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TroyT

Odd lines on models

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Does anybody have an idea why these lines show up on these models?  The models have been created in Blender and exported using Arma Toolbox to P3D.  These diagonal lines show in Bulldozer, the editor, and in-game.  When I make texture overlays in Photoshop, they show through the image.

 

BSF_Sign_Lines.jpg

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1 hour ago, TroyT said:

Does anybody have an idea why these lines show up on these models?

Yes. It's a bug in the shadow shader.

But no, you can't fix it, and it's not your fault. Messing with your games shadow settings can help a bit.

 

I fixed it in my custom Shader, but that won't help you with your problem.

 

arma3_x64_2019-04-26_23-37-50.png

 

arma3_x64_2019-04-26_23-38-09.png

 

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Ok, thanks.  Knowing that is all I need to move on.

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you can mitigate this by pushing the SVLod inwards the res LOD a bit

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Using sbsource = visualEx causes this too when it calculates shadow from the visual lods and there very straight surfaces. 

@Dedmen Any chance you can give/offer this fix to BI?  😄

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21 hours ago, HorribleGoat said:

Any chance you can give/offer this fix to BI?

As you can see in the screenshot the fix has a downside. The shadow border doesn't look as nice.
reyhard/kllrt have access to the fix if they want it https://github.com/dedmen/Arma-Community-Dev/commit/f25fff4f680e705b4ab13b950d6d5b7c65eede45

But considering that Arma shader developer is busy on Vigor currently, I doubt it will happen.

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On 7/27/2019 at 5:22 PM, Dedmen said:

As you can see in the screenshot the fix has a downside. The shadow border doesn't look as nice.
reyhard/kllrt have access to the fix if they want it https://github.com/dedmen/Arma-Community-Dev/commit/f25fff4f680e705b4ab13b950d6d5b7c65eede45

But considering that Arma shader developer is busy on Vigor currently, I doubt it will happen.


@reyhard/ @kllrt Just to make sure you guys are aware of this possibility.

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