Yssabem 0 Posted April 8, 2005 Schakal @ April 08 2005,16:26)]is there any reference material on the gear well? yes it comes with alien queen as standard Share this post Link to post Share on other sites
Guest Posted April 8, 2005 I wish I could help with this project,I've got loads of free time on my hands these days. Share this post Link to post Share on other sites
--=RAW=-- Schakal 0 Posted April 8, 2005 yes it comes with alien queen as standard Then perhaps I should ask her  Ok Neph hows it looking from inside?  nahh bad joke i know i know Share this post Link to post Share on other sites
EricJ 759 Posted April 8, 2005 Honestly I really don't think so, as all the movie shots of course didn't cover the gear (well, except for the Queen, but she's unavailable.... ) so I guess make something up and we'll see. I was considering using parts from other aircraft, but haven't found something that has caught my eye. And after a bit of wrangling with nodes: And some preliminary work on the Flying Bananas: Share this post Link to post Share on other sites
hmmwv 0 Posted April 8, 2005 Everytime i see this thread, i found something new! Wow! stunning work with these textures! Keep it up! Share this post Link to post Share on other sites
EricJ 759 Posted April 9, 2005 After some mission testing, I found out that the original faces for the windshield were being rendered good in the top windows, while the bottom ones (pilot area) were not. they were there mind you, but not right compared to what I wanted. I adjusted those for all variants (redid the whole geometries) and got my version tinted windshields (a la F-16 style): Also these are for the textures (if there's better, let me know) for the 25mm as well. Share this post Link to post Share on other sites
EricJ 759 Posted April 9, 2005 [-=RAW=-] Schakal, I messed up for the rear well texture, 128 x 256.... Also Guest if you can hook this up: Share this post Link to post Share on other sites
EricJ 759 Posted April 9, 2005 Flying Bananas Weathering: Share this post Link to post Share on other sites
EricJ 759 Posted April 10, 2005 Icon work for the current versions: Share this post Link to post Share on other sites
EricJ 759 Posted April 10, 2005 Couple Action shots: "Combined Arms" "Pickup" Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted April 10, 2005 That thing looks EVIL!!! It HUGE Somehow those pictures remind me of the Half-life 2 Lighthouse fire-fight. Awesome work! Share this post Link to post Share on other sites
hellfish6 7 Posted April 10, 2005 That is looking seriously badass. Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted April 10, 2005 Released beta ? no, he just posted WIP pics. If there was a beta it would have been posted. Share this post Link to post Share on other sites
EricJ 759 Posted April 11, 2005 Small touchup work, there's some more stuff that neph is working on (such as a new fuselage) so I'm staying off of that. However, I remapped the forward pods: The splinter one at the bottom is to show how better the mapping works for insignias and stuff, while the red is the actual map, and the olive for how it looks with just a "normal" pattern. I have to redraw lines and such, but that's easy enough. Share this post Link to post Share on other sites
EricJ 759 Posted April 11, 2005 New stuff, first some untextured shots of the cockpit. I didn't because really wasn't much to show, but neph sent me the new geometries: Pilot's Seat: Gunner's Seat: New Cargo bay work: Through an accident in layers, got a modified version of my camo: And now the access ladder in the later part of the movie (un-animated and textured so you can see at least a preview: Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted April 11, 2005 That cockpit looks SWEEEET (even without textures) Share this post Link to post Share on other sites
orson 0 Posted April 12, 2005 Can i just add ..... " I'm in the pipe .... 5 by 5 " Looking great eric Share this post Link to post Share on other sites
EricJ 759 Posted April 12, 2005 Thanks, though neph takes the credit for the modelling. Note that when the time comes, PSDs with full documentation will be available.... Share this post Link to post Share on other sites
nephilim 0 Posted April 12, 2005 thx again we appreciate it ;) one note most of the buttons will be animated the huds will be animated aswell and be changable ;) i aswell will try to get the yokes movin Share this post Link to post Share on other sites
***friendlyfire*** 1 Posted April 12, 2005 how did u guys no wot the cockpit looked like u hardly seen it on the film Share this post Link to post Share on other sites
Dr.Grant 0 Posted April 12, 2005 are u guys also working on alien models? It would be very nice Share this post Link to post Share on other sites
EricJ 759 Posted April 13, 2005 I think she isn't, but then again neph has alot to work on too . Well here's some "maneuverability" shots showing just some of the ways of inserting the APC, plus it gives a good size reference of the dropship: And ye old bridge assaults are possible (of course depending on the bridge): I would HIGHLY HIGHLY advise doing this stuff MP-wise (and the main focus of this post). Â I know I use VBS1, but in a sense the AI hasn't improved much since OFP, so tell it to land at your own risk...... Also you can see a newer version I'm developing for the ramp texture. Map is Freya Share this post Link to post Share on other sites