Jump to content

Recommended Posts

06CCA42E3C912448A4DFC9803FF90D55C36839F9

 

Author: JTS

 

 

 

Introduction:
A mission in post-apocalyptic style. This is the continuation of Virus X - Scientists



Description:
August 10, 2023. It has been almost 2 years since Russia sent a squad to search for scientists. Chernarus is completely isolated from the outside world. There is almost no electricity left. The border of Chernarus is guarded by the best russian soldiers. However, some stalkers found a secret path to the territory of Chernarus. A squad called "Walkers" entered the territory of Chernarus a couple of days ago to find valuable items. One of them (Artem) was bitten by an infected. After a couple of hours, he felt sick. He had to leave the squad. A couple of days later he contacted us. Symptoms of the disease disappeared. Everyone realized that he is an antidote. Artem left the squad near Polana. After he contacted us, he said he was in Solnichniy and was heading to Tulga. After that, the connection was lost. Perhaps he is still there. Our squad of stalkers detected demons who were going to Tulga. It is necessary to distract them from there and save Artem. Currently the squad is in the hideout near the village "Kamyshovo". 30 minutes ago, electricity disappeared almost everywhere...



Features:
- Hardcore
- Cut scenes
- Inventory script (Read briefing and use items to restore your health and reduce fatigue)
- 2 localizations: English & russian
- Story
- Almost every house is filled with objects for atmospheric gameplay
- Toxic rain script
- The number of the infected depends on the number of players
- Lootable objects (Sacks, boxes, cabinets, boxes, cars and etc..)
- Post-soviet color correction



Notes:
- This coop requires good teamwork!
- You have to enable music in your game settings (60% is enough). Otherwise - don't play this mission. There is no crazy loud music
- Read briefing carefully
- NOT COMPATIBLE WITH ACE and other mods, which change the behaviour of AI
- No JIP (Join in progress). To avoid arma bug with mission restart - choose the mission again from the mission list
- Be sure you disable all not needed mods before you start the mission



Credits & thanks:

Urban (Mission testing)
ALIAScartoons (Roadflare scriptMonsoon script)

 

 

 

Screenshots:

 

 


C15481855DEFD0B7C92DDA1FBCD481772ED53CFE
CB3F13F8FF23FB58650B6C3FA559A8278AF4EAEC
05DFE3C31F7924B3A2F4463A3E5B46ED12BA53A9
170C030C98407ABB30E673187F15AB658313D321
7A9DC335B56D964C58639982FF5F1721A7B7ED2E
98230C1AF968144BA2C7F78E00CBE72C3ECC040E
58D629691A60635548C08E49860B06268C397542
FD05F3C01D8AC3085EE62F59F7221067DDD30A7D
 

 

 

 

 

Requirements:

CBA A3
CUP Terrains Core
CUP Terrains Maps
CUP Terrains CWA
CUP Weapons
CUP Units
CUP Vehicles
RHS (All packages)
Zombies & Demons 

 

 

 

Download (Steam workshop)

Download (Armaholic)

  • Like 1

Share this post


Link to post
Share on other sites

Anyone played and finished it? Somehow I don't get any feedback :down:

  • Like 2

Share this post


Link to post
Share on other sites

@jts_2009 No worries! Feedback usually is about posting bug reports (nice of them to do so so as for us to fix them) so not having feedback is not necessarily a bad thing :sun:

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
On 02/03/2018 at 5:20 PM, jts_2009 said:

Somehow I don't get any feedback :down:

 

Consider this,  just the other week I received my very first bit of feedback from a mission I posted.......1,105 days ago! :rofl:

Don't sweat it mate, it's still early days.

  • Like 3

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×