Wilco 944 Posted October 8, 2003 Rouge, how do you move the weapon proxys around, I still can't find out Share this post Link to post Share on other sites
digitalcenturion 20 Posted October 9, 2003 Yes. I think this should have priority. I am currently sick and tired of the unrealistic ofp animations, and i am sure many will agree on that one. For example a mission cutscene often looks a bit goofy and never "cinema-like" because of the way the soldies stand, run etc. Yeah, a million anims of people sitting on tanks is nice, but i'd much much much rather se the standard ones fixed, fast like. Think about it animators: if you'd do this you'd get fame and fortune for sure! Really, i think this is something 95% would use. I would. ... get on it already! Share this post Link to post Share on other sites
Dschulle 0 Posted October 9, 2003 Rouge, how do you move the weapon proxys around, I still can't find out  don't try to move the proxy, there is another element which is animated (indicated by the small 'A' before the entry), but I can only tell you the german name... Share this post Link to post Share on other sites
tankieboy 0 Posted October 9, 2003 Yes. I think this should have priority. I am currently sick and tired of the unrealistic ofp animations, and i am sure many will agree on that one. For example a mission cutscene often looks a bit goofy and never "cinema-like" because of the way the soldies stand, run etc.Yeah, a million anims of people sitting on tanks is nice, but i'd much much much rather se the standard ones fixed, fast like. Think about it animators: if you'd do this you'd get fame and fortune for sure! Really, i think this is something 95% would use. I would. ... get on it already! Make that 96% Share this post Link to post Share on other sites
Gollum1 0 Posted October 9, 2003 Yes. I think this should have priority. I am currently sick and tired of the unrealistic ofp animations, and i am sure many will agree on that one. For example a mission cutscene often looks a bit goofy and never "cinema-like" because of the way the soldies stand, run etc.Yeah, a million anims of people sitting on tanks is nice, but i'd much much much rather se the standard ones fixed, fast like. Think about it animators: if you'd do this you'd get fame and fortune for sure! Really, i think this is something 95% would use. I would. ... get on it already! I agree completely! This is top priority!  Too bad I don´t have any editing talent myself... Share this post Link to post Share on other sites
waffendennis 0 Posted October 9, 2003 Got some bad ass idea: An Anim mod that goes like this: All the animators join up and first: Re work all the Standard OFP animations and then we will make new animation's for missions/Weapon holdings/ETC ETC is this a good one to or only the Tutorial? Share this post Link to post Share on other sites
rouge1 0 Posted October 9, 2003 Ok all update i have deceded not to scrap the safe walk. and other imporant news me and Waffendennis are working togher on new Anims for you peeps, and please we don't need any beta testers Share this post Link to post Share on other sites
iNeo 0 Posted October 9, 2003 Good to hear. Any ETA on first beta release? Share this post Link to post Share on other sites
waffendennis 0 Posted October 9, 2003 Yep thats true so watch this thing good and like what rouge sad: We dont need any beta testers. Share this post Link to post Share on other sites
rouge1 0 Posted October 9, 2003 @iNeo no not atm sry we will annocuce it when it is ready Share this post Link to post Share on other sites
FOLGORE 0 Posted October 9, 2003 I'd like to know if it would be possible to use this new anim with older addons or new one in progress adding a line in the config.cpp or more easily it will replace the original ofp walking animation ?? Share this post Link to post Share on other sites
frk19732001 0 Posted October 9, 2003 i want to learn how to do these new anims but i will need help Share this post Link to post Share on other sites
waffendennis 0 Posted October 10, 2003 Just wait on a Tutorial that may followsoon Share this post Link to post Share on other sites
Schnuffi 0 Posted October 10, 2003 Ah i heared something that you need a beta tester ? Here a new screenshot of the walking animation. Share this post Link to post Share on other sites
Architeuthis 9 Posted October 10, 2003 Looks nice, but the soldiers still look too bend. Make them walk al little more straight. Arch. Share this post Link to post Share on other sites
Schoeler 0 Posted October 10, 2003 Looks awesome. Its getting better and better every time. Great work! Share this post Link to post Share on other sites
Harkonin 0 Posted October 10, 2003 Well I see 3 different animations there - first one on right is bent but others look sweet. I take it were waiting for a series of stand/crouch to combat or combat to stand/crouch animations for release? Share this post Link to post Share on other sites
rouge1 0 Posted October 10, 2003 You Could be right *Hint* *Hint* or you might not Share this post Link to post Share on other sites
Gollum1 0 Posted October 10, 2003 Looks nice, but the soldiers still look too bend. Make them walk al little more straight. Arch. Yes, they should walk straighter IMO. Looks, nice anyway. Share this post Link to post Share on other sites
waffendennis 0 Posted October 10, 2003 Here is some of my share: This is a New Runing Animation: Check the picture here PS: This Animation is in his early stage and doesent match to the finaly quality. PSS: If you got any ideas to improve it I like to hear it. Share this post Link to post Share on other sites
philmante 0 Posted October 10, 2003 how is he supposed to be running ?? just asking like a jog or a sprint like fleeing from the battle type run Share this post Link to post Share on other sites
waffendennis 0 Posted October 10, 2003 This is the sprint anim ( Press E and you get this one and the normal one is changed to and the F one to so wait and see ) Share this post Link to post Share on other sites