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Hi all,

Need some tools to create your mission or spice it? I created an addon for mission markers.

Do not hesitate to ask how things work and report any bug. I'll reply to suggestions and I'll share scripts as usual.

On the other hand, please, don't copy/paste any part of this mod without my consent. I'm sharing some scripts already.

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@pierremgi really like the look of this and can't wait to do some testing. Thanks very much for putting the time into it.

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Hey Pierre, is there an EASY way to make your Call Taxi module work but only in a trigger area? It seems to show the AddAction all over the map.

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Perhaps I will add a condition field in the module...
At this time, you can script for a condition setting the variable "coolTaxiDown" on player. When set to FALSE, the addAction is visible, set to TRUE, no more taxi call.

So, if you don't want a player starts with a taxi call available, just add in initPlayerLocal.sqf :

player setVariable ["coolTaxiDown",TRUE];

 

then it's up to you when you decide to : player setVariable ["coolTaxiDown",FALSE];  to recover this addAction.

You can use a trigger area like this:

set it to: none, none, repeatable, NOT server only
condition field:

player inArea thisTrigger

on activation:

player setVariable ["coolTaxiDown",FALSE];
on deactivation:
player setVariable ["coolTaxiDown",TRUE];

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