Devastator_cm 434 Posted March 12, 2017 Hi Guys, There were some requests to have my recent script as a mod and here you are. It is working like the "Pitch Altitude Hold" setup which can be found for instance by F-16s (can be seen below "F-16 Autopilot Controls").Basically it is fixing the altitude when it is turned on but still let's you to adjust speed, do pitch, yaw and roll. In addition to that Loiter (Pylon Turn) has been also added to the script. Here you can find the script version. Autopilot Altitude Fix Demonstration Spoiler Loiter (Pylon Turn) Demonstration Spoiler Helicopter Demonstration Spoiler F-16 Autopilot Controls Spoiler Features Fixes the altitude to the sea level altitude when the autopilot is activated (will be referred as initial altitude) Gives possibility to pilot to adjust speed, pitch, yaw and roll angles while autopilot is open. Autopilot returns fixed-wing airplanes to initial altitude after control is released back Autopilot/Loiter automatically turns off when Speed below minimum speed based on landing speed. In case of helicopters minimum speed is 40 kmh Speed above 0.9 Mach Engine is damaged Roll angle is above maximums 35° (only for helicopters) Pitch angle is above maximums which is 25° for helicopters and 50° for fixed-wings Rudder control (only by helicopters) Gives autopilot functionality to every air vehicle at mission start automatically Gives loiter (Pylon Turn) functionality to every fixed-wing at mission start automatically Autopilot and Loiter cannot be turned on at the same time Only pilot can turn it on/off. If co-pilot takes control, he/she is able to use the autopilot as well CBA A3 key binding Future Plans Other autopilot setups by fighter jets, i.e. fix attitute GUI Adjustable loiter parameters Download Dropbox (version 2.0) Steam Workshop (version 2.0) Armaholic (version 2.0) Dependencies CBA A3 Version History v.2.0 Added: Loiter functionality to airplanes Added: Speed fix for helicopters Added: Pitch will be adjusted to -5° by helicopters automatically Tweaked: Pitch limit by helicopters is increased to 25° Tweaked: +-10° is the band where helicopters are fixing their speed. Pitch angles outside of this band can be used to alter speed Added: Rudder will turn off autopilot by helicopters v.1.6 Added: Co-Pilots can enable the autopilot if they take the control Added: Switch sound when autopilot is engaged or disengaged v.1.5 Added: CBA Key binding (Default setup is CTRL + SHIFT + A) Tweaked: Helicopter autopilot is adjusted to let pilot more freedom to adjust the speed while autopilot is ON v.1.2 Added: Roll and pitch angle limits Added: Maximum speed limit Tweaked: Minimum speed is increased to turn on the autopilot is increased to 40 kmh in case their landing speed is below that (i.e. helicopters) Tweaked: From now on it will not fix the pitch to 0° but also will keep the initial altitude, this means if you climb or dive while autopilot is on with a fixed-wing aircraft after you release the controls it will take you back to initial altitude Fixed: Helicopters will not be able to fly upside down anymore v.1.1 Added: Autopilot functionality will be available by spawned vehicles as well (Requires CBA A3) v.1.0 Initial version Special Thanks Chronicsilence for his matrix function library Enjoy! 6 Share this post Link to post Share on other sites
sammael 366 Posted March 12, 2017 Congrats or release. Make jets great again) Share this post Link to post Share on other sites
Guest Posted March 12, 2017 Release frontpaged on the Armaholic homepage. Devas Autopilot Mod v1.0 Share this post Link to post Share on other sites
Devastator_cm 434 Posted March 12, 2017 4 hours ago, sammael said: Congrats or release. Make jets great again) Enjoy Mod version came due to your valid argument 1 Share this post Link to post Share on other sites
kremator 1065 Posted March 12, 2017 Testing now ... many thanks for releasing the mod version. Really pleased to see you've got lots of plans for this mod. Share this post Link to post Share on other sites
kremator 1065 Posted March 12, 2017 Works PERFECTLY. In fact, I was able to take a Wipeout at 7m across the waterand 600knots ! Just amazing. Now to improve we just need the ability to put the autopilot into a loiter pattern. Perhaps one way would be to check if autopilot is on, then have further options in the action menu (Loiter left, loiter right, 2km circle, 3km circle etc etc). Really impressed so far. Now to download other aircraft and check out them using your autopilot ! Well done mate. EDIT SHOWERTHOUGHT .... Nap of the Earth mode (a proper one that CAN take you down to 20m without crashing :) ) 1 Share this post Link to post Share on other sites
Devastator_cm 434 Posted March 12, 2017 4 hours ago, foxhound said: Release frontpaged on the Armaholic homepage. Devas Autopilot Mod v1.0 I get error when I click :( 2 minutes ago, kremator said: Works PERFECTLY. In fact, I was able to take a Wipeout at 7m across the waterand 600knots ! Just amazing. Now to improve we just need the ability to put the autopilot into a loiter pattern. Perhaps one way would be to check if autopilot is on, then have further options in the action menu (Loiter left, loiter right, 2km circle, 3km circle etc etc). Really impressed so far. Now to download other aircraft and check out them using your autopilot ! Well done mate. Thanks 1 Share this post Link to post Share on other sites
kremator 1065 Posted March 12, 2017 Still playing with this and helicopters. You MAY have finally sorted the MOST annoying thing about Arma and helos. Typical scenario .... you are coming in fast to an LZ, you have 2 options - turn the helo on its side to rapidly lose speed (and height unfortunately) or pitch up and expose your chopper ;) This is what AI typically do. NOW try it with autopilot on ..... coming in fast, pitch up BUT you do not fly up in the air !!! THIS is why it will be a standard mod. Now get coding some more :) 1 Share this post Link to post Share on other sites
teddymosart1 40 Posted March 20, 2017 Nap-of the Earth -mode is really essential for this mod.It will also enable all those movie moments for SP-mode. To get rid of the sharp pull-up for helos and really slow and low flying for ai-pilots. Stealth -stuff will be possible .Something that has been missing for all in Arma 3 ,thanks for this mod.Great. Share this post Link to post Share on other sites
Devastator_cm 434 Posted April 21, 2017 Version 1.1 released. Autopilot is now working also by spawned vehicles. CBA A3 is required to run the mod. 2 Share this post Link to post Share on other sites
Guest Posted April 22, 2017 The Armaholic mirror has been updated with the new version: Devas Autopilot Mod v1.1 Share this post Link to post Share on other sites
kremator 1065 Posted April 22, 2017 Brilliant news on update. This autopilot is in my alwayson mod group. Share this post Link to post Share on other sites
sammael 366 Posted April 28, 2017 Maybe you already know Added: A new setAirplaneThrottle script command Share this post Link to post Share on other sites
Devastator_cm 434 Posted April 28, 2017 Not yet at Wiki Share this post Link to post Share on other sites
Devastator_cm 434 Posted May 7, 2017 Version 1.2 has been just released. Added: Roll and pitch angle limits Added: Maximum speed limit Tweaked: Minimum speed is increased to turn on the autopilot is increased to 40 kmh in case their landing speed is below that (i.e. helicopters) Tweaked: From now on it will not fix the pitch to 0° but also will keep the initial altitude, this means if you climb or dive while autopilot is on with a fixed-wing aircraft after you release the controls it will take you back to initial altitude Fixed: Helicopters will not be able to fly upside down anymore I advise you guys to read the functionality description in initial post in this thread to have better understanding about how it works. I also add the demo video which shows new altitude fix functionality to there. I would like to thank to @chronicsilence for his matrix functions. Enjoy! 3 Share this post Link to post Share on other sites
kremator 1065 Posted May 7, 2017 As always ... thanks for the mod version ! 1 Share this post Link to post Share on other sites
MK84 42 Posted May 9, 2017 A loiter/orbit function would be immensely helpful for fixed wing aircrafts on CAS mission. Share this post Link to post Share on other sites
Guest Posted May 9, 2017 The Armaholic mirror has been updated with the new version: Devas Autopilot Mod v1.2 Share this post Link to post Share on other sites
Devastator_cm 434 Posted May 21, 2017 Version 1.5 has been just released. Added: CBA Key binding (Default setup is CTRL + SHIFT + A) Tweaked: Helicopter autopilot is adjusted to let pilot more freedom to adjust the speed while autopilot is ON Enjoy! 2 Share this post Link to post Share on other sites
sammael 366 Posted May 21, 2017 37 minutes ago, Devastator_cm said: Added: CBA Key binding (Default setup is CTRL + SHIFT + A) thank you Share this post Link to post Share on other sites
Guest Posted May 21, 2017 The Armaholic mirror has been updated with the new version: Devas Autopilot Mod v1.5 Share this post Link to post Share on other sites
nikiforos 450 Posted May 21, 2017 This is indeed a very useful mod :) Could you add some kind of cruising speed? Something similar that Duda is using for his trains. Keep both altitude and speed under control if possible. Share this post Link to post Share on other sites
Devastator_cm 434 Posted May 21, 2017 I am not very sure it will be usefull as with jet dlc came the rpm control which is kind of fixing the speed already. 1 Share this post Link to post Share on other sites