ValdimBojar 0 Posted June 26, 2020 Hi, I would like to make the tank mentioned above more durable against rounds fired from the other tanks, for example the T100. Is there any way to do it? Are there any scripts reducing the damage of shells fired from T100 or other tanks? Does anybody know some scripts increasing MBT 52 health/armour? Share this post Link to post Share on other sites
Ex3B 265 Posted June 27, 2020 With scripts? Not that I know of, but you could do a simple config mod to increase its armor value. I did something like that to make the ugvs less vulnerable to small arms fire. Share this post Link to post Share on other sites
ValdimBojar 0 Posted June 27, 2020 11 minutes ago, Ex3B said: With scripts? Not that I know of, but you could do a simple config mod to increase its armor value. I did something like that to make the ugvs less vulnerable to small arms fire. Noice but how can i do this same for kuma mbt? Share this post Link to post Share on other sites
ValdimBojar 0 Posted June 29, 2020 Ex3B is there any tutorial how to do this? Share this post Link to post Share on other sites
Yoshi_E 179 Posted June 30, 2020 you can attach an event handler to the unit to decrease the damage taken: Quote this addEventHandler ["HandleDamage", {(_this select 2)*0.25}]; this would be e.g 4 times the hp (only takes 0.25 or 25% of the damage). Share this post Link to post Share on other sites
DreamRebel 73 Posted September 2, 2020 In case you're using a config, then it's easiest to make a new class. Then you're able to increase the armour count, as well as individual units. For example, the turret. Share this post Link to post Share on other sites