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Zu-23-2 - final version !

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (cam0flage @ Jan. 01 2003,19:43)</td></tr><tr><td id="QUOTE">I wish we could get a modern spetsnaz addon pack. Check out what this GR mod has to offer - pretty impressive, eh?<span id='postcolor'>

That first pic (Specialist: Groza) shows that big assault helmet I was talking about. I would love to see a Spetsnaz outfitted like that in the game...kinda like heavy assault soldiers (which is how they were often used in Chechnya in the assault on Grozny and other major battles). I also like the Specialist: AK-94 spetsnaz. It's kinda like the ones in OFP, but he's wearing a heavy jacket with a hood and heavy body armor. Very realistic looking (although honestly the ones in OFP aren't bad at all).

Chris G.

aka-Miles Teg<GD>

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this screenshot from early beta, with old backpac

010120034061961.jpg

I spend lots of time to make hands looks good, but when he holding the pistol it’s still look ugly. I finally decade to put this add-on on hold (maybe BIS will release simple models from late version in editable format) so far I not really happy how my solders (especially hands) look in the game.

I move to other add-on. Sorry guys.

010120036290659.jpg

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The Ghost Recon spetznaz look a bit on the chubby side... Maybe it's just me.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I meant more like that the gun shouldn´t show on radar.

And as I said, it also makes them harder to kill, which balances them well in-game.<span id='postcolor'>

I'm 100% agree with you. ZU23 didn’t have any heat signature. And human pilot/gunner must engage it visually, but... Problem is... AI gunner just ignores it this way. If you deploy single ZU23 with old config and make 3 AH64 flying toward them…

In a 20 second you have no single helos left. Because gunner on AH64 just ignore it.

I think it also unrealistic.

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AKM, sorry for editting your post, but i'd appreciate if you could keep size of screenshots under 100kb for modem users.

kinda hard for me to edit it when the pictures are so sweeeet.

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opps, sorry, forget to change 100% quality setting in photoshop jpg export. Fixed now.

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So has anyone else found the problem of the AI gunner not being able to target and fire when he has a human commander sitting next to him?

edit: PS AMK74 - speaking for myself and most others here I think, please release those spetznaz, they look awesome, even with any small problems with the hands, please! smile.gif Anyway, custom faces with gloves should make the hand look OK, and thats what a lot of people play with.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (OxPecker @ Jan. 02 2003,02:06)</td></tr><tr><td id="QUOTE">So has anyone else found the problem of the AI gunner not being able to target and fire when he has a human commander sitting next to him?

edit: PS AMK74 - speaking for myself and most others here I think, please release those spetznaz, they look awesome, even with any small problems with the hands, please!  smile.gif  Anyway, custom faces with gloves should make the hand look OK, and thats what a lot of people play with.<span id='postcolor'>

Yes OP, I also get that error, when I am in as commander the AI gunner wont shoot.

And I also agree about the spetsnatz - they look more than good enough to release, even as a beta version if neccessary smile.gif

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Yeah! agree about the nice spetsnatz, a beta will be great. Don't care about hands. Thanks!

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can we get some new links for the zu-23-2, the ofp cz download links NEVER work for me.

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is this addon for resistace only? if its not, i cant seem to find it under east nor resistance, help would be appreciated

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I would have kept this gun, but its to weak for my likes. I can also fly around it for a long time and not get hit. I only found it useful with the new WW1 plane. I have ai at max skill and I play on vet mode with super AI on. I love the way it looks and sounds though.  sad.gif  Any way I can get the config bin file from you for my own use?

I did some more runs with the ai in it and me in the WW1 plane. If only it would be about the same way with jets and choppers it would rock!  biggrin.gif the last hit on the right was the Zu-23 I had to come in from the hills and make a very sharp turn  untitled.JPG

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I just downloaded the final version of this beautiful addon, and it seems it has a mag of 200 rounds! A friend of mine, who has handled these "Sergei:s" in Lapland's Anti-aircraft regiment, told me that one belt holds 60 rounds per gun. Just thought you'd like to know

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Did someone already find out how to define custom image for tracers?

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