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by wsxcgy

What is East Wind Rearmed?

East Wind Rearmed is a project that aims to re-imagine the factions provided to us by Bohemia Interactive in Arma 3 with a variety of more contemporary assets, chiefly from Global Mobilization - Cold War Germany by Vertexmacht and RHS Escalation by Red Hammer Studios. Taking inspiration from real world, modern day equivalents, while also attempting to stay relatively true to the factions as BIS imagined them, East Wind Rearmed will add new factions complete with vehicles, statics, groups, and a variety of gear items. The objective is bringing the factions back to the 2010s rather than the 2030s, while still working more or less within the setting provided by Bohemia Interactive. Ultimately, EWR could include re-imagined or expanded versions of the AAF, FIA, CSAT, LDF, ION services, Raven Security, Gendarmerie, and Syndikat, some pending further conceptualization. This initial release will only include the AAF faction, however the FIA is next in line and should hopefully be available relatively soon. After that, I'll likely work on CSAT, ION, and Raven, and then Apex factions like Syndikat.

 

East Wind Rearmed: Altis Armed Forces

Spoiler

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Summary

Taking cues from the real world Hellenic Armed Forces, Cypriot National Guard, and the Armed Forces of Malta, this rework of the AAF sees them assume a variety of surplus European military equipment. The main camouflage uniform of the AAF is an indigenous digital camouflage, simply referred to as "Digi", however there remains many older Greek-styled "Lizard" pattern uniforms in the inventory. Their main combat rifle is the G3 Battle Rifle, however some specialized units are equipped with some G36 and F2000 carbines, and covering fire comes primarily from MG3 Machine Guns. The force is comprised of mechanized infantry mostly utilizing M113A1 APCs, motorized infantry utilizing Unimog and MAN trucks, light infantry, raider forces, and conscript infantry. The AAF also operates Leopard 1 tanks. The Air Wing operates UH-1H and CH-47 utility helicopters, a few C130 transport aircraft, and a handful of ex-Czech JAS-39 and L-159 light fighters. 

 

Screenshots

https://imgur.com/a/rBxFxXa

 

Requirements

Arma 3

Arma 3 Creator DLC Global Mobilization

RHS USAF

RHS AFRF

RHS GREF

RHS SAF

 

Download

https://steamcommunity.com/sharedfiles/filedetails/?id=1753176082 - Steam Workshop

https://drive.google.com/open?id=1LOX7V6Ii2FcW1ZwAJFuyErC8Z8XzwRY_ - Google Drive

 

Credits

Bohemia Interactive Studios - A lot of inheritances and a lot of things used as reference

Red Hammer Studios - Infantry gear, statics, some other Stuff.

Vertexmacht - Vehicles, Weapons

 

East Wind Rearmed: FIA Insurgency

Spoiler

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Summary

Taking inspiration from the original Arma 3 FIA faction as well as insurgent factions in past Arma titles, the FIA is now has a more traditional guerilla look. Composed mainly of Altis Armed Forces and National Police deserters, the Freedom and Independence Army insurgency's equipment has a lot of crossover with the AAF. They are armed primarily with weapons and munitions captured from the AAF such as the G3A3 rifle and other weapons from unknown sources such as numerous Kalashnikov pattern rifles. Rumors have it that they may even be in possession of captured APCs from the AAF, but the government denies these claims. Lacking in armor, air support, munitions, and supplies, the AAF must rely on asymmetrical warfare techniques. Consequently, the primary mode of transportation for the guerillas is repurposed civilian vehicles, including pickup trucks and utility trucks. While the backbone of the movement lies mostly in former soldiers and police, the push for freedom has swept up members of the civilian population as well.

 

Screenshots

https://imgur.com/a/ir25rBv

 

Requirements

Arma 3

Arma 3 Creator DLC Global Mobilization

RHS USAF

RHS AFRF

RHS GREF

RHS SAF

 

Download

https://steamcommunity.com/sharedfiles/filedetails/?id=1770331283 - Steam Workshop

https://drive.google.com/open?id=1pVK4bzX3Rrylggxp9BleIPD2XRqyC5n8 - Google Drive

 

Credits

Bohemia Interactive Studios - A lot of inheritances and a lot of things used as reference

Red Hammer Studios - Infantry gear, statics, some other Stuff.

Vertexmacht - Vehicles, Weapons

 

Downloads

https://steamcommunity.com/workshop/filedetails/?id=1753212142 - Steam Workshop Collection

https://drive.google.com/open?id=1_OsSyyxxJIEzhHxLPsJ2G6c-qZORNnW8 - Google Drive folder

 

Discord

While definitely not significant enough to warrant its own sever, EWR does now have a section on the A3 Hub discord sever!

https://discord.gg/muKRpD7

 

Changelog

Spoiler

May 27th, 2019

AAF v1.0

-Initial Release

 

June 14th. 2019

AAF v1.1

-Fixed Zeus compatibility

-Small error corrections

FIA v1.0

-Initial Release

 

Special Thanks

Bohemia Interactive - this one doesn't really need explanation.

Vertexmacht - thanks for GM, love the expansion. the expansion itself is largely what inspired this in the first place. and thanks for making it so easy to mod.

Red Hammer Studios - thanks for your addons. its a true privilege to have the assets you guys provide. a lot of top-notch stuff.

Nightmare515, Chairborne, TheEvanCat, jarrad96 - provided guidance and troubleshooting help, thanks a ton, wouldn't have made it here without yall.

 

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Great stuff. Love the digital lizard pattern and M113 camo. Really nice! 🙂

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As ever, your texture work is outstanding! This is a really cool project, can't wait to see where it goes from this strong initial offering!

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FIA Faction has been released. See first post for downloads+info.

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Outstanding! Well done and looking forward to the rest.

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absolutely awesome addon!

 

Many many thanks for releasing it. I already have tons of ideas of what to do with these guys, one question however: would you consider adding a reskinned version of the Bergepanzer aaaaand Maybe even the "strider/gorgon"? I know it sounds silly, but for a let's say "transitional period" scenario it may add a nice touch. But, if not, then not. What we got is already a huge box of toys.

 

Many thanks again!

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6 hours ago, flv*venom* said:

absolutely awesome addon!

 

Many many thanks for releasing it. I already have tons of ideas of what to do with these guys, one question however: would you consider adding a reskinned version of the Bergepanzer aaaaand Maybe even the "strider/gorgon"? I know it sounds silly, but for a let's say "transitional period" scenario it may add a nice touch. But, if not, then not. What we got is already a huge box of toys. 

 

Many thanks again!

thank you for the kind words! the Gorgon and the BPz were something I was considering for a while, I guess I ended up passing because I didn't predict there being a significant need for a recovery vehicle and the Pandur II is still a fairly recent development, kind of expensive, but I could certainly revisit those ideas. the bergepanzer would be a pretty quick addition and I've always been a big fan of the Gorgon/Pandur II.

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I don't want to pressure you or Sound demanding, I just thought the BPz would make the package a bit more "complete" if that makes sense 🙂.

 

As with regards to the Gorgon/Pandur II I imagine your addons for a much broader timeframe than just 2015, more like even throughout the Altian civil war. If I remember correctly, during the missions that take place in this period (from Tac Ops) the FIA uses captured Gorgons, so my own Interpretation is, at some point in the early/mid 2020s the AAF started to modernize its fleet/forces and the losses it suffered during the conflict sped up that process.

 

I said it once, I'll say it again: thank you so much for your addons 🙂

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After trying out the LDF in dev branch I think they could use your 2015 touch. Its too ultra futuristic much like the CSAT as it is.

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13 minutes ago, C.T said:

After trying out the LDF in dev branch I think they could use your 2015 touch. Its too ultra futuristic much like the CSAT as it is.

 

The only issue I have with them is the huge club (I mean fancy bullpup rifle with huge scope) they use. Doesn't look very handy to me...

Very bulky and heavy looking...

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@C.T I do have intentions of reworking the LDF, but this likely will not happen until contact has been released.

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