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Terrain detail - wow!

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I had to make a new thread I am so happy right now.

I just got my new graphic card and for the first time I was able to change the terrain detail from VERY LOW to HIGH!! ("very high" almost looks a bit too hilly btw)...

I have to say I was shocked when I entered Malden with my Royal Marines squad.

It's almost like a completely different game. It's really possible to "use" the terrain now (with the setting "very low" it's just a flat surface), when you are under fire you can almost jump from hole to hole. It happened twice that I did not see an enemy soldier approaching because he used the terrain quite well until he stood right in front of me (thanks for the bayonets btw p ukf! smile_o.gif ).

OK for the most of you guys playing the game this might not be something new but I am very excited about it.

I was a soldier for quite a while and I always loved using the terrain.

I like infantry missions very much and now with this new aspect of the game I can't wait to get boots on the ground again!  wink_o.gif

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Quote[/b] ]"very high" almost looks a bit too hilly btw

It is too bumpy to be realistic, but it has its uses. If you're an infantryman in the middle of an open field, then cranking the terrain up to very high will create a field of foxholes. Very useful, especially when tanks are approaching tounge_o.gif .

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Guest

The word "foxholes" describes it perfectly! wink_o.gif

I have to play non stop! I'm lovin' it!

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also good for hiding from coc artillery yeah tanks cant hit a thing going across very high terrain fast they bounce all over the place tounge_o.gif

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I had to do a test.. These are the pics shown with different terrain detail.

very_low01.jpg

Very low

low01.jpg

Low

normal01.jpg

Normal

high01.jpg

High

very_high01.jpg

Very high

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I tried mine in very high a few days ago, lagged slower than a caterpillar on dramamine. but high seems to do pretty well. I'd recommend having it at least on that setting. really adds some character to alot of the maps out there.

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Very high detail is just silly because of the bumpiness, but normal (and maybe high) is the way OFP should be played IMO. smile_o.gif

I always keep it on very low because of my system, though.

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Suma said a long time ago that the hardware to play on "Very High" doesn't exist yet, and I think that is still true today.

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i think i figure out why BIS make such a sea, as the game will be impossible to run with all those crap on the ocean floor

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Suma said a long time ago that the hardware to play on "Very High" doesn't exist yet, and I think that is still true today.

It does. But it's dependant on your view distance setting as well as your pc specs.

The lower the view distance, the higher you can set your terrain detail. (Probably the same with the visual quality scale bar, but don't quote me on that)

But when you heighten the view distance, the terrain detail options become limited. Not sure about if that's the case for everyone, but it is the case for me.

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Quote[/b] ]Suma said a long time ago that the hardware to play on "Very High" doesn't exist yet, and I think that is still true today.

It is not true. I can enjoy lag-free play on Nogova with 1600 x 1200 x 32 resolution, maximum Visual Quality, Very High terrain detail, and 1200 View Distance. As a disclaimer, I might add that it is only lag-free during small-scale operations and that my computer screams like a banshee when I jack the settings up to such high levels tounge_o.gif .

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Suma said a long time ago that the hardware to play on "Very High" doesn't exist yet, and I think that is still true today.

rock.gif

http://hem.bredband.net/b102693/ofp/veryhigh.jpg

1280x960

1300+ meters viewdistance

Very high terrain detail

No lag

blues.gif

LOL. One unit on the map.  tounge_o.gif

Yeah put two infantry squads + 2 tanks and one helo vs similar odds and you will have lag. I am wondering though, would the new Geforce 6800 be able to run very high detail*? It can do alot of other amazing things so why not this?

*- GF6800 plus decent memory/cpu/ etc.

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Has anyone posted specs for what kind of system WOULD run OPF high detail anywhere? I wanna upgrade.

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LOL. One unit on the map.  tounge_o.gif

Yeah put two infantry squads + 2 tanks and one helo vs similar odds and you will have lag.

Nope.

http://hem.bredband.net/b102693/temp/veryhigh2.jpg

1280x960

1333 m viewdistance

Very high terrain detail

Maximum visual quality

I do have to turn around 360 degrees first though, the first turn is laggy, but after doing that, it's all fine.

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Has anyone posted specs for what kind of system WOULD run OPF high detail anywhere?  I wanna upgrade.

1024 DDR RAM & ATi Radeon 9800XT smile_o.gif

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1024 DDR RAM is the biggest trick to that set up, ofp eats it on very high terrain detail :-)

Sincerely,

BlackDeath

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Guest

I also have to do this 360° turn and after that all runs fine (with terrain detail set to high).

At the moment I have 512MB ram. Maybe I'll spend some money in a bit more.

The picture looks really impressive iNEo!!!

BTW: I had a nice battle on SEB La Drand Valley and I noticed that the island doesn't have any bumps at all - even with "very high" terrain. Is that correct?

There also seems to be a difference between Nogova and Everon or Malden. Everon and Malden are very bumpy but Nogova is not.

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Suma said a long time ago that the hardware to play on "Very High" doesn't exist yet, and I think that is still true today.

rock.gif

http://hem.bredband.net/b102693/ofp/veryhigh.jpg

1280x960

1300+ meters viewdistance

Very high terrain detail

No lag

blues.gif

Put viewdistance to 5000 then try that again.

Hardware does not exist yet.

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Suma said a long time ago that the hardware to play on "Very High" doesn't exist yet, and I think that is still true today.

rock.gif

http://hem.bredband.net/b102693/ofp/veryhigh.jpg

1280x960

1300+ meters viewdistance

Very high terrain detail

No lag

blues.gif

Put viewdistance to 5000 then try that again.

Hardware does not exist yet.

Nope, but that wasn't what this was about, according to Mr Frag Suma said that "the hardware to play on "Very High" doesn't exist yet," nothing was mentioned about view distance. But of course I didn't pull it down low, I had it on a for OFP normal range, ~1300 m. But you're right that the settings can be pulled higher to an extent where we don't have the hardware to play still today.

At the moment I have 512MB ram. Maybe I'll spend some money in a bit more.

The picture looks really impressive iNEo!!!

smile_o.gif

RAM does wonders more or less, if you have some spare money for your computer and want to upgrade it a little, go for the RAM.

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