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Hornet Series - Hornet,Rhino and Growler

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EA-18G Growler

growler_1.jpg

 

I took over this project in May-02-2017(in Korean time),  7 months passed, and now the first version of Growler is here.

Spoiler

ADDON : EA-18G Growler

 

Download

https://drive.google.com/drive/folders/1Q4E64BjPSEdetvxXs-Xt-BrDMz1PY-er?usp=sharing

 

Steam Workshop

http://steamcommunity.com/sharedfiles/filedetails/?id=1227179728


======================
CONTACT INFORMATION :
======================
firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US

======================
DESCRIPTION :
======================

The Boeing EA-18G Growler is an American carrier-based electronic warfare aircraft, a specialized version of the two-seat F/A-18F Super Hornet. The EA-18G replaced the Northrop Grumman EA-6B Prowlers in service with the United States Navy. The Growler's electronic warfare capability is primarily provided by Northrop Grumman. The EA-18G began production in 2007 and entered operational service with the US Navy in late 2009. Australia has also purchased twelve EA-18Gs, which entered service with the Royal Australian Air Force in 2017.

From Wikipedia

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- EA-18G Growler for arma 3
- various system for Electronic Warfare
- Sound overhaul by Real Sound Studio

 

Key Feature/ Simple Guide

**Loadout Menu**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if EA-18G is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provided for selecting the loadout, change the skin, refuel and rearm. also, loadout preset is supported.

**ADES**
EA-18G Support ADES, can change skin and customize decal, roundel etc.
if you want to know more detail information about ADES, please check the ADES Custom Manual in AWS Manual Folder.

**ECM System**

ECM System is Jamming for Enemy Radar-Based Missile. your Aircraft is must equip the ECM Pod. you have ECM pod, you can see "ECM JAMMER ON", press it, ECM is will be running. ECM have 60 seconds of Operation Time, 40 Seconds of Recharge. so use for wisely. Also, ECM Jammer can't Jamming of IR Homing Missile, like Sidewinder.

**EWS**
EWS(Electronic Warfare System) is core feature for EA-18G. 4 types system in EWS
1. HIRIS(HIgh-risk Radar Interrupt System)
   - creates radar dummy around your position.(mean you gonna near enemy)
   - if you equipped more ALQ-99, increase dummies when create/increase operation times and decrease cool time.
   - can select dummy types(F-16 and F/A-18F for now) and adjust altitude, range.
   - Longer operation time, shorter cool time than LORIS.
   - can't use with S-J at the same time.
2. LORIS(LOw-risk Radar Interrupt System)
   - creates radar dummy around on the map click(when using EWS dialog)
   - Maximum range is 10km.
   - if you equipped more ALQ-99, increase dummies when create/increase operation times and decrease cool time.
   - can select dummy types(F-16 and F/A-18F for now) and adjust altitude, range.
   - shorter longer operation time, longer cool time than HIRIS.
   - can't use with S-J at the same time.
3. S-J(Sensor Jammer)
   - disable the enemy active radar sensor in range(planes, AA vehicle).
   - if you equipped more ALQ-99, increase jamming range/increase operation times and decrease cool time.
   - can't use with HIRIS/LORIS at the same time.
4. ESM(Electronic Support Measure)
   - activate the ECM jammer cover for allies planes in support range.
   - if you equipped more ALQ-99, increase support range.
   - its same effect like ECM jammer function in aircraft.
   - no operation time and cool time. only ESM is off when player turn off the ESM,shot down or if ally planes off the support range.
   - can use with LORIS/HIRIS and S-J at the same time.
tip: Enemy aircraft/AA tank still got some various sensors(IR/Vis) for find you and attack even EWS is on. so don't carelessness.

about more detail, see EWS section in AWS field manual.


**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.
UserAction 1 - Afterburner ON/OFF
UserAction 2 - ECM JAMMER ON/OFF
UserAction 3 - Open Dialog
UserAction 4 - Open I-TGT System
UserAction 6 - TGP Screen ON/OFF
UserAction 7 - TGP Screen Zoom Toggle
UserAction 8 - TGP ScreenMode Toggle
UserAction 9 - MAP Screen ON/OFF

**Replace the Pilot**
want to replace the pilot from FIR Pilot Crew Pack, just check the replace pilot attribute in EA-18G

**Custom Save/Load **
EA-18G is can save your own custom preset.
1. select the weapons
2. select custom preset you want on preset combo(1,2,3)
3. click the diskette button
4. when you restart the game/just restart the loadout dialog and if you want using custom loadout, just select the custom loadout and press apply button.

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.41
- hitpoints added
- ECM capability data added
- checkboxes added on every pylon combo box. checked = weapon for WSO / uncheked = for pilot.

 

0.4a
- eventhandler added. AI now will use tail-hook when landing on aircraft carrier Freedom.

 

0.4
- new pilot for basic crew
- replace pilot combo box has been changed to checkbox
 

0.37
- ALQ-99 rotor removed because ALQ-99 pod magazine model has rotor now.

 

0.36
- maintenance : new wing vortice and engine exhaust effect applied from AWS(wing vortice effect is working with Dev build for now)
- materials and basic skin overhaul

 

0.35
- maintenance: some class inheritance fixed 

 

0.34
- VAQ-132 skin fixed
- maintenance : new ADES Interface integrated

 

0.33a
- wrong texture/material path fixed

 

0.33
- landing gear fixed
- ladder animation added
- maintenance

 

0.32
- maintenance : IDD for AMS gui has been changed 
  EA-18G : 5172

 

0.31
- maintenance : launchbar pos/EH added for new nimitz update

 

0.30
- Arctic Front update integration
- ATA Training presets
- maintenance

 

0.23
- maintenance(some fixes for init.sqf and ejection system)

 

0.22
- defaultUserMFDvalues added in config
- maintenance
 

0.21
- bug fixes : HUD disappear in MP client / AMS Bug etc

 

0.20
- New sound integrated from RS EA-18G sound mod
- AMS Integration : new integrated loadout system(see AWS readme for more detail)
- HCS(HUD Color slider System) added
- HUD improvement : CCIP and etc
- HMD toggle added(HMD supported helmet required)
- Maintenance
- Skins Categorized


0.11
- formation lights adjusted(remodeling & automatically bright in night)
- maintenance

 

0.1
- initial version release.

Known Issues
- Cockpit is still wip.


======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FLAN_EA18G / EA-18G Growler / NATO

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However, the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Growler Development Team
flanders25(Mr.Red)
SuperFastBlast (Scripts, animations, tester)
Jones (Textures, tester)
Greg (Cockpit Modeling) 
YanYat Cheng (Tester)
Buck (Textures)
Brian/Foxone (model work) 
Pinaz (Textures, scripts)
TeTeTe (Animations, scripts, etc)
thesn4k3 (cockpit textures)
People that have helped:
Peral

 

Audio by Real Sound Studios

 

VAQ-130,VAQ-136,VAQ-138 and Nier:Automata fan skin by SimTV
finishing touch : Firewill


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

 

 

Project Rhino Demo

2567A6A61BF84063B9D50B1A08D9AAB674859BB7

Spoiler

ADDON : Project Rhino DEMO
Version : DEMO Version

 

Download

https://drive.google.com/drive/folders/1Q4E64BjPSEdetvxXs-Xt-BrDMz1PY-er?usp=sharing

 

Steam workshop : https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1600297734

 

 

 

8B92DADF2C08EFF49FE4AF29181137E9FF348E1C

======================
CONTACT INFORMATION :
======================
firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US

======================
DESCRIPTION :
======================

The Boeing F/A-18E and F/A-18F Super Hornet are twin-engine, carrier-capable, multirole fighter aircraft variants based on the McDonnell Douglas F/A-18 Hornet. The F/A-18E single-seat and F/A-18F tandem-seat variants are larger and more advanced derivatives of the F/A-18C and D Hornet. The Super Hornet has an internal 20 mm M61 rotary cannon and can carry air-to-air missiles and air-to-surface weapons. Additional fuel can be carried in up to five external fuel tanks and the aircraft can be configured as an airborne tanker by adding an external air refueling system.

Designed and initially produced by McDonnell Douglas, the Super Hornet first flew in 1995. Low-rate production began in early 1997 with full-rate production starting in September 1997, after the merger of McDonnell Douglas and Boeing the previous month. The Super Hornet entered service with the United States Navy in 1999, replacing the Grumman F-14 Tomcat, which was retired in 2006; the Super Hornet serves alongside the original Hornet. The Royal Australian Air Force (RAAF), which has operated the F/A-18A as its main fighter since 1984, ordered the F/A-18F in 2007 to replace its aging F-111C fleet. RAAF Super Hornets entered service in December 2010.

From Wikipedia

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- Project Rhino Demo version
- F/A-18F available only in demo version.
- not regulary update.
- Sound overhaul by Real Sound Studio

 

based on EA-18G, Project Rhino is officially launching. however, due to some reasons about busy personal life, i decided release demo version and update it.


==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

jun302020
- hitpoints added
- ECM capability data added
- checkboxes added on every pylon combo box. checked = weapon for WSO / uncheked = for pilot.

 

apr282020
- eventhandler added. AI now will use tail-hook when landing on aircraft carrier Freedom.

 

feb292020
- new pilot for basic crew
- replace pilot combo box has been changed to checkbox
 

jan212020
- EWP integration

 

dec242019
- 2 christmas special skins added(VFA-103,VFA-106)
 

aug302019
- skin and materials overhaul 
- maintenance : new wing vortice and engine exhaust effect applied from AWS(wing vortice effect is working with Dev build for now)

 

jan222019
- maintenance: some class inheritance fixed 

 

dec312018
- blank skin added
- maintenance : new ADES Interface integrated

 

dec252018
- fixed can't access ADES

 

Known Issues
- this aircraft is WIP "Work in progress". this addon may change during progress.


======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FIR_FA18F / F/A-18F Super Hornet / NATO

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================

Firewill

Growler Development Team
flanders25(Mr.Red)
SuperFastBlast (Scripts, animations, tester)
Jones (Textures, tester)
Greg (Cockpit Modeling) 
YanYat Cheng (Tester)
Buck (Textures)
Brian/Foxone (model work) 
Pinaz (Textures, scripts)
TeTeTe (Animations, scripts, etc)
thesn4k3 (cockpit textures)
People that have helped:
Peral

Audio by Real Sound Studios - http://steamcommunity.com/groups/realsound


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.


 

 

 

 

 

Project Legacy - F/A-18 Hornet

99954EA91CD8EFA0EDF23547D4BD0BFC378CE5B0

Spoiler

ADDON : Project Legacy - F/A-18 Hornet
 

 

Download

https://drive.google.com/drive/folders/1Q4E64BjPSEdetvxXs-Xt-BrDMz1PY-er?usp=sharing

 

Steam workshop

https://steamcommunity.com/sharedfiles/filedetails/?id=1849091860

 

skin template(F/A-18D updated)

https://drive.google.com/file/d/1ztL01p70_jRR0xR4YD-Pa4DFj_zdxde5/view?usp=sharing

 

screenshots

Spoiler

AE05F104DF96B46CC565F88AC20E35254F014E84

8C8C2A64754D7F6D2269B62FAC1AF23FEADDF092

2B592B2464C34FCD43A3EEA09DD29C0A8F42D537

0846DF47F54D4B8D877807E9B446AB20515BCAF0

8629E1853A8183E6CCBA34BD747C88019523B33C

3A4099E7CAE5D9D7A0FE9C209C872F73DBB7A5A1

6164062EAE68F20FA8CF0418EFEAF2526587EE49

CF082C1D950042DA5B2F6689CA0C7646F7016DF2

CA5D9716438838754EFBE6E5F0E886B09AAA26A1

F087543074C6B7681908054A104A1BB73DDBA9A1

 

 

 

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US

======================
DESCRIPTION :
======================

The McDonnell Douglas F/A-18 Hornet is a twin-engine, supersonic, all-weather, carrier-capable, multirole combat jet, designed as both a fighter and attack aircraft (hence the F/A designation). Designed by McDonnell Douglas (now Boeing) and Northrop, the F/A-18 was derived from the latter's YF-17 in the 1970s for use by the United States Navy and Marine Corps. The Hornet is also used by the air forces of several other nations, and since 1986, by the U.S. Navy's Flight Demonstration Squadron, the Blue Angels.

The F/A-18 has a top speed of Mach 1.8 (1,034 knots, 1,190 mph or 1,915 km/h at 40,000 ft or 12,200 m). It can carry a wide variety of bombs and missiles, including air-to-air and air-to-ground, supplemented by the 20-mm M61 Vulcan cannon. It is powered by two General Electric F404 turbofan engines, which give the aircraft a high thrust-to-weight ratio. The F/A-18 has excellent aerodynamic characteristics, primarily attributed to its leading-edge extensions. The fighter's primary missions are fighter escort, fleet air defense, suppression of enemy air defenses, air interdiction, close air support, and aerial reconnaissance. Its versatility and reliability have proven it to be a valuable carrier asset, though it has been criticized for its lack of range and payload compared to its earlier contemporaries, such as the Grumman F-14 Tomcat in the fighter and strike fighter role, and the Grumman A-6 Intruder and LTV A-7 Corsair II in the attack role.

The Hornet first saw combat action during the 1986 United States bombing of Libya and subsequently participated in the 1991 Gulf War and 2003 Iraq War. The F/A-18 Hornet served as the baseline for the Boeing F/A-18E/F Super Hornet, its larger, evolutionary redesign.

From Wikipedia

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================
- F/A-18 Hornet for US Navy,USMC, Australia, Canada and other countries.
- various weapons and equipments
- ECM JAMMER for self-protection in SEAD operation.
- Change the loadout, skin in AMS
- Targeting system for precision strike.
- Sound overhaul by Real Sound Studio

Key Feature/ Simple Guide

**AMS(previous Loadout Menu)**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if f/a-18 is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provide of select the loadout, change the skin, refuel and rearm. also loadout preset is supported.

**I-TGT**
please check the AWS Field Manual PDF File

**Customize**
F/A-18 Support Customize, can change skin and customize decal,roundel etc.
if you want to know more detail information about Customize, please check the ADES Custom Manual in AWS Manual Folder.

**ECM System**

ECM System is Jamming for Enemy Radar-Based Missile. F/A-18 equipped in-built ECM jammer,so you can see "ECM JAMMER ON" during engine is on.  ECM have 60 seconds of Operation Time, 40 Seconds of Recharge. so use it for wisely. Also, ECM Jammer can't Jamming of IR Homing Missile, like Sidewinder.

**SEAD**
AGM-88 is can lock & tracking enemy Active Radar vehicle such as AA tank since Jet DLC update.

**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.

UserAction 1 - Afterburner ON/OFF
UserAction 2 - ECM JAMMER ON/OFF
UserAction 3 - Open AMS
UserAction 4 - Open I-TGT System
UserAction 5 - Jettision Fueltank

**Replace the Pilot**
want to replace the pilot from FIR Pilot Crew Pack, just select the type in Combo box attribute in F/A-18

**Disable AB Sound**
check the "disable AB sound" attribute for disable the afterburner sound.

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.2a
F/A-18D
- missing the buno texture has been fixed

 

0.2 "Fighting Bengals"
- F/A-18D updated
- VMFA(AW)-224 is now standard skin for F/A-18C
- hitpoints added
- ECM capability data added
*Fighting Bengals : Marine All Weather Fighter Attack Squadron 224 'Fighting Bengals' is a United States Marine Corps F/A-18D Hornet squadron. now they're operating F/A-18C too.

 

0.12a
- eventhandler added. AI now will use tail-hook when landing on aircraft carrier Freedom.

 

0.12
- new pilot for basic crew
- replace pilot combo box has been changed to checkbox

 

0.11
- 4 retro skins added inspired by F4F wildcat and F6F hellcat in WW2
US Navy F4F Wildcat 1942
USMC F4F Wildcat 1943
US Navy F6F Hellcat 1944
US Navy F6F Hellcat 1944 USS Enterprise

 

0.1 "Argonauts"
- initial version release.
*Argonauts : VFA-147 Argonauts. operated F/A-18 1989~2007. now they're operating F-35C Lightning II since 2018.

Known Issues
- Cockpit frame is WIP.
- Suspension and Steering values need to optimize

======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FIR_F18C / F/A-18A+ Hornet / NATO

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================

original project started by flanders25(Mr.Red)
Firewill

Special Thanks
Shawn Semzock - reference/history advisor
Myke - i'm use his "Air vehicles instruments & gauges - Open source"
John Spartan & saul - allow for use afterburner , Ejection Script.
geraldbolso1899 - allow for use kimi F-16 HUD/HMD.
fullerpj - allow for Compatible with KC-135 Stratotanker from USAF Mod.
Mr.R - he is my real friend, he provide of afterburner sound and AIM-9 Lock Tone Sound.
77th CFW members - Addon Tester for my addon
BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function.

Audio by Real Sound Studios - http://steamcommunity.com/groups/realsound

Supporters from Patreon
Michael Walker
okayno
MacAttack
Dony411
Capt D. Johansen [15th MEU] Arma3
Luke Baldwin
Eternal_Crusade
Tac21
B0dey
Haze
Ben
Scraps_

======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

l product.


 

 

 

 

 

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Many congratulations Firewill!!! This is amazing! Finally we can have a complete Nimitz :D

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Congratulations on the release, Firewill! As usual, your work is stellar. I've only done some carrier take-off's and landings so far and flown around to see how it handles but I look forward to learning all of the new jamming features the bird has. I have to admit that the idea of a jamming aircraft went completely over my head and my first action was to try and stick bombs on it, haha. Thank you for the release though, man, as usual, your hard work is a testament to ArmA's modding.

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Realy good work man, only thing I've noticed is quite a bit of cockpit shaking in first person when turning with the elevators or rudder.

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EA-18G updated


0.11
- formation lights adjusted(remodeling & automatically bright in night)
- maintenance

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On 2018. 1. 31. at 3:45 PM, nordicbloodhound said:

Firewill, do you have any more interesting projects coming up? :)

yump.gif

you underestimate my one-year plan!

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EA-18G updated

0.20
- New sound integrated from RS EA-18G sound mod
- AMS Integration : new integrated loadout system(see AWS readme for more detail)
- HCS(HUD Color slider System) added
- HUD improvement : CCIP and etc
- HMD toggle added(HMD supported helmet required)
- Maintenance
- Skins Categorized

 

and

 

E486476E3CF0C189062EB8A4FD1053A82CD92565

B060B35B7672AEC28752ECECA3F8978A9886E294

C3218CC9EC55F08217DEC4B15BBF1319E7FC2D83

coming soon..

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EA-18G updated

 

0.21
- bug fixes : HUD disappear in MP client / AMS Bug etc

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The TGP in this aircraft, you made it to show LOD 1.000 or View-Gunner? 

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EA-18G updated

 

0.22
- defaultUserMFDvalues added in config
- maintenance
 

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On 3/26/2018 at 8:09 PM, afterburner said:

3WVF8cp.png

XeUxZtI.png

1e77tLO.png

 

I'm a simple man, I see Ace Combat, I like it. But really, awesome job on your release Firewill! You excited for the new Ace Combat coming out?

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EA-18G updated

0.23
- maintenance(some fixes for init.sqf and ejection system)

On 2018. 4. 11. at 9:51 AM, Ryan807 said:

 

I'm a simple man, I see Ace Combat, I like it. But really, awesome job on your release Firewill! You excited for the new Ace Combat coming out?

yes, i'm really excited for Ace combat 7, but also feel so sad because no news since start this year :-(

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EA-18G updated

0.30
- Arctic Front update integration
- ATA Training presets
- maintenance

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EA-18G updated

0.31
- maintenance : launchbar pos/EH added for new nimitz update

  • Thanks 1

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EA-18G updated

0.32
- maintenance : IDD for AMS gui has been changed 
  EA-18G : 5172

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