IceFire 0 Posted December 5, 2002 I was playing MOH AA, and got to the mission where you have to meet up with your tank crew. You need to find them in the city of snipers. It's a really bombed out little town perfect for snipers to find all sorts of places to hide. Whenever I advance, there is a great chance I will be shot by an unseen sniper. I find myself anxiously looking in all directions whenever I advance to keep on checking incase I have just slightly advanced into the enemies sights. Most of the time I don't see them as it is virtually impossible to spot them before they get a shot off. My question is what would real soldiers do in circumstances like this where snipers could be anywhere? Or is it generally accepted that you are dead meat. Share this post Link to post Share on other sites
LowLevelFunctionary 0 Posted December 5, 2002 hehe, i was stuck on this mission for ages a while back ... i finally did it though. Well lets see if this was REAL-LIFE combat you could probably camp in a building, and use nades to bombard the area with snipers. they are very sneaky in thi mission so watch out. Sadly though the ai can see you - through the wall(hence the quake 3 engine) although they dont fire and so are always pointing there guns at you wherever you hide 90% of the time I used the grenade tactic and it worked for most of them although watchout you dont bounce it off the window/wall Share this post Link to post Share on other sites
Col. Kurtz 0 Posted December 5, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LowLevelFunctionary @ Dec. 05 2002,17:31)</td></tr><tr><td id="QUOTE">Well lets see if this was REAL-LIFE combat you could probably camp in a building, and use nades to bombard the area with snipers. Â <span id='postcolor'> Personally, I dont think using grenades would be the best solution to a sniper problem....... It would work if you were REALLY close to the place where the snipers were hanging out, but its a bit hard to hurl a grenade down a street and still get it in through a window wihtout being shot first. I agree with Denoir, use a tank to clear out the place. Share this post Link to post Share on other sites
-76-Chavez 0 Posted December 5, 2002 simple answer: counter-sniper Share this post Link to post Share on other sites
NurEinMensch 0 Posted December 5, 2002 From a reality pov it's not that uncommon to die in an environment like that. Share this post Link to post Share on other sites
Frisbee 0 Posted December 5, 2002 Send tanks,call in mortars,artillery, a lot of things.Really counter sniping is kind of a last resort,sniper rifles aren't exactly widespread among infantry Share this post Link to post Share on other sites
DarkLight 0 Posted December 5, 2002 This is my favorite mission, if you know how to play it (use your Springfield carefully) it's soooo much fun. I really enjoy this mission a lot... Share this post Link to post Share on other sites
Rob 1 Posted December 5, 2002 i got through after the third time, and my bro was on it for more than 20 lol... The one you have to mainly look out for is on the roof. When you are facing the car, there is a building on your right which you can go up into the top level. The enemy sniper is just on the other side of the wall to your right, so when your going through the town you have to look for him because he constantly bobs his head up and down. Other than him theres one right on the other side of the town in a window, which is quite hard to see him as he's surrounded by mostly shadow, but you get the hang after a while. Share this post Link to post Share on other sites
Assault (CAN) 1 Posted December 5, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">One word: tanks<span id='postcolor'> LOL, just run them over. It all depends on the environment. There are a 100 different answers. If it was an inner city or suburban area in a total war, you would probably deploy support weapons to where you thought the sniper was. Everything from M-203's, FN-MAG's, Minimi's, mortar, you name it. If a sniper knows he's been spotted he usually won't stay there for long with all the rounds heading in his general direction. If all else fails: tanks. Tyler Share this post Link to post Share on other sites
FSPilot 0 Posted December 5, 2002 One of the problems they had in world war two was, when they were engaged by a sniper, the troops would just lie down where they were. Which might be a good idea if you're taking fire from infantry, but not from snipers. A better idea is to run for cover so they at least have to make a leading shot. Make them earn their pay. It'd probably work in your game, but I don't know if the ballistics in your game recquire you to lead a target. Otherwise it'd be pretty easy. Share this post Link to post Share on other sites
Harnu 0 Posted December 5, 2002 Generally, you want to get another sniper to combat enemy ones. Becuase one sniper can hold up a whole advance! And when you can't shoot em, Tanks Share this post Link to post Share on other sites
Sam Samson 0 Posted December 5, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Harnu @ Dec. 05 2002,23:35)</td></tr><tr><td id="QUOTE">Generally, you want to get another sniper to combat enemy ones.  Becuase one sniper can hold up a whole advance!  And when you can't shoot em, Tanks  <span id='postcolor'> in a real life direct action involving snipers it would probably be an entire ODA going in with two snipers and their spotters. the rest of the team would set up blocking positions with a SAW up front and several others providing cover with their M-4s, just in case the mission would go to pot and they'd come after you. to take a sniper contingent out would most likely involve heavy casualties on the attackers' side. but I heard it can be done... Share this post Link to post Share on other sites
Guest Posted December 5, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Sam Samson @ Dec. 05 2002,23:44)</td></tr><tr><td id="QUOTE">in a real life direct action involving snipers it would probably be an entire ODA going in with two snipers and their spotters. the rest of the team would set up blocking positions with a SAW up front and several others providing cover with their M-4s, just in case the mission would go to pot and they'd come after you.<span id='postcolor'> Not at all Only if you have no choice at all. Normally you use mortars or if in an active urban environment you call in tanks for support. Share this post Link to post Share on other sites
-76-Chavez 0 Posted December 5, 2002 in a "normal" urban war scenario tannks wouldnt be such a good idea IMHO tanks can be "snipered" too...with AT Weapons. Tankers dont like urban warfare as you cant see very well from ya tank and your agility and speed is very low... Share this post Link to post Share on other sites
Col. Kurtz 0 Posted December 6, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([76]Chavez @ Dec. 06 2002,08:15)</td></tr><tr><td id="QUOTE">in a "normal" urban war scenario tannks wouldnt be such a good idea IMHO tanks can be "snipered" too...with AT Weapons. Tankers dont like urban warfare as you cant see very well from ya tank and your agility and speed is very low...<span id='postcolor'> Thats why the tanks have good infantry support....... And anyway, sniper rifles arn't going to take out tanks. I suppose you could lay some kind of trap were you get a few snipers to lure out the enemies tanks then have AT gunners close-by to pick them off, but the effectivness of the tactic depends on what kind of AT weapons you have and what kind of tanks the enemy has. An RPG-7 with the old warheads isn't going to do any damage to an Abrams without a LOT of luck. Just like a AT-4(The American weapon) won't take out a T-8O with ERA. And well, if tanks are a no-go for whatever reason (are unavaliable or too dangerous) just use mortars as has been sugested. Share this post Link to post Share on other sites
-76-Chavez 0 Posted December 6, 2002 There r enough modern AT System to take out a take, especially from above as the armor is very thin there. And in urban warfare you can get a high position quite easily. Snipers of course wouldnt take out tanks. Share this post Link to post Share on other sites
SKULLS_Viper 0 Posted December 6, 2002 One word: Thermal Imaging. Share this post Link to post Share on other sites
Col. Kurtz 0 Posted December 6, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SKULLS_Viper @ Dec. 06 2002,09:23)</td></tr><tr><td id="QUOTE">One word: Thermal Imaging. <span id='postcolor'> That can let you see where the sniper is, but it dosnt mean that you can actualy kill the sniper....... Share this post Link to post Share on other sites
red oct 2 Posted December 6, 2002 preditor drones could do the trick, that is if the city doesn't have tall buildings. Share this post Link to post Share on other sites
SKULLS_Viper 0 Posted December 6, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Dec. 06 2002,01:26)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SKULLS_Viper @ Dec. 06 2002,09:23)</td></tr><tr><td id="QUOTE">One word: Thermal Imaging. <span id='postcolor'> That can let you see where the sniper is, but it dosnt mean that you can actualy kill the sniper.......<span id='postcolor'> Put it on your gun, then you can Share this post Link to post Share on other sites
Col. Kurtz 0 Posted December 6, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SKULLS_Viper @ Dec. 06 2002,10:19)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Dec. 06 2002,01:26)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SKULLS_Viper @ Dec. 06 2002,09:23)</td></tr><tr><td id="QUOTE">One word: Thermal Imaging. <span id='postcolor'> That can let you see where the sniper is, but it dosnt mean that you can actualy kill the sniper.......<span id='postcolor'> Put it on your gun, then you can <span id='postcolor'> But if you taking cover behind lets say a knocked out tank, you can't exactly shoot through the tank with an assualt rifle..... True, you might be able to see through the tank, but that dsont give your bullets special powers, and since moving out if cover to take the shot means puttin yourself in harms way, your back to square one. What thermal imaging would be good for would to locate the sniper then send in the big guns/tank to do the job. Share this post Link to post Share on other sites
SKULLS_Viper 0 Posted December 6, 2002 Oh, so theres a tank?Ahh. Sorry, i guess i didnt read. Share this post Link to post Share on other sites
arkadeyevich 0 Posted December 6, 2002 Do you think thermal imaging is some sort of magick see-through device? Share this post Link to post Share on other sites
Maraudeur 0 Posted December 6, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Col. Kurtz @ Dec. 06 2002,01:10)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([76]Chavez @ Dec. 06 2002,08:15)</td></tr><tr><td id="QUOTE">in a "normal" urban war scenario tannks wouldnt be such a good idea IMHO tanks can be "snipered" too...with AT Weapons. Tankers dont like urban warfare as you cant see very well from ya tank and your agility and speed is very low...<span id='postcolor'> Thats why the tanks have good infantry support....... And anyway, sniper rifles arn't going to take out tanks. I suppose you could lay some kind of trap were you get a few snipers to lure out the enemies tanks then have AT gunners close-by to pick them off, but the effectivness of the tactic depends on what kind of AT weapons you have and what kind of tanks the enemy has. An RPG-7 with the old warheads isn't going to do any damage to an Abrams without a LOT of luck. Just like a AT-4(The American weapon) won't take out a T-8O with ERA. And well, if tanks are a no-go for whatever reason (are unavaliable or too dangerous) just use mortars as has been sugested.<span id='postcolor'> Wrong. Ok, infantry call for tanks because they are trapped, but tanks should be allowed to go safely supporting infantry because themselves have a strong infantry support. Weren't they trapped under fire ? Do you know what's the armour of the side and of the upper turret of an abram's ?? Well, frontal armour is made of Cobham typed spaced armour designed to be effective the most against hollow charge, and with a depleted uranium plate since some versions of the tank to give better protection against kinetic energy penetrators. But, for the Abrams, as for the Leopard2, except the two very big armour boxes each side of the canon, the turret is virtually made of paper compared to what a global MBT protection should be. Be sure old type RPG7 projectiles will go trough that thin armour. And be sure some people wiill practice sniping with rocket launchers, against tanks or against ambushed snipers And mortars in an urban environment...well, best artillery suited weapon for that in indirect fire, but treating the objective ( a sniper ambushed in partial ruins ) is a lucky shoot. Or massive fire needed with medium to heavy mortars and retardated fuses, long job. Thermal imagery to spott snipers is a good idea but they have to be exposed, yes IR is not a see-through device See the russians in Checnya : truck based multiple rockets and launchers heavy tracked howitzers in direct fire to chase the ambushed ennemy ; for the infantry : heavy use of thermobaric and others rocket launchers to destroy entrenchered spots in ruins and buildings while HEAVY full auto fire from machine guns, AR and grenade launchers on every place the thread could come for to allow moves under cover to progress ant take positions. Share this post Link to post Share on other sites