Connor. 205 Posted January 25, 2019 I was playing around with the idea of GIF-like "animated" textures on vehicles & markers. Turned out better than I was expecting so thought I'd share it. Works in SP/MP, documentation is on github. Can be loaded as a mod or packed into a mission file. The mod version is on SWS, both versions and a demo is on the github release. SteamWS: https://steamcommunity.com/sharedfiles/filedetails/?id=1634591219 Github: https://github.com/ConnorAU/A3AnimatePAA Discord: https://discord.gg/DMkxetD 14 4 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted January 25, 2019 This is something total new !!! Congratulations Connor.! I would like also to ask you if it's posible. We i started creating my GF Blood Stains and SFX Script : I was asked if it's possible to animate the blood pics , so that the blood pools would grow from none to full. Might now this be possible ? Thanks ! 1 Share this post Link to post Share on other sites
EDcase 87 Posted January 25, 2019 Great work Connor. George: Is it possible to animate a scale up? 2 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted January 25, 2019 1 hour ago, EDcase said: George: Is it possible to animate a scale up? Hello EDcase , it is possible and it is like this in bloodlust , but the result is not that good and there is a problem with the surfaces ,it appears the ground to flash in the progress. So this is why i'm asking. 1 Share this post Link to post Share on other sites
Connor. 205 Posted January 25, 2019 6 hours ago, GEORGE FLOROS GR said: ... I was asked if it's possible to animate the blood pics , so that the blood pools would grow from none to full. Might now this be possible ?... Hi there, I've only taken a moment to see how your mod works but from what I've seen it is possible to do what you're asking. There would end up being a slight issue with the animation looping once it finishes but I'll add something to toggle that later today. 1 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted January 25, 2019 5 minutes ago, Connor. said: it is possible Hello Connor ! This is Great news ! To be honest , i was always thinking that it can't work such thing in arma and today that i saw your work i got amazed and really excited about ! Thank you very much that you are spending your time about it and i really appreciate this ! 1 Share this post Link to post Share on other sites
icebreakr 3157 Posted January 26, 2019 Now make a nyan cat skin ;) 1 Share this post Link to post Share on other sites
Connor. 205 Posted January 26, 2019 Just released an update adding two new loop modes and a config property to define which mode your animation should use. Definitions can be found here: https://github.com/ConnorAU/A3AnimatePAA/blob/master/demo/config.cpp#L42-L46 3 Share this post Link to post Share on other sites
johnnyboy 3793 Posted January 26, 2019 Hey Connor, that is really slick man. Great idea. I hope @Grumpy Old Man doesn't watch your example vid in top post and see the dancing banana marker... He'll definitely abuse that feature. 2 2 Share this post Link to post Share on other sites
Crielaard 435 Posted January 27, 2019 Great for making ambiance I think. Like TVs or monitors with sormthing moving on the screen 3 Share this post Link to post Share on other sites
Connor. 205 Posted May 12, 2020 Update: Added image control support Added sqf-based parameters (see syntax 2) Modified config format (see example) Fixed demo 1 1 Share this post Link to post Share on other sites
Dedmen 2703 Posted May 13, 2020 Do you know that since you created this, PAA animations really became a thing? You can do slide/zoom with textures using animation sources just like on 3D Models. Of course not scripted solution but.... your stuff is mod config anyway. https://community.bistudio.com/wiki/Arma_3_UVAnimations 1 1 Share this post Link to post Share on other sites
Connor. 205 Posted May 13, 2020 51 minutes ago, Dedmen said: Do you know that since you created this, PAA animations really became a thing? You can do slide/zoom with textures using animation sources just like on 3D Models. Of course not scripted solution but.... your stuff is mod config anyway. https://community.bistudio.com/wiki/Arma_3_UVAnimations I did not know that 😲 Share this post Link to post Share on other sites