Nichols 243 Posted November 4, 2016 Can't get the faction to work with ALiVE; is anyone else having this problem? Share this post Link to post Share on other sites
hcpookie 3770 Posted November 27, 2016 The PGZ-95 ADS system - aka PGZ-04 Proxy missiles, ejecting brass, and all the goodness and enhancements to work in A3. 10 Share this post Link to post Share on other sites
ski2060 167 Posted November 27, 2016 Nice! Looking forward to it. Share this post Link to post Share on other sites
hcpookie 3770 Posted November 28, 2016 Another one - the EQ-2050, the reverse-engineered HMMWV. There will be a few mounted weapon versions as well as the base model that is shown. 7 Share this post Link to post Share on other sites
Nichols 243 Posted November 28, 2016 Very nice images there Pook...keep it coming this way. Hopefully they can get these into the mod soon for a release so we can have some vehicles with these troops. Share this post Link to post Share on other sites
Aniallator 164 Posted November 28, 2016 Looks excellent, Pook :) Can't wait for these vehicles, Tanoa w/ RHS USMC vs VME PLA won't be complete without them! Share this post Link to post Share on other sites
hcpookie 3770 Posted November 28, 2016 Glad to see the interest! I can't speak to when they will be included - that's up to Cycle6 and the rest of the team. I'm just bringing the vehicles into the game with what I guess you would call the "standard" A3 settings. Real Life takes up too much game time and there is just soooo many items remaining to import. 1 Share this post Link to post Share on other sites
caboose816 38 Posted November 28, 2016 Seeing this has made me super excited. Since the release of Tanoa I've been looking for a authentic PLA faction mod. Good luck guys! Congrats on the release! Share this post Link to post Share on other sites
hcpookie 3770 Posted November 29, 2016 On 11/28/2016 at 3:50 AM, hcpookie said: Another one - the EQ-2050, the reverse-engineered HMMWV. There will be a few mounted weapon versions as well as the base model that is shown. Baseline model complete with camo selections, FFV positions, mirrors, and destructable tires now added. Ran into a snag w/ the tires so I spent the evening fixing it. Yep that's how I spent my evening LOL Sent it to Cycle6 for evaluation... the turret models will have to wait for now. Animations for the MG and the ATGM model details will have to be evaluated. I suspect I can mimic the default ATGM config as a starting point. Slow progress, but progress! :) 3 Share this post Link to post Share on other sites
Nichols 243 Posted November 29, 2016 Good stuff Pook. Share this post Link to post Share on other sites
Pan Samogon 197 Posted November 29, 2016 I remember something like this in ArmA2.It that these vehicles? Share this post Link to post Share on other sites
Nichols 243 Posted December 28, 2016 On 11/28/2016 at 5:06 PM, caboose816 said: Seeing this has made me super excited. Since the release of Tanoa I've been looking for a authentic PLA faction mod. Good luck guys! Congrats on the release! I cobbled together a faction in the ALiVE ORBAT Creator and made it work...I have since scrapped it as I wanted to dump all the Massi vehicles which were causing a few issues in the game and were not quite what I wanted either. But as soon as I can get it back together I will drop a message your way and see if you might want to run around with a PLA faction for a bit. Share this post Link to post Share on other sites
OOarmer 2 Posted January 17, 2017 Hello. I want to operate the bolt of CS/LR4 manually because sight moves when the bolt is operated. So, manual operating is useful to shoot correctly. Share this post Link to post Share on other sites
Nichols 243 Posted January 22, 2017 On 1/17/2017 at 1:21 PM, OOarmer said: Hello. I want to operate the bolt of CS/LR4 manually because sight moves when the bolt is operated. So, manual operating is useful to shoot correctly. You have shot a bolt action rifle before??? Just curious. Share this post Link to post Share on other sites
Nichols 243 Posted February 10, 2017 Any news on a future 64 bit compatible version of this mod? Just wondering where it is going to head since we haven't had a lot of movement on the mod in several months. Share this post Link to post Share on other sites
R0adki11 3949 Posted February 10, 2017 On 2/10/2017 at 4:26 AM, reschke said: Any news on a future 64 bit compatible version of this mod? Just wondering where it is going to head since we haven't had a lot of movement on the mod in several months. May the author is busy with real life, addon makers will normally post news when there is news. Asking for news is considered spam on these forums. 1 Share this post Link to post Share on other sites
hcpookie 3770 Posted February 11, 2017 IRL is always a Time Killer. I haven't heard from Cycle in several weeks. People just get busy. I am working on the vehicle MLOD's as time permits, but it gets difficult balancing everything else including my other mods. Also, a 64-bit version of any mod is "not" a thing. You misunderstand 64-bit architecture. Share this post Link to post Share on other sites
Nichols 243 Posted February 16, 2017 On 2/11/2017 at 12:01 AM, hcpookie said: IRL is always a Time Killer. I haven't heard from Cycle in several weeks. People just get busy. I am working on the vehicle MLOD's as time permits, but it gets difficult balancing everything else including my other mods. Also, a 64-bit version of any mod is "not" a thing. You misunderstand 64-bit architecture. Yeah I was thinking it needed the .dll aspect when it didn't; working way too much IRL in order to get some stuff done on my end and not paying enough attention to what I was asking. Share this post Link to post Share on other sites
ljcsteam 45 Posted February 16, 2017 VME has got their own Chinese forum. But it's almost dead by now. Share this post Link to post Share on other sites
hcpookie 3770 Posted February 16, 2017 Well I don't speak Chinese which is why this forum exists 1 Share this post Link to post Share on other sites
Nichols 243 Posted March 22, 2017 Can't wait to see the next iteration of the Chinese vehicles you have been working on @hcpookie. Share this post Link to post Share on other sites
hcpookie 3770 Posted March 24, 2017 Some more goodness... this time the 8x8 wheeled APC "ZBL-09". Seating for 7x cargo. Complete with AT-3 proxies, fire from vehicle turn-out positions, and all the goodness I tend to add to vehicles such as improved brake lighting, MP-synchronized numbering, and PIP screens for relevant positions. Of particular interest - I improved the wash-out look of the textures for both this and the Type-99 tank... 13 Share this post Link to post Share on other sites
chortles 263 Posted March 24, 2017 Wow, neat first look! (Although apparently it's actually ZBL-08 and the '-09' came from misinterpretation/unconfirmed info, or so the Chinese Wikipedia article for the vehicle family told it at my most recent look.) Any chance you're working the FCS into these vehicles already? Share this post Link to post Share on other sites
hcpookie 3770 Posted March 24, 2017 Name can be easily changed so not worried I'm looking for a 3D model of the WZ-551/550 APC. Can't seem to find one that isn't ripped from another game. http://www.tanks-encyclopedia.com/modern/china/WZ551-Type92_APC.php I reached out to Fromz to see if he wanted to see his Operation Halfmoon stuff added in A3 but he hasn't been active on the forums in years and his site is down. He had a WZ-551 as well as a Q-5 jet and some other things. I'll likely have to build the model from scratch at this point. Share this post Link to post Share on other sites
deathwatch4 89 Posted March 24, 2017 Looking good! Can't wait to see these ingame! Share this post Link to post Share on other sites