-IT-Q- 0 Posted September 4, 2004 @as-33 Wargames Info Forum @InqWiper Armour Battle Fix MP 1.00 released Share this post Link to post Share on other sites
russin 0 Posted September 4, 2004 Where can I find wg_gaia_1.00.exe? The links in the first post are broken.BTW, why can't all these mods set up a simple website with a short text and some download links? Searching this forum for downloads, new versions, documentation etc. is very annoying sometimes. you can also book mark this site for WG downloads all is there Share this post Link to post Share on other sites
USSRsniper 0 Posted September 10, 2004 there is no wepon sounds in WGL!!!! on wgl units.... but there is sound on all armor.. and pistols lol but no souns on nades and rifle reinstaled OFP and WGL still got this problem! not WGL units has all sounds on weapon Share this post Link to post Share on other sites
USSRsniper 0 Posted September 10, 2004 is ther version of WGL not in exe file? but in zip or rar... i think exe file dont want to install sound files.... Â Â Â Â Â Â Â Â Â Â Â Share this post Link to post Share on other sites
russin 0 Posted September 11, 2004 is ther version of WGL not in exe file? but in zip or rar... i think exe file dont want to install sound files.... Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â WGLCTI DL full 4.11 it is Rar or zip Share this post Link to post Share on other sites
bn880 5 Posted September 11, 2004 That'll learn ya USSRsniper. Share this post Link to post Share on other sites
dabitup 0 Posted September 11, 2004 The last time I dl that it screwd my PC up bad. Every time you click/eight click on it it would freeze up the computer. Why does it do this? Share this post Link to post Share on other sites
russin 0 Posted September 11, 2004 The last time I dl that it screwd my PC up bad. Every time you click/eight click on it it would freeze up the computer. Why does it do this? works for me with no-problems mabe you have a firewall on not sure whats up... Share this post Link to post Share on other sites
Gollum1 0 Posted September 11, 2004 Patching to 4.11 from 4.0 caused the same sound problem on me and my friend's computers, guess I'll have to try 4.11 full then. Share this post Link to post Share on other sites
russin 0 Posted September 11, 2004 full install has all init island as well any problems just post and i will assist ya  also DTA folder is no longer used in the earlier version of 4.10 be sure to delete that folder in the WGL folder Share this post Link to post Share on other sites
gunterlund 0 Posted September 11, 2004 tried the wg 4.1 cti everon mission and when I deployed the mortar and hit fire control I get error!. No message just "error!". What do I need to make it work. Share this post Link to post Share on other sites
Geriec 1 Posted September 12, 2004 tried the wg 4.1 cti everon mission and when I deployed the mortar and hit fire control I get error!. No message just "error!". What do I need to make it work. make sure u have 4.11 installed Share this post Link to post Share on other sites
gunterlund 0 Posted September 12, 2004 I have 4.12 installed and the mortar system works for me. Share this post Link to post Share on other sites
bn880 5 Posted September 12, 2004 That is an error related to your description.ext. Read the manual or get 4.12 etc. Share this post Link to post Share on other sites
gunterlund 0 Posted September 12, 2004 ah so the mission pbo must not have the include statement in it. Share this post Link to post Share on other sites
bn880 5 Posted September 12, 2004 Yeah, it must have the actual dialogue classes in there. Share this post Link to post Share on other sites
gunterlund 0 Posted September 12, 2004 hmmmm tried to add the include statement into the mission and it crashes to desktop saying its already define when mission is started. Share this post Link to post Share on other sites
russin 0 Posted September 15, 2004 WG rc6 is up for public testing you can find here WGLCTI Share this post Link to post Share on other sites
gunterlund 0 Posted September 15, 2004 Russin Question for you. Why would you want to tweak the ammo values in this mod. My understanding is Phaeden and Angus spent months researching real ammo specs to get the mod as close to reality as possible. I thought the real problem was with the way ofp handles its armour vehicle protection values. The reason a .50 cal can take out a tank is because of the way ofp works. Am I wrong on this?? Share this post Link to post Share on other sites
russin 0 Posted September 15, 2004 Russin Question for you. Why would you want to tweak the ammo values in this mod. My understanding is Phaeden and Angus spent months researching real ammo specs to get the mod as close to reality as possible. I thought the real problem was with the way ofp handles its armour vehicle protection values. The reason a .50 cal can take out a tank is because of the way ofp works. Am I wrong on this?? ya Tact is tweaking things to make less buggy and even more realistic so i think some ammo needed to be tweaked im not sure what has been tweaked ive been real busy and not tested yet the rc6 Share this post Link to post Share on other sites
wolfbane 0 Posted September 15, 2004 When i use WGL in the editor and die in preview mode i get stuck at the death camera so that i can´t get back into the mission editor again. The options to abort, retry or continue doesn´t show up. I can still use the space key to switch weapons as if i was still alive and move and zoom the view. I have to alt-tab out of the game to shut it down and restart. Is this a bug or have i missed something important? I´m using the RC6 patch on a full 4.11 install of WGL with no other addons besides the bis ones and the 1.96 final release version of Ofp. Share this post Link to post Share on other sites
russin 0 Posted September 15, 2004 When i use WGL in the editor and die in preview mode i get stuck at the death camera so that i can´t get back into the mission editor again. The options to abort, retry or continue doesn´t show up. I can still use the space key to switch weapons as if i was still alive and move and zoom the view. I have to alt-tab out of the game to shut it down and restart. Is this a bug or have i missed something important?I´m using the RC6 patch on a full 4.11 install of WGL with no other addons besides the bis ones and the 1.96 final release version of Ofp. BUG try not too bleed to death in preview lol that same bug happens in MP too if you bleed too death in any viecles be sure to heal your self before entering a viecle Share this post Link to post Share on other sites
Batstat 10 Posted September 15, 2004 Last weekend we was 27 ppl at our 4 times in a year LAN party and played @wgl_05_airfield_bravo_v1.1.Abel.pbo at our server. Normaly we play ECL missions because they are made for league play and are of high quality. This time we wanted to use the WGL addon. We pikced Airfield Bravo from http://the-citadel.us/ and belived this was a missions with similar quality as the ECL maps. Well.. guess what, we found some bugs. With 27 ppl the missions was unplayable, and after our mortar team dismounted our truck the dreadfull ammo bug did occur. Our FX-53 barley did 3 fps. See picture We also noticed a briefing error. Notepad and mission plan for east is capped. When trying to post this on http://www.squadengine.com/forums/index.php?showforum=9 I recived error when trying to enter my email adress. ?? No way Q: Can anybody suggest Mp WGL missions for 30 ppl, with mortars that plays well and with no bonus bug Regards Ps: Sorry for the quality of the picture Share this post Link to post Share on other sites
wolfbane 0 Posted September 15, 2004 When i use WGL in the editor and die in preview mode i get stuck at the death camera so that i can´t get back into the mission editor again. The options to abort, retry or continue doesn´t show up. I can still use the space key to switch weapons as if i was still alive and move and zoom the view. I have to alt-tab out of the game to shut it down and restart. Is this a bug or have i missed something important?I´m using the RC6 patch on a full 4.11 install of WGL with no other addons besides the bis ones and the 1.96 final release version of Ofp. BUG try not too bleed to death in preview lol that same bug happens in MP too if you bleed too death in any viecles be sure to heal your self before entering a viecle  Well the thing is that i was not bleeding to death but rather blown to bits by tanks, planes, handgrenades and whatnot (ie instant death) and this when i was on foot not in a vehicle. First time i experienced this was when a friendly thunderbolt dropped a laserguided bomb a bit to close to my position.. ouch.. hehe Share this post Link to post Share on other sites
russin 0 Posted September 16, 2004 @Oyvind Husum try Iron Horse bud minor bug with sector 3 there is a marker bug no biggy also what version of WG where ya playing on 4.11 ? ya you picked the wrong map to play i guess hehe when 4.12 is released it will play a lot better so far it is only Release Candidate {rc6} if yer playing 4.11 WP are lagy and laggs servers.. being on a lan id like to know how iron Horse plays for ya there are no Motars but many diff slots to pick and there are Choppers for west side only... also remember this is a A&D map played 1 time on each side in leauge play tottal score have fun Share this post Link to post Share on other sites