Random5.0 0 Posted June 23, 2019 Hello, someone knows how a trigger can be activated just when a sound ends? For example when a trigger starts a sound, i want when it ends, another trigger should be activated. I would be so grateful, thanks Share this post Link to post Share on other sites
sarogahtyp 1109 Posted June 23, 2019 what about measuring the time the sound needs and activating the second trigger after that amount of time? Share this post Link to post Share on other sites
MitchyG117 1 Posted June 25, 2019 On 6/23/2019 at 3:31 PM, sarogahtyp said: what about measuring the time the sound needs and activating the second trigger after that amount of time? That's probably the best way of doing it, I use a similar method for continuous music in some of my missions. I have the first music trigger named TRIG1 or something like that, have it play the song, measure the time and have a second trigger with the condition set to TriggerActivated TRIG1, and give it a count down of the measured time on my stop watch. This way there is continuous music playing Share this post Link to post Share on other sites
pierremgi 4906 Posted June 25, 2019 16 hours ago, MitchyG117 said: That's probably the best way of doing it, I use a similar method for continuous music in some of my missions. I have the first music trigger named TRIG1 or something like that, have it play the song, measure the time and have a second trigger with the condition set to TriggerActivated TRIG1, and give it a count down of the measured time on my stop watch. This way there is continuous music playing As reminder: Bis_fnc_music Bis_fnc_jukeBox 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted June 25, 2019 3 hours ago, pierremgi said: Bis_fnc_jukeBox Hello there Pierre ! Is this only for the arma music ? Share this post Link to post Share on other sites
pierremgi 4906 Posted June 25, 2019 31 minutes ago, GEORGE FLOROS GR said: Hello there Pierre ! Is this only for the arma music ? Hello George That should work with any music defined in cfgMusic. So yours. After that, you have to cope with some filters (if you are using parameters) like: _theme = getText (configFile >> "CfgMusic" >> _class >> "theme"); 1 Share this post Link to post Share on other sites