Rayko 112 Posted June 10, 2017 Spoiler +100500 for left hand drive truck!!! Can't wait for german version, because my bots are starting to reveal my tricky plan... Share this post Link to post Share on other sites
TheLimbo365 70 Posted June 11, 2017 22 hours ago, Rayko said: Reveal hidden contents +100500 for left hand drive truck!!! Can't wait for german version, because my bots are starting to reveal my tricky plan... Jesus Christ what graphics settings do you use?!! Share this post Link to post Share on other sites
Rayko 112 Posted June 12, 2017 7 hours ago, TheLimbo365 said: Jesus Christ what graphics settings do you use?!! Ahh, you don't understand! This is SEGA games tribute... 1 Share this post Link to post Share on other sites
J. McMerry 112 Posted June 23, 2017 yea I do know This is not how you load a FV510 for transport lol 10 Share this post Link to post Share on other sites
charlie1210 39 Posted June 24, 2017 On 6/23/2017 at 5:15 PM, J. McMerry said: yea I do know This is not how you load a FV510 for transport lol At least you have an improv rapid vehicle deployment system #JustArmaThings P.S. That's a really nice warrior model! Share this post Link to post Share on other sites
J. McMerry 112 Posted July 7, 2017 A little bit of a update just got to add the some little things before I attempt the UV map and retopology 12 Share this post Link to post Share on other sites
TyrTheBull 1 Posted July 11, 2017 So looking forward to this! The community has been missing out on logistics for far too long, thank you so much!!! Share this post Link to post Share on other sites
Rayko 112 Posted July 11, 2017 As i understand this is a low poly model? I'm not a specialist but some parts are not smoothed. Share this post Link to post Share on other sites
J. McMerry 112 Posted July 11, 2017 1 hour ago, Rayko said: As i understand this is a low poly model? I'm not a specialist but some parts are not smoothed. it started out as a low poly then I picked up substance painter2, so I whent nuts with the verts Share this post Link to post Share on other sites
Rayko 112 Posted July 11, 2017 52 minutes ago, J. McMerry said: it started out as a low poly then I picked up substance painter2, so I whent nuts with the verts I just don't understand - will you make high poly or not?) Because some parts in your model are H/P others are Low poly. Strange case. Or maby i don't know something... Share this post Link to post Share on other sites
J. McMerry 112 Posted July 11, 2017 ok the model as it stands is 124,968 vertices, I will need to cut them by a 1/2 if i want to put it in game that why Im going to use Retopology to make the lowpoly and bump map. Plus the wheels sit at 9,125 verts and times that by 9, gives you 82,125 verts just for the wheels Share this post Link to post Share on other sites
Rayko 112 Posted July 11, 2017 Why i'm asking - i don't know what is this. Does it suppose to be like this? Spoiler Share this post Link to post Share on other sites
J. McMerry 112 Posted July 11, 2017 that is me being lazy not adding the smooth shader to the faces 2 Share this post Link to post Share on other sites
J. McMerry 112 Posted July 21, 2017 Got a bit of bad news guys I will have this project on hold until I get a new rig as this one I'm using is on it's last legs. Share this post Link to post Share on other sites
J. McMerry 112 Posted September 10, 2017 well new Pc rig and back to the grind Plus I was seeing I can reuse the model for the HX 77 to make the HX 60 and that is yes 11 Share this post Link to post Share on other sites
Pictureclass 19 Posted September 10, 2017 Great News. Keep up your great work. Cant wait to try them ;) Share this post Link to post Share on other sites
boc 20 Posted September 21, 2017 This is amazing work. I'm really looking forward to your release. If you need a tester, I'm game. im guessing you know the fleet well. 1 Share this post Link to post Share on other sites
KompetenzTeam 2 Posted September 23, 2017 This is awesome! Great work, looking forward for this logistic trucks. Always wanted one of these in Arma. Share this post Link to post Share on other sites
J. McMerry 112 Posted December 10, 2017 A little update moving to 3ds max now going to college so It may take a little more time to release something 6 Share this post Link to post Share on other sites
J. McMerry 112 Posted January 9, 2018 well I'm putting a bit of a hiatus on this Project as I'm working on something way cooler, just waiting for the tank dlc to come out. 3 Share this post Link to post Share on other sites
J. McMerry 112 Posted July 2, 2018 Can I get one of the Admins to lock this thread, as I'm no longer working on this Project as it morphed into something Bigger Share this post Link to post Share on other sites
R0adki11 3949 Posted July 2, 2018 23 minutes ago, J. McMerry said: Can I get one of the Admins to lock this thread, as I'm no longer working on this Project as it morphed into something Bigger Closing - please consider using the report post feature of the forums. As we can't always read every thread . 2 Share this post Link to post Share on other sites