Jack Ost 124 Posted July 27, 2016 AutoPilot Script by Jack Ost What is it ? This addon allow to simulate airplane autopilot in the most possible realistic way on arma3. It's possible to use autopilot on any type of airplane only. Features - Manage Speed - Manage Heading - Manage Altitude - Manage Gear - Manage Vertical Speed Download Here now Armaholic or WithSix Download below Guide French Guide : Guide en Français English Guide : English Guide Crédits Bohémia Interactive Jack Ost 7 Share this post Link to post Share on other sites
kremator 1065 Posted July 27, 2016 Thanks for this.... I have downloaded it and will try it out. I may have some questions in time :) EDIT: What about a loiter action? So if I'm in a 'spooky' AC130 then it will circle around a position ? 1 Share this post Link to post Share on other sites
KENNETH03 13 Posted July 27, 2016 Thank alot man , same question 'spooky' AC130 then it will circle around a position ? sorry man but I cant not see on menu game with the scroll mouse, question, need SYNC to plane the module or not? Share this post Link to post Share on other sites
kremator 1065 Posted July 27, 2016 Cannot get this to work. Nothing shows up in options or on the action menu. EDIT: Ahh it is a module. Could we get this as a straight addon ? Would be very useful. Another question - could we command our AI to use the autopilot ? Share this post Link to post Share on other sites
Jack Ost 124 Posted July 27, 2016 File updated (now it's work fine). Cannot get this to work. Nothing shows up in options or on the action menu. EDIT: Ahh it is a module. Could we get this as a straight addon ? Would be very useful. Another question - could we command our AI to use the autopilot ? 1st question : maybe in the future 2nd question : yes you can For AC-130, no, usaf mod has already his own script. Share this post Link to post Share on other sites
sammael 366 Posted July 28, 2016 Great mod. It w-be nice if you make interface bigger and ability to work with aircraft when autpilot is ON (change weapon,fire,open GPS targeting...) Share this post Link to post Share on other sites
Jnr4817 215 Posted July 28, 2016 Excellent mod so far. Questions: How do I turn the autopilot off? Just close it out, move flight controls, etc... What does the NAV button do, as it says NAV On when pressed? Some buttons wont give you an off option when pressed twice. It is inconsistant, however. Will this work with helicopters once at cruising speed. Will an ILS eventually be built into GPS for IFR flying? THanks again, Share this post Link to post Share on other sites
Guest Posted July 29, 2016 Release frontpaged on the Armaholic homepage. AutoPilot Script v0.6 Share this post Link to post Share on other sites
armatech 8 Posted July 29, 2016 fix for your configpatchs class CfgPatches { class APS_AutoPilot { units[] = {"APS_ModuleAutopilot"}; requiredVersion = 1.60; requiredAddons[] = {"A3_Modules_F"}; author = "Jack Ost"; url = "http://"; name = "APS_AutoPilot"; }; }; config.cpp: Line 163 Expected Semicolon Share this post Link to post Share on other sites
Jack Ost 124 Posted August 7, 2016 Hi, Thanks for suggestions and thanks @armatech, I missed to update cfgpatches :) It doesn't work with helicopters. And yes, I'm planning to add ILS, and others features. Share this post Link to post Share on other sites
shrike88 43 Posted September 15, 2016 Hey Jack Downloading now and going to test, hopefully will work well and will be a great addition to arma and allow us to Loiter while multitasking. Just curious. I tried re scripting Blakes autopilot from past ARMA2 and was pretty buggy but had a nice feature of a NAV function of adding multiple waypoints by 'mapclick' and would follow points in sequence up to 4 points. Is this a feature your familiar with / already added / thinkining about adding ? Willing to help if you want to try and work on something together. Thanks again Shrike Share this post Link to post Share on other sites
sjaba 19 Posted September 27, 2016 Cool and much awaited feature for fixed wing, going to test this ASAP.Now that we also have TGP and ground stabilasation as "standard" content the autopilot suddenly becomes high priority :) Share this post Link to post Share on other sites
Jack Ost 124 Posted October 1, 2016 Hey Jack Downloading now and going to test, hopefully will work well and will be a great addition to arma and allow us to Loiter while multitasking. Just curious. I tried re scripting Blakes autopilot from past ARMA2 and was pretty buggy but had a nice feature of a NAV function of adding multiple waypoints by 'mapclick' and would follow points in sequence up to 4 points. Is this a feature your familiar with / already added / thinkining about adding ? Willing to help if you want to try and work on something together. Thanks again Shrike Yes, I planned it but I don't have a lot of time at the moment. Share this post Link to post Share on other sites
Jack Ost 124 Posted November 10, 2016 Hi, New version only client side available, guides are updated. Changelog (v0.7) : - Automatic Launch Addon - Module version deleted - Add keybinding menu I know that there is some performance problems and it miss some nice features. But I decided to stop development of this project till official release of Jets DLC (I think you know why). 3 Share this post Link to post Share on other sites
sammael 366 Posted January 26, 2017 Posted Tuesday at 01:26 PM · Report post On 23.01.2017 at 6:37 PM, sammael said: Autipilot sytem will be part of the sensors development plan? .oukej answer- I'm sorry. We acknowledge the need of it but it's not planned. Share this post Link to post Share on other sites
sammael 366 Posted January 26, 2017 Jack Ost, all hope on you Share this post Link to post Share on other sites
Guest Posted January 26, 2017 I saw the Armaholic page was outdated and thanks to Jack who was kind enough to send us the file we can now provide a mirror with the latest available version: AutoPilot Script v0.7 Share this post Link to post Share on other sites
Jack Ost 124 Posted July 17, 2017 Hi all, After many hours of work and research, I'm able to propose a new version of the autopilot script. I try a lot of solutions to have a realistic autopilot and a script using fewer game resources. Now, I think, I have the best compromise I can do with the current functions of the game. Download link updated on the first page. Changelog (v0.8) : - Script Management of speed, altitude and direction completly rewrite - Add compatibility with new throttle system - Increase performance - Change of Altitude is smoother - Change of Direction is smoother but it is very slow - Now need 1.72 version of the game Give me feedbacks about this update. Share this post Link to post Share on other sites
Jnr4817 215 Posted July 17, 2017 Works excellent for eliminating the climb on gun runs and bombing with the wipeout. Anyway to make a script and work with dedicated for those of us who play vanilla and use no mods? Thanks, Reed Share this post Link to post Share on other sites
Guest Posted July 18, 2017 The Armaholic mirror has been updated with the new version: AutoPilot Script v0.8 Share this post Link to post Share on other sites