link to post Share on other sites
SpecOp9 0 Posted August 6, 2004 I would say it's realistic, but he engine does'nt have any special code that would allow a vehicle/warlike enviorment like OFP does. The choppers work too good to be true in that game, meaning they must be scripted. Share this post Link to post Share on other sites
Baron Hurlothrumbo IIX 0 Posted August 6, 2004 I would say it's realistic, but he engine does'nt have any special code that would allow a vehicle/warlike enviorment like OFP does.The choppers work too good to be true in that game, meaning they must be scripted. You could say its realistic, but then you'd be totally wrong. Its not realistic at all. Its like quake on a beach. Which isn't necessarily a bad thing; its just not realistic/ suited for making a realistic mod. The physics are too simple, the weapon code is too simple, etc. Share this post Link to post Share on other sites
Gadger 0 Posted August 6, 2004 Its far more like OFP than Quake, take a look in the sandbox editor, reminds me of WRPedit, O2 and the ingame mission editor all in one Share this post Link to post Share on other sites
shadow 6 Posted August 6, 2004 I agree with Gadger. The FarCry engine is suited for a reallistic game. About the arcade weapons etc well... that's where a MOD comes in Specop9, pretty much everything in FarCry is scripted, even the AI has lots of scripting and boundraries defined (like forbidden areas, defined objects as cover etc). Still works pretty well though. But I must say, there's a lot of work involved in getting the AI to behave like it does in the single-player missions (alot more than placing waypoints). Damage-model on objects needs to be remodelled if possible. That's for sure. There is atleast two "tactical realism mods" in the working for FarCry. Atleast one of them aims for full battlefield (land-, sea- and air-vehicles etc) Share this post Link to post Share on other sites
Madus_Maximus 0 Posted August 7, 2004 I'd like to see that, and with a nice frame rate too. I'd guess an urban or open battlefield (ie not a lot of swaying vegitation eating up CPU cycles) would be smoother than running around in a jungle. But having said that MP is pretty lag free (graphic wise) compared to SP. The engine has potential mind. If handled well it could make for a very good realistic military mod. Share this post Link to post Share on other sites
shadow 6 Posted August 7, 2004 But having said that MP is pretty lag free (graphic wise) compared to SP. Most of the physics are disabled in MP... Share this post Link to post Share on other sites
Makivelli 0 Posted August 7, 2004 You could say its realistic, but then you'd be totally wrong. Â Its not realistic at all. Â Its like quake on a beach. Which isn't necessarily a bad thing; its just not realistic/ suited for making a realistic mod. Â The physics are too simple, the weapon code is too simple, etc. So basically you know nothing about the game, the engine supports everything you would need to make a Realistic Military mod and the physics are much better then that of OFP. Share this post Link to post Share on other sites
Heatseeker 0 Posted August 7, 2004 And you can disable body armor and running over weapons to pick ammo? And replace ugly crosshair with sight and add ballistics? And better looking weapons and vehicals and tone down toon colors a bit maybe? Sounds like alot of work. Share this post Link to post Share on other sites
HellToupee 0 Posted August 8, 2004 wouldnt be suited to large open long range areas, as ppl tend to dissapear over distance, tho if u use a zoomed thing like scope or nocs they can be seen. Share this post Link to post Share on other sites
shadow 6 Posted August 8, 2004 IIRC FarCry supports max 2048 meters viewdistance also. Not really that much considering OFP beat that over a year ago. Share this post Link to post Share on other sites
Baron Hurlothrumbo IIX 0 Posted August 8, 2004 IIRC FarCry supports max 2048 meters viewdistance also. Not really that much considering OFP beat that over a year ago. No, thats just terrain. The player and to a lesser extent vehicle models aren't rendered at that distance. Share this post Link to post Share on other sites
Baron Hurlothrumbo IIX 0 Posted August 8, 2004 So basically you know nothing about the game, the engine supports everything you would need to make a Realistic Military mod and the physics are much better then that of OFP. So basically you are a Far Cry fanboy and can't stand that some people don't like it? The engine does not have as good physics as OFP, or many other games. It's just not that good. Share this post Link to post Share on other sites
shadow 6 Posted August 8, 2004 The engine does not have as good physics as OFP, or many other games. Â It's just not that good. Are you serious? Â OFP's physics are terrible compared to FarCry's. If there are two things FarCry has that OFP is missing then it has to be shaders and physics. And no, I'm not a FC-fanboi. Quote[/b] ]No, thats just terrain. The player and to a lesser extent vehicle models aren't rendered at that distance. I know that. But you can change that too Share this post Link to post Share on other sites
Makivelli 0 Posted August 8, 2004 I'm not a Far Cry fan boy either, I hate the actual game but the cry engine has great potential. Share this post Link to post Share on other sites
MASTAKILLA 0 Posted August 8, 2004 i think far cry is one of the best singleplayer games. there are many good looking mods coming in the near future maybe some of the talented ofp addonmakers can be inspired by them... MODS: Pandora Forces Frontline Soldiers Parallel Future Citizen 132 Jedi Timeline Drugwars Xmodder Green Devils: Crete 1941 Jurassic Park Operation Bermuda Trespassing X-Isle INCorporated (really good teaser) FarCry Radio First Operation Starship Troopers Far Gate OP Archangel btw. i´m a ofp, farcry and many others fanboy  edit: COOP MOD FarCry Cooperation Share this post Link to post Share on other sites
Gollum1 0 Posted August 8, 2004 Aah yes, I got the game just a week ago in conjunction with my new computer, I played the game almost a third through on medium settings and mediocre FPS until I really sat down and tweaked the resolution, AA and everything, then I realized I could have everything on High with smooth FPS and started the game over. The only things I don't like about the game are some lame sound effects and a terribly clichéd plot, otherwise it's great. Pics edited for HUD and crosshair... Many things pain me about the (un)realism, I'm really looking forward to all these realism mods. Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted August 8, 2004 huh where are all the mafia genre mods? Btw: i have the following driver for ATI: 6.14.0010.6414 Does that run Far Cry, should i update them? Share this post Link to post Share on other sites
Gollum1 0 Posted August 8, 2004 huh where are all the mafia genre mods?Btw: i have the following driver for ATI: 6.14.0010.6414 Does that run Far Cry, should i update them? You should always update your drivers no matter what (even if you aren't having problems, you will most probably get some performance boost), go download Catalyst 4.7 from ATI.com. Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted August 8, 2004 Ok, i just installed the 4.7 thing. I'll try The Far Cry demo later tonight. Share this post Link to post Share on other sites
Nathanz 0 Posted August 8, 2004 The engine does not have as good physics as OFP, or many other games. It's just not that good. Hahaha You are joking, right? Share this post Link to post Share on other sites
ebns72 0 Posted August 8, 2004 I would say it's realistic, but he engine does'nt have any special code that would allow a vehicle/warlike enviorment like OFP does.The choppers work too good to be true in that game, meaning they must be scripted. You could say its realistic, but then you'd be totally wrong. Its not realistic at all. Its like quake on a beach. Which isn't necessarily a bad thing; its just not realistic/ suited for making a realistic mod. The physics are too simple, the weapon code is too simple, etc. The same could be said about unreal tournament; but look at America's Army or mods like red orchestra. While they are not as close to ofp as realism goes, they are still capable of being somewhat realistic. Share this post Link to post Share on other sites