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[MP][CTI-COOP] Liberation (continued)

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I've read on the wiki that the development is halted and that was some time ago, so I am assuming we won't see 0.97.

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Hey, I was wondering if there's a BLUFOR RACS preset floating around somewhere or if one is coming soon? Id love to play the Sahrani Version of this Gamemode, but its missing a BLUFOR RACS faction...

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Yo, so I recently got into arma cause of my friend and we wanted to play liberations, the problem came when he started a LAN server through hamachi I could join but couldn't choose any roles or anything and when he started the server I wouldn't get into the game. Then we tried a way where I hosted which works but it's very laggy a lot of desync happens and I don't see half the shit he spawns with zeus, is there any way to fix this issue where his hosting isn't fucked up for me?

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Hi guys, Liberation is the best sandbox scenario I have played. Me and my group really want to get update, hope the project will be resumed by someone. 

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 I just ported Bala Marghab and its awesome but can I publish it on the workshop or here? 
OK, I started my own project. 🙂

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I can't seem to get full zeus to work. When i set the parameters to allow it i can't see any of the mod assets. I can't spawn mod units or use mod modules. Do i need to do anything more than setting the Zeus Limited Interface parameter to False?

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Hey all,

 

With regards to IEDs being planted, does anyone know how to add a function into the scripts that allows for an increase in CivRep upon a successful defusal?

 

For example, +2% CivRep upon a successfully defused IED?

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Hallo, i need Help, how can i change the Difficulty to regular or recruit for the enmies?

I play on a local server.

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On 4/8/2024 at 1:11 PM, dasviereck said:

Hallo, i need Help, how can i change the Difficulty to regular or recruit for the enmies?

I play on a local server.

set the parameters before the start mission.

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Is it possible to update the SOG version of the KP Liberation to 1.3 ? Thx

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