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Kegetys sky textures looks like it's there already

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Has the Kegetys sky textures already been implemented into one of the new OFP patches?

The reason I ask is, I don’t really notice any difference between the default textures to when using the new icon for Kegetys’s.

I ran the .bat file in the OFP directory and changed my icons path to:

C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE" -nosplash -mod=namsky

Then I tried

C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE" -nosplash -namsky

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Don't you mean:

Quote[/b] ]C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTBETA.EXE" -nosplash -mod=hisky

BIS is not including Kegety's hi-sky mod in any patch, and I don't think that any upgrade (Except maybe 1.75) has effected the skies.

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ok I see

I just don’t see the difference so I wasn’t sure if I did everything correct. There is also a another sky texture mod in the addons section I’ll probably try out tonight but last time I read about it there was some bugs still being worked out like seams in the sky box.

Anyway, just thought I would ask.

Thanks

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If you're using 1.94, then you need to use FLASHPOINTBETA.exe instead of FLASHPOINTRESISTANCE.exe. Also, I think the folder that the hi-sky mod installs into is called "hisky".

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youre tlking about The Unsung's version of the sky addon.

-mod=namsky

it should work for u, and you should REALLY notice a difference... you should have a new operating system, like xp or something new for it to work i believe.

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you should have a new operating system, like xp or something new for it to work i believe.

can you tell me why?

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if you want to know for sure if is working, just go to the editor and put the bad weather on. You'll see a big difference in there.

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can you tell me why?

Because 9x doesn't have a decent command line interface and kegetys' installer makes use of some NT-only shell scripting functions.

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If you're using 1.94, then you need to use FLASHPOINTBETA.exe instead of FLASHPOINTRESISTANCE.exe. Also, I think the folder that the hi-sky mod installs into is called "hisky".

If you look at my post above you will notice that “I am†using FLASHPOINTBETA.exe and not FLASHPOINTRESISTANCE.exe

By the way, I do have 1.94 beta installed

@ drow

I am using Win XP pro-spk1

and about the command name, I typed what the readme said to.

@ cero

I did turn the whether to rainy and cloudy.

What’s next guys?

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Quote[/b] ]I ran the .bat file in the OFP directory and changed my icons path to...

If you are installing my skies (hisky, not namsky) then you need to run the bat in the directory it extracts to when you extract the zip into the OFP directory in order to make the installer work.

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Hmm, interesting it just decided to start working after loading OFP for the 5th time.

This isn’t the first time this happened. Sometimes ofp dosent' detect new things I install on the first start up, its not often this happens but it has happend before.

anyway it just started working on it's own. Very crazy.

By the way Kegetys, do you think you will be making any new updated textures soon?

Please don’t take this the wrong way but the textures are way too blue looking. It looks nice at night time but as far as a cloudy day goes it came out extremely blue looking.

Either way, what you did was a great thing, and is appreciated.

By the way Kegetys, what is involved in customizing your own textures? Is this something I can do with little experience? I would like to experiment with my own textures for fun, how can I do that?

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you should have a new operating system, like xp or something new for it to work i believe.

can you tell me why?

dunno,

but people with win 98 it doenst work,

but hey, i dont know shit about computers... im an artist. biggrin_o.gif

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Hmm, interesting it just decided to start working after loading OFP for the 5th time.

This isn’t the first time this happened. Sometimes ofp dosent' detect new things I install on the first start up, its not often this happens but it has happend before.

anyway it just started working on it's own. Very crazy.

By the way Kegetys, do you think you will be making any new updated textures soon?

Please don’t take this the wrong way but the textures are way too blue looking. It looks nice at night time but as far as a cloudy day goes it came out extremely blue looking.

Either way, what you did was a great thing, and is appreciated.

By the way Kegetys, what is involved in customizing your own textures? Is this something I can do with little experience? I would like to experiment with my own textures for fun, how can I do that?

sounds like you have the namsky installed,

if youre complaining about it being too blue LOL

i keep hearng that... i will lower the saturation of the blue for my next release

p.s.

Hi Kegetys!

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Quote[/b] ]Because 9x doesn't have a decent command line interface and kegetys' installer makes use of some NT-only shell scripting functions.

Keg's HiSky mod works fine on 9x&ME if you replace the install.bat contents with this:

Quote[/b] ]

@echo off

cls

echo.

If exist newdata\jasno.pac goto ok1

echo Installfiles not found.

goto end

:ok1

If not exist ..\res\dta\data.pbo echo ERROR data.pbo not found

If not exist ..\res\dta\data.pbo goto end

If not exist ..\res\dta\data3d.pbo echo ERROR data3d.pbo not found

If not exist ..\res\dta\data3d.pbo goto end

If not exist ..\res\dta\hwtl\data.pbo echo ERROR hwtl/data.pbo not found

If not exist ..\res\dta\hwtl\data.pbo goto end

If not exist ..\res\dta\hwtl\data3d.pbo echo ERROR hwtl/data3d.pbo not found

If not exist ..\res\dta\hwtl\data3d.pbo goto end

echo This will process datafiles as required for high resolution skies.

echo None of the original OFP files will be modified.

echo.

echo Before proceeding, please make sure that you have

echo at least 400MB free space on this drive.

echo.

echo.

echo Press any key to continue or ctrl-c to abort.

pause >NUL

mkdir dta

mkdir dta\hwtl

mkdir temp

del temp\*.*

cls

echo Processing dta\data.pbo...

echo.

bin\cpbo.exe -e ..\res\dta\data.pbo temp

copy newdata\*.pa? temp /Y

bin\cpbo.exe -p temp dta\data.pbo

del temp\*.*

cls

echo Processing dta\hwtl\data.pbo...

echo.

bin\cpbo.exe -e ..\res\dta\hwtl\data.pbo temp

copy newdata\*.pa? temp /Y

bin\cpbo.exe -p temp dta\hwtl\data.pbo

del temp\*.*

cls

echo Processing dta\data3d.pbo...

echo.

bin\cpbo.exe -e ..\res\dta\data3d.pbo temp

del temp\obloha.p3d.srpc

copy newdata\obloha.p3d temp /Y

bin\cpbo.exe -p temp dta\data3d.pbo

del temp\*.*

cls

echo Processing dta\hwtl\data3d.pbo...

echo.

bin\cpbo.exe -e ..\res\dta\hwtl\data3d.pbo temp

del temp\obloha.p3d.srpc

copy newdata\obloha.p3d temp /Y

bin\cpbo.exe -p temp dta\hwtl\data3d.pbo

del temp\*.*

cls

echo.

echo all done.

echo You can now run OFP with high resolution skies by using -mod=hisky parameter.

:end

pause

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Yep, you were right drow, Thanks for pointing that out to me.

I am such a space case sometimes. sad_o.gif

Anyway, his version looks cool and I think yours would look great also just toned down alittle.

I have to say though, its great that you guys have made efforts to improve the game, these kinds of addons are always appreciated.

Thanks!

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thank Kegetys, he made it all possible

im just an artist... smile_o.gif

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Starstreams:

UnPBO the Data.pbo in the Res/Dta folder, then find the four pac's named

oblacno.pac

zatazeno.pac

obloha.pac

jasno.pac

Open them up with texview, save them as .tga and open them up in a really good paint program I.E. Photoshop or Paintshop Pro.

When finished save them back up to pac and PBO data.pbo back up.

Remember to make a copy of data.pbo first

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yer its real easy to make your own sky like wot wilco says above

except just pull to bits kegs or drows (sure they wont mind) skip the unpbo buisness just make a copy of hisky/namsky rename the folder to mysky or summit. edit or completely remake you own textures and wak em in newdata an run installer

this took me less than day

[im]http://www.wheresmyrabbit.pwp.blueyonder.co.uk/1098347716.jpg[/img] >100kb

btw kegety or drow can you tell me if the installer will replace any texture and not just those out of sky pack cos i want to make some new lightning textures can i just put em in newdata or do i have to edit installer ?

very good skies the both of you . my only probs with them is there to dramatic for every mission but thats not realy a problem.

got that many skies now i'm like "hmmm which sky to put on today" its like trying to decide wot dress to wear...

oh had on i'm a bloke i dont wear dresses tounge_o.gif

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yer its real easy to make your own sky like wot wilco says above

except just pull to bits kegs or drows (sure they wont mind) skip the unpbo buisness just make a copy of  hisky/namsky rename the folder to mysky or summit. edit or completely remake you own textures and wak em in newdata an run installer

this took me less than day

http://www.wheresmyrabbit.pwp.blueyonder.co.uk/1098347716.jpg

btw kegety or drow can you tell me if  the installer will replace any texture and not just those out of sky pack cos i want to make some new lightning textures can i just put em in newdata or do i have to edit installer ?

very good skies the both of you . my only probs with them is there  to dramatic for every mission but thats not realy a problem.

got that many skies now i'm like "hmmm which sky to put on today" its like trying to decide wot dress to wear...

oh had on i'm a bloke i dont wear dresses  tounge_o.gif

Yes it's really easy to make your own sky but it's impossible to make a good one that works for every situation. smile_o.gif

You can change any texture you want in the game. I think that the lightning textures are called blesk*.paa something. It was a while since I played with them so I might be wrong. Textures can be replaced by just putting them in the newdata folder and install. Name the new textures as the ones you want to replace.

Models requires a few small modifications of the installer but it's simple. Just open the installer and you'll propably figure out how it works.

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mr_dna please don't hotlink images over 100kb smile_o.gif

Edit: I should add that yes I know this thread is old but decided to let it "live" because in the past people have had a hard time tracking down a relevant thread for such discussion/configuring smile_o.gif

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