MiG2003 0 Posted February 8, 2004 I'm just thinking on it It might takes some time Share this post Link to post Share on other sites
cozza 24 Posted February 8, 2004 Goooo monkey So we can act out the real David Armstrongs avater on OFPEC. "Ever see a drunk monkey." Share this post Link to post Share on other sites
da_ofp_man 0 Posted February 8, 2004 killer bees give us killer bees Share this post Link to post Share on other sites
Metalmalte 0 Posted February 8, 2004 or a horse: it's made by The Great Assault Mod Share this post Link to post Share on other sites
MiG2003 0 Posted February 8, 2004 Nice horse  Maybe when i found a script for mount horses  Quote[/b] ]killer bees give us killer bees   Thats a good idea, but what weapon should we use to kill them Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted February 8, 2004 I like wolfs, bears and ducks. So i vote for one of them. But seriously, who woudln't want to see one of these in ofp Armadillo Tapir Anteater Share this post Link to post Share on other sites
lee_h._oswald 0 Posted February 8, 2004 Hmm, want rabbits. MfG Lee Share this post Link to post Share on other sites
Uncle_Sam 0 Posted February 8, 2004 Snake, we need a snake because their every where in the Jungle, Forest, Mountains, Sea and the Desert  And their cool animals Edit: Nice Lee looks very like hunting time ahum i mean looks very sweet Share this post Link to post Share on other sites
ExtracTioN 0 Posted February 8, 2004 My vote goes for: Shark, duck, snake and a crocodile they are good for jungle style maps Share this post Link to post Share on other sites
cornhelium 0 Posted February 8, 2004 Hey Mig - is there a possibility you could use the cargo "vehicle" idea from your mule to make a mountable horse that you can shoot from? ie. The horse mounts the saddle as driver, while a player can mount it as gunner (+commander), with the gunner space right where the saddle lies on the horse's back. It would need a custom gunner animation so he is sitting and only his top half moves, and maybe a set of special/null radio voices for the horse (ie. "neigh" instead of "roger", silence for "status red" etc.) - is this possible do you think? Awesome work on the Mule anyway - cheers, Cornhelium Share this post Link to post Share on other sites
bonko the sane 2 Posted February 8, 2004 random birds flying in the sky, or a bunch of them lifting off in fear after an explosion in Nam\Tonal jungles would be something very good to watch. Share this post Link to post Share on other sites
waffendennis 0 Posted February 8, 2004 Hey Mig - is there a possibility you could use the cargo "vehicle" idea from your mule to make a mountable horse that you can shoot from?ie. The horse mounts the saddle as driver, while a player can mount it as gunner (+commander), with the gunner space right where the saddle lies on the horse's back. It would need a custom gunner animation so he is sitting and only his top half moves, and maybe a set of special/null radio voices for the horse (ie. "neigh" instead of "roger", silence for "status red" etc.) - is this possible do you think? Awesome work on the Mule anyway - cheers, Cornhelium thats not posible because the once was been player model will be turned into a vehicle model then. or you need to have scrips to do the job. Share this post Link to post Share on other sites
MEDICUS 0 Posted February 8, 2004 Hmm, want rabbits.[img.]http://lee.plankton.ch/rabbit.jpg[/img] MfG Lee Definitly! That would be alsome! The horse looks great, too! Share this post Link to post Share on other sites
cympatheey 0 Posted February 8, 2004 IM Working on a tiger now so Watch here. and I'm in the process of finishing up the deer addon. /CymPatheeY Share this post Link to post Share on other sites
cympatheey 0 Posted February 9, 2004 Tiger anyone Okay Heres the finished version of the tiger this one is going to need animations and such too so if anyone can do anims for it sweet. (damn Im fast) Another thing though right up at the face of the tiger it looks like to total shit so I might be correcting that, later on sometime. /CymPatheeY Poly count is:2136 Vertices:1102 Share this post Link to post Share on other sites
Sgt. Stryker 0 Posted February 9, 2004 all of you should combine you addons to brin ofp to a new level, you would make such a large impact on games every where. Really how many games have wild animals? theres a few but not many. You guys are wonderful. Heres my suggestion, a rhino, how cool would that be? Share this post Link to post Share on other sites
cozza 24 Posted February 9, 2004 Tiger anyonehttp://dangerousstreets.gamingsource.co.uk/screenshot.jpg that tiger looks very thin. give it a wideer gut and perfect Share this post Link to post Share on other sites
coporal_punishment 0 Posted February 9, 2004 Well i wouild make animals appropriate to the theatre of warfare i.e. no point having elephants on Nogova becuase they are centralised in Afria, South Asia and South East Asia. I suggest making animals indiginious to Europe since most islands are based apon European flora so its natural to have European flura. Share this post Link to post Share on other sites
waffendennis 0 Posted February 9, 2004 Hey MIG_2003 I could help you with the Anims for the animals and i could do some scripting for you. Contact me at: denniszuidhof@hotmail.com (if you want) Share this post Link to post Share on other sites
drow 0 Posted February 9, 2004 Well i wouild make animals appropriate to the theatre of warfare i.e. no point having elephants on Nogova becuase they are centralised in Afria, South Asia and South East Asia. I suggest making animals indiginious to Europe since most islands are based apon European flora so its natural to have European flura. good way to keep ofp lame forever i say make animals for other regions, besides, arent we sick of Nogova yet? Share this post Link to post Share on other sites
MiG2003 0 Posted February 9, 2004 Quote[/b] ]Okay Heres the finished version of the tiger this one is going to need animations and such too so if anyone can do anims for it sweet. (damn Im fast) Another thing though right up at the face of the tiger it looks like to total shit so I might be correcting that, later on sometime./CymPatheeY Poly count is:2136 Vertices:1102 This polycount will work fine. Nice Tiger  Share this post Link to post Share on other sites
Sgt. Stryker 0 Posted February 9, 2004 really im sick of every "new" island looking the exact same. Its so boring sites are like "NEW MAP BY BLAH BLAH BLAH!!!!!!" and it just looks the same as all others. If people want OFP to rise above all other games you must change everyhting including the island textures and buildings. Which = new animals for different types of maps. Share this post Link to post Share on other sites
itim_tuko 0 Posted February 10, 2004 really im sick of every "new" island looking the exact same. Its so boring sites are like "NEW MAP BY BLAH BLAH BLAH!!!!!!" and it just looks the same as all others. If people want OFP to rise above all other games you must change everyhting including the island textures and buildings. Which = new animals for different types of maps. Yep - but there are several new Vietnam islands in making with different jungle terrains. Further Im working on some islands of the Philippines Conflict Zine Mindanao where up to 60% of the textures are new ones. 2 Kinds of jungle will be included aswell as several other terrain typical for that area. Btw as a new animal I would suggest a waterbuffalo with the option to let it pull a wagon as these animals are typical for asian surroundings. Share this post Link to post Share on other sites
Don_T_Shoot 0 Posted February 10, 2004 Hey Mig - is there a possibility you could use the cargo "vehicle" idea from your mule to make a mountable horse that you can shoot from?ie. The horse mounts the saddle as driver, while a player can mount it as gunner (+commander), with the gunner space right where the saddle lies on the horse's back. Cornhelium thats not posible because the once was been player model will be turned into a vehicle model then. Why would it not be possible? The horse is an AI/player and the saddle is the vehicle. The horse mounts the saddle "vehicle" by being under it, the gunner mounts the vehicle by sitting on it. The gunner animations seem like they would be somewhat difficult and there is the question of would the "horse player" walk when moving in the "saddle vehicle". That might a problem. But there's probably somebody out there smart enough to figure it out. How about this? Is is possible to have a horse that "gets in" a saddle vehicle. And when that happens, the player/AI horse is hidden and replaced with a vehicle horse with saddle? Of course, if a human AI/player got in, it would look like they magically became a horse, so maybe that's a bad idea. But there could be something useful in there somewhere. Share this post Link to post Share on other sites
cornhelium 0 Posted February 11, 2004 Good point Don_T_Shoot, I forgot about the horse's legs not moving when mounted as driver  Perhaps Mig can input here...how does the cargo mule work mate? Is it that: 1. your mule is mounting the "ammo crate (ie. vehicle+ammo)" but maintaining the walking animation? 2. it is a real ammo crate, following the mule via a script/proxy? 3. is there no crate, and the option to rearm at the mule is added to the players action menu via a script? ...If the answer is 1 is there a possibility that the player could mount this vehicle as gunner+commander? ...If the answer is 2, is there a possibility to make a static weapon follow the mule and be mountable by the player? (+ Mule joins player's team so it can be directed) Please excuse my ignorance of scripting/editing. Great work everyone on the animals! Cheers, Cornhelium Suggest a Leopard as a good "fits many maps" predator. I quote "Leopards are the most widespread and adaptable big cat, and are found in almost every habitat, from desert to rainforest. They range from Africa through the Middle East, India and China, north to southern Siberia, and south through the Malay peninsula to the islands of Borneo, Sumatra, and Java. They are equally at home in a steaming Indian jungle, a cool Amur forest, or the hot, treeless mountains of Iran and Afghanistan. " ( from http://www.wildcatconservation.org/cats....x.shtml ) Share this post Link to post Share on other sites