quickdagger 170 Posted March 22, 2016 Hello folks! This baby is going to be the next addition do Dagger Weapons! This time I´m 3D modeling! Wow! Day 1 Day 2 Day 3 Yeah! It works in game! And with the attachments ... well I´ve got to think about the muzzle! ... and, if da12thMonkey says weapons must be 10000 faces or less, then 10000 faces or less it must be :) . (https://forums.bistudio.com/topic/144270-min-and-max-polygons/) And how much time do they take to make a 10k faces weapon? For this pic above took me 24 hours. 3 Share this post Link to post Share on other sites
OOarmer 2 Posted March 30, 2016 Dear Mr.Dagger. I'm enjoying your wonderful mod. But, I have an idea. I would appreciate use dart guns and shotguns made by you. 2 Share this post Link to post Share on other sites
quickdagger 170 Posted March 30, 2016 Hey OOarmer, Thank you! Please, call me Dagger. :) Maybe in the future, for I focus in sniper stuff nowadays. The dart guns seem very interesting. Do you know if anyone has created a knockout or sleepy script for this kind of ammo? 1 Share this post Link to post Share on other sites
irving_mainway 105 Posted March 31, 2016 Looking good so far. I think the amount of time and work that goes in to mod making for this game is very often overlooked. Can't wait to see the finished product. Share this post Link to post Share on other sites
quickdagger 170 Posted April 1, 2016 Totally agree Irvin! Here is the result of another 2 afternoons = 1 day of work. Hey everybody, please, remember this is not a wip thread. Dagger Weapons is a ready and released mod. The images below are just a teaser for the upcoming release. The UV´s got perfect! Now, all parts put together: Remember: Trigger and bolt must be separated parts, because they will be animated. 1 Share this post Link to post Share on other sites
quickdagger 170 Posted April 4, 2016 Day 4 - final day Color, bump and specular maps: And the final result! 2 Share this post Link to post Share on other sites
OOarmer 2 Posted April 6, 2016 Sorry Mr.Dagger,I could not find unconsciousness script. ACE3 has unconsciousness. but I could not find it's framework. Share this post Link to post Share on other sites
quickdagger 170 Posted April 6, 2016 No problem man! Thank you! We just hold the dart gun idea then. Share this post Link to post Share on other sites
Battleman0317 1 Posted June 22, 2016 is there an easier way to add all the ammo types to the Atrag? 1 Share this post Link to post Share on other sites
quickdagger 170 Posted July 1, 2016 Oh man, I don´t know. If you find a solution, please tell me. I have no idea where ACE stores all the input data. Share this post Link to post Share on other sites
quickdagger 170 Posted July 1, 2016 Hey friends, I´m happy to inform we have a new version of Dagger Weapons & Ballistics!!!! Check Armaholic and Six! 7 Share this post Link to post Share on other sites
Guest Posted July 1, 2016 Thank you very much for sending us the newest release :) New version frontpaged on the Armaholic homepage. Dagger Weapons & Ballistics v4.0 Share this post Link to post Share on other sites
dat_geit 1 Posted July 2, 2016 Hey friends, I´m happy to inform we have a new version of Dagger Weapons & Ballistics!!!! Check Armaholic and Six! Is the Workshop Version Updatet at Steam? Share this post Link to post Share on other sites
quickdagger 170 Posted July 2, 2016 Hey dat, No Steam version yet. Maybe on the following days, but I´m not sure whether I´ll update it on Steam. Please, download it from Armaholic. Share this post Link to post Share on other sites
midnightm3nace 10 Posted July 9, 2016 Hey dat, No Steam version yet. Maybe on the following days, but I´m not sure whether I´ll update it on Steam. Please, download it from Armaholic. Is it possible to use the weapons without ACE? Will the Ballistics part of the mod affect the rest of the game without ACE? Will they themselves be accurate without ACE? Thanks! Share this post Link to post Share on other sites
quickdagger 170 Posted July 15, 2016 Hey Midnightm3nace, Yes, you can use it without ACE. Just don´t bother with the startup messages. And the rest of the game will be unaffected. So does the accuracy. :) Share this post Link to post Share on other sites
lz-valkyrie 10 Posted July 27, 2016 Does it have bolt animations? Share this post Link to post Share on other sites
scc30 0 Posted December 6, 2016 Any chance for apex compatibly :) Share this post Link to post Share on other sites
quickdagger 170 Posted December 25, 2016 yes, but it will take a while :) Share this post Link to post Share on other sites
EchoFiveSierra 2 Posted June 29, 2017 Noticed the rifles do not show in arsenal however the ammunition does. 1 Share this post Link to post Share on other sites
Realthinged 44 Posted June 30, 2017 Hello, Dagger! How can I find your rifles in virtual arsenal? Scopes are there in arsenal but rifles not. Your mod icon is showing in Arma main menu screen, that means it works... But how can we find its? Share this post Link to post Share on other sites
Panther3000 0 Posted July 15, 2017 I have same Problem with the Rifles. How about the kompatibility for other mods. Do you support them with your Ammo such as you do with the scopes? Keep up the good work I love this ammo types. Looking forward to use the weapons. Share this post Link to post Share on other sites
quickdagger 170 Posted August 9, 2017 Hi guys, The rifles not showing up anymore was fixed. New update here: Download: http://steamcommunity.com/sharedfiles/filedetails/?id=1105446708 Forum: Good luck! 1 Share this post Link to post Share on other sites