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Release Candidate Branch Announcements

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In this thread we'll post announcements about Release Candidates (RC) of future main branch updates. That includes the opening of the RC-Branch ahead of an update, possible change logs between RC updates and details on (multiplayer) stress tests. This thread itself will remain closed to allow for a clear overview of announcements, please feel free to discuss this branch here.

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RC testing for update 1.50 has started concluded.

  • Steam branch access code: Arma3Update150RC
  • Arma 3: ~900 MB / Arma 3 Server: ~450 MB
  • Areas of focus (pseudo-changelog):
    • Added: Remote Script Execution
    • Fixed: At least one of the invalid memory addressing crashes
    • Fixed: Unrestricted movement exploits
    • Fixed: Use of NVG in cargo positions of vehicles
    • Fixed: TrackIR after getting into vehicles
    • Tweaked: Optimization of memory footprint of road networks
    • Tweaked: AI versus clutter visibility (Altis & Stratis)
    • Tweaked: AI versus tree trunk visibility (Altis & Stratis)
    • Tweaked: Character collision envelope rotation axis (post-poned)
    • Tweaked: (Crouched) sprint animations
    • Tweaked: Keyboard vehicle steering
    • Changed: File patching disabled by default
    • Windows 10 compatibility

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RC testing for update 1.52 has started concluded.

  • Steam branch access code: Arma3Update152RC
  • Arma 3: ~451 MB / Arma 3 Server: ~292 MB
  • Areas of focus (pseudo-changelog):
    • Tweaked: Default memory allocator updated
    • Fixed: Various crashes during rare situations
    • Fixed: AI versus smoke versus Dedicated Servers
    • Changed: File Patching affecting script commands that reference files
    • Added: Script commands that allow for potential MP optimizations (details in SITREP)

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RC testing for update 1.54 (Nexus Update) has started concluded.

  • Steam branch access code: Arma3Update154RC
  • Arma 3: ? MB / Arma 3 Server: ? MB
  • Areas of focus (pseudo-changelog):
    • Added: 2 End Game instances
    • Added: Spectator
    • Added: Launcher mod dependencies
    • Added: Under-barrel Grenade Launcher reloading animations and inventory slot
    • Added: Stereo Audio Emitter
    • Added: Stacked Event Handlers
    • Tweaked: Personal Protective Equipment (including hit reactions and ragdoll)
    • Tweaked: Stamina
    • Tweaked: Scripted multiplayer system optimizations (remote execution, tasks and shared objectives)
    • Tweaked: Firing From Vehicles (turning out, using launchers, limits and obstructions)
    • Tweaked: Character collision envelopes and rotation axes
    • Tweaked: Explosion SFX
    • Tweaked: SFX / VO sample organization

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RC testing for a hotfix to 1.54 has started concluded.

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RC testing for a hotfix to 1.54 has started concluded.
  • Steam branch access code: Arma3Test154RC
  • Arma 3: ~101 MB / Arma 3 Server: ~85 MB
  • Areas of focus (pseudo-changelog):
    • NOTES:
      • Primarily we're interested to learn about improvements to server stability. If you do still experience (memory-related) crashes, please re-submit the new logs as they should contain more diagnostics for us to work with. Thanks!
    • DATA:
    • ENGINE:
      • Fixed: Experimental fix for LoadObject-related crashes (i.e. handling corrupt data more gracefully)
      • Fixed: Potential CTD when spectating
      • Fixed: Potential CTD during loading job destruction
      • Fixed: Players could equip non-backpack items as backpack and it would CTD when they tried to move
      • Fixed: CTD when entering multiplayer when Steam initialization had failed (http://feedback.arma3.com/view.php?id=26910)
      • Fixed: Fall damage is no longer reduced by wearing different armor
      • Fixed: Stamina Bar was sometimes shown when Stamina was disabled
      • Tweaked: Turning off white-listing for Remote Execution (this is a temporary measure until solutions for problems with the current approach are found)

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RC testing for update 1.56 (Eden Update) has started concluded.
  • Steam branch access code: Arma3Update156RC
  • Arma 3: ~1.5 GB / Arma 3 Server: ~692 MB
  • Notes:
    • Caution: campaign progress saves made in 1.56 cannot be used in 1.54 (the other way does work). Please back up your saves before switching to the RC branch, or use a new profile.
  • Areas of focus (pseudo-changelog):

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RC testing for update 1.58 has started concluded.
Steam branch access code: Arma3Update158RC
Arma 3: ~1.2 GB / Arma 3 Server: ~494 MB
Areas of focus (pseudo-changelog):
  • Tweaked: Maintenance fixes and tweaks
  • Added: Tasks Overhaul
  • Added: Eden Editor compositions
  • Added: Eden Editor left-click insert
  • Added: Eden Editor crew in vehicle toggle
  • Added: Back-up auto-save
  • Tweaked: Difficulty Overhaul (phases 1 & 2)
  • Added: Weapon Switching on the Move
  • Added: Action menu filtering

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RC testing for update 1.60 has started concluded .
Steam branch access code: Arma3Update160RC
Arma 3: ~3.2 GB / Arma 3 Server: ~467 MB
 
Areas of focus (pseudo-changelog):

 

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RC testing for update 1.62 (Apex) has started concluded.
Steam branch access code: Arma3Update162RC
Arma 3: ~7.9 GB / Arma 3 Server: ~1.2 GB (depends on Apex ownership)
Note: The "Release Candidate" and the "Apex Sneak Preview" builds are identical!
 
Areas of focus (pseudo-changelog):
  • Added: Apex - New vehicles, weapons and factions*
  • Added: Tanoa Terrain*
  • Added: Apex Protocol co-op campaign*
  • Tweaked: Main Menu Overhaul
  • Added: Enhanced Environmental Audio
  • Added: Line Drawing Server Toggle
  • Tweaked: Rendering / Clutter Optimizations
  • Added: Apex Controls Preset
  • Added: Vehicle in Vehicle Transport
  • Added: Tobii EyeX Controller Support

* Content requires ownership of the Arma 3 Apex expansion.

 

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RC testing for update 1.64 has started concluded.

Steam branch access code: Arma3Update164RC

Arma 3: ~5.6 GB / Arma 3 Server: ~1.0 GB (depends on Apex ownership)

 

Areas of focus (pseudo-changelog):

  • Added: Simple Objects Integration
  • Added: Apex Protocol Difficulty Overhaul*
  • Tweaked: Vehicle Path Following Improvements
  • Tweaked: Weapon Balance Optimizations
  • Tweaked: Stability & Performance Improvements
* Content requires ownership of the Arma 3 Apex expansion.

 

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RC testing of update 1.66 has started concluded
Steam branch access code: Arma3Update166RC
Arma 3: ~10.1 GB / Arma 3 Server ~1.6 GB (depends on Apex ownership) 
 
Areas of focus (pseudo-changelog): 
  • Tweaked: Footsteps audio overhaul
  • Tweaked: Character load-outs were re-balanced 
  • Fixed: Various miscellaneous fixes 
  • Fixed: Several crash cases 
  • Added: New memory allocator versions

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RC testing of Update 1.68 has started concluded.
Steam branch access code: Arma3Update168RC
Arma 3: ~10.5 GB / Arma 3 Server ~1.5 GB (depends on Apex ownership) 

 

RC testing of hotfix to Update 1.68 has started concluded:

Steam branch access code: Arma3Update168RC

 

 

Areas of focus (pseudo-changelog): 

  • Added: 64-bit client executable
  • Tweaked: Structure Ambient Occlusion Overhaul
  • Tweaked: Partial Apex data decryption
  • Fixed: Various miscellaneous fixes 
  • Fixed: Several crash cases 

 

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RC testing of Update 1.70 has started concluded.
Steam branch access code: Arma3Update170RC
Arma 3: ~5.3 GB / Arma 3 Server ~1 GB (depends on Apex ownership) 

 

RC testing of hotfix to Update 1.70 has started concluded:
Steam branch access code: Arma3Update170RC


Areas of focus (pseudo-changelog): 

  • Added: Jets DLC*
  • Added: F/A-181 Black Wasp II*
  • Added: To-201 Shikra*
  • Added: A-149 Gryphon*
  • Added: Sentinel*
  • Added: Showcase Fighter Jets*
  • Added: CVN-83 USS Freedom Aircraft Carrier
  • Added: Praetorian 1C AAA
  • Added: Mk-49 Spartan SAM
  • Added: Mk-21 Centurion SAM
  • Added: Sensor Overhaul
  • Added: Data Link
  • Added: Dynamic Vehicle Loadouts
  • Added: Extended Hitpoints
  • Tweaked: Improved Airplane Audio
  • Added: Sonic Boom
  • Added: Carrier Ops
  • Added: Ejection Seats
  • Added: Tank FCS
  • Fixed: Various crash cases
  • Fixed: Maintenance fixes

* Content requires ownership of the Arma 3 Jets DLC.


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RC testing of Update 1.72 has started concluded.
Steam branch access code: Arma3Update172RC
Arma 3: ~6 GB / Arma 3 Server ~1 GB (depends on Apex ownership) 

 

Areas of focus (pseudo-changelog): 

  • Added: Malden Free DLC
  • Added: Malden 2035 terrain
  • Added: Combat Patrol game mode
  • Added: Escape from Malden
  • Added: Escape from Tanoa*
  • Tweaked: Tanoa props are now available for all Arma 3 players

* Restriction apply to those who don't own Arma 3 Apex.

 

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RC testing of Update 1.76 has started concluded.
Steam branch access code: Arma3Update176RC
Arma 3: ~8.8 GB / Arma 3 Server ~1.4 GB (depends on Apex ownership) 

 

Areas of focus (pseudo-changelog):  

  • Added: Laws of War DLC
  • Added: International Development & Aid Project faction (IDAP) 
    • Added: IDAP Vehicles (reskins) 
    • Added: IDAP Cap (variants) 
    • Added: Aid Worker Clothes (variants) 
  • Added: Van (Transport, Cargo, Ambulance variants - 20+ liveries)* 
  • Added: Utility Drone (Cargo, Medical variants)* 
    • Added: Corresponding UAV bags 
  • Added: Demining Drone* 
  • Added: APERS Mine Dispenser* 
  • Added: Training Mine* 
  • Added: Cluster Bombs (3 factions - see Pylon settings of aircraft) 
    • Added: Unexploded Ordnance (3 factions x 4 triggers) 
  • Added: Safety Vest (variants)* 
  • Added: Multi-Pocket Vest (variants)* 
  • Added: Identification Vest (variants)* 
  • Added: EOD Vest (variants)* 
  • Added: Messenger Bag (variants)* 
  • Added: Leg Strap Bag (variants)* 
  • Added: Wireless Earpiece* 
  • Added: Ear Protectors (variants)* 
  • Added: Hard Hat (variants)* 
  • Added: Safari Hat (variants)* 
  • Added: Head Bandage (variants)* 
  • Added: Basic Helmet (variants)* 
  • Added: Press Helmet (variants)* 
  • Added: Respirator (variants)* 
  • Added: Safety Goggles* 
  • Added: Construction Coveralls 
  • Added: Paramedic Outfit* 
  • Added: IDAP Objects 
  • Added: Tent Objects 
  • Added: Humanitarian Aid Objects 
  • Added: Medical Objects 
  • Added: Furniture Objects 
  • Added: “Remnants of War” mini-campaign** 
  • Added: Various campaign-related special character compositions 
  • Added: Showcase IDAP 
  • Added: Showcase Laws of War 
  • Added: TT11: Downhill Rumble 
  • Added: TT12: Jungle Fever ** *** 
  • Added: TT13: Turbulence 
  • Added: TT14: Life in Danger ** *** 
  • Added: TT15: Off Road Excavation ** *** 
  • Added: IDAP map marker set 
  • Added: IDAP Orange UI color preset 
  • Added: International Humanitarian Law Field Manual entries 
  • Added: Scripted Leaflets feature 
  • Added: Laws of War DLC music tracks
  • Added: 7 new Steam Achievements 
  • Added: Main Menu tile for the Malden terrain 
  • Tweaked: Tactical Ping icon and sound 
  • Tweaked: The Darter SFX are now using some of the improvements developed for the new Utility Drone 
  • Added: Jets DLC props 
  • Added: Eden Editor Map Object modules 
  • Tweaked: AI skills were refactored 

 

* Restrictions apply for those who don’t own Arma 3 Laws of War DLC
** Content requires ownership of Arma 3 Laws of War DLC

*** Content requires ownership of Arma 3 Apex.

 

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RC testing of Update 1.78 has started concluded.
Steam branch access code: Arma3Update178RC
Arma 3: ~7.4 GB / Arma 3 Server ~1.1 GB (depends on Apex ownership)

 

Areas of focus (pseudo-changelog):  

  • Added: Tac-Ops Mission Pack*
  • Added: 3 Singleplayer Military Operations
    • Beyond Hope* 
    • Stepping Stone*
    • Steel Pegasus*
  • Added: HoldKey Function
  • Added: Basic Civilian Behavior module
  • Added: Animated Briefing Framework
  • Added: Official Soundtrack
  • Added: Achievements
  • Added: Gendarmerie Van liveries**
  • Added: Basic Helmet (Black)**
  • Added: Live orchestra recordings (Flashpoint, Malden) available in game for scenario designers
  • Tweaked: Apex Expansion data are now decrypted and downloaded to all users (Content Licensing applies)
  • Tweaked: BattlEye traffic moved to a separate game port (2306)
  • Added: Picture-in-Picture occluders
  • Tweaked: PhysX libraries were updated
  • Tweaked: Driving of tracked vehicles was overhauled
  • Fixed: Particle rendering was behaving incorrectly
  • Added: Script error warnings for enumerated values

 

* Content requires ownership of Arma 3 Tac-Ops Mission Pack.
** Restrictions apply to those who don't own Arma 3 Laws of War DLC.

 

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RC testing of Update 1.82 has started concluded.
Steam branch access code: Arma3Update182RC
Arma 3: ~5.1 GB / Arma 3 Server ~1.0 GB

 

Areas of focus (pseudo-changelog):

  • Added: Tanks DLC*
  • Added: T-140 Angara Main Battle Tank** 
  • Added: Nyx Armored Weapons Carrier** 
  • Added: Rhino MGS Tank Destroyer**
  • Added: "Altis Requiem" mini-campaign*
  • Added: Showcase Tank Destroyers*
  • Added: "Vanguard" TDM multiplayer mode
  • Added: 9M135 Vorona manually guided missile launcher 
  • Added: MAAWS Mk4 unguided recoilless rifle 
  • Added: Tanker Coveralls**
  • Added: Crew Helmet
  • Added: Zamak MLR variant (AAF) 
  • Added: Offroad (AT) variant 
  • Added: MB 4WD (AT) variant*** 
  • Added: MB 4WD (LMG) variant*** 
  • Added: Prowler (AT) variant*** 
  • Added: Qilin (AT) variant*** 
  • Added: Repair Depot (Civilian, Green, Tan variants) 
  • Added: Concrete Hedgehog (Whole, Disassembled, Half, Palette) 
  • Added: Czech Hedgehog (New) 
  • Added: Dragon's Teeth (New, Old variants) 
  • Added: Dragon's Tooth (New, Old variants) 
  • Added: Refueling Hose 
  • Added: Tank Bore Sighter 
  • Added: Tank Engine (New, Used variants) 
  • Added: Tank Road Wheel 
  • Added: Tank Sprocket Wheel 
  • Added: Tank Tracks (Long, Short variants) 
  • Added: Torque Wrench 
  • Added: Rhino MGS Wreck 
  • Added: Angara Wreck 
  • Added: Nyx Wreck
  • Added: Tracked Vehicle Interiors
  • Added: Land Vehicle Audio Overhaul
  • Added: NATO Pacific armored Reskins
  • Added: Top-down Attack Missile Fire Mode
  • Added: Vehicle Damage Improvements
  • Added: Armored Vehicle Customization
  • Tweaked: Jets DLC addons were decrypted to PBO
  • Tweaked: Laws of War DLC addons were decrypted to PBO
  • Fixed: Various stability and performance fixes 

    * Content requires ownership of Arma 3 Tanks DLC.
    ** Restrictions apply to those who don't own Arma 3 Tanks DLC.
    *** Restricitions apply to those who don't own Arma 3 Apex expansion.

     

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RC testing of Update 1.84 has started concluded.
Steam branch access code: Arma3Update184RC
Arma 3: ~2.5 GB / Arma 3 Server ~452 MB


Areas of focus (pseudo-changelog):

  • Added: Jets DLC bonus assets for all players (OPREP)
  • Tweaked: Playable Content fixes / optimizations
  • Tweaked: Unit costs adjustments
  • Fixed: Various potential crashes
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RC testing of Update 1.86 has started. concluded. Thank you!
Steam branch access code: Arma3Update186RC
Arma 3: ~1.9 GB / Arma 3 Server ~476 MB


Areas of focus (pseudo-changelog):

  • Added: Warlords multiplayer game mode (Warlords feedback page)

    • SC 32 Warlords (Whole Island) on Altis*

    • SC 16 Warlords (Central) on Altis*

    • SC 16 Warlords (Pyrgos Gulf) on Altis*

    • SC 16 Warlords on Stratis*

    • SC 16 Warlords (West) on Tanoa**

    • SC 16 Warlords (South) on Tanoa**

    • SC 16 Warlords on Malden*

  • Added: 5 new playable characters - Men (Story) - with heads of notable Bohemia developers***
  • Added: ADR-97 Weapon Pack to vanilla weapons*
  • Added: Improvements to multiplayer security systems related to addon loading, encryption, and server checks
  • Tweaked: Audible ranges of vehicle engines
  • Tweaked: Tactical Ping duration, customization and difficulty options
  • Tweaked: Vehicle headlight ranges

* Free bonus content to all Arma 3 players.

** Content requires ownership of Arma 3 Apex expansion.

*** Restricitions may apply to those who don't own Arma 3 Apex expansion.
 

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RC testing of Update 1.90 has concluded. Thank you!
Steam branch access code: Arma3Update190RC
Arma 3: ~142.7 MB / Arma 3 Server ~53.7 MB


The primary goal of this update is to reintroduce the MP security measures that have been rolled back with the 1.88 Hotfix after they had initially caused mod compatibility issues in the multiplayer in the 1.86 Update. As such this update is limited in scope and may not contain the usual variety of fixes or general improvements.


Areas of focus (pseudo-changelog):

  • Added: Improvements to multiplayer security systems related to addon loading, encryption, and server checks (reintroduced with fixes and improved cache handling)

 

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RC testing of Update 1.92 has concluded - many thanks!
Steam branch access code: Arma3Update192RC
Arma 3: ~1.4 GB / Arma 3 Server ~177 MB


Areas of focus (pseudo-changelog):

  • Added: Dynamic weapon magazines (proxies)*
  • Added: Launcher support for optional DLC (third-party DLC preparation)
  • Added: Small server-side voting / kicking improvements

* This change allows different types (f.e. color) magazines to be loaded into the same weapon dynamically, but some faction loadouts (characters, containers, and vehicle cargos) have changed!

 

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RC testing of Update 1.94 has concluded - thank you for the feedback!
Steam branch access code: Arma3Update194RC
Arma 3: ~9 GB / Arma 3 Server: ~2 GB

 

Areas of focus (pseudo-changelog - see Dev-Branch for more details)

  • Added: Contact expansion (limited components - specific expansion feedback here please)
  • Added: Livonia*
  • Added: Livonia objects
  • Added: Decorative props
  • Added: Contact's weapons**
  • Added: Contact's character equipment**
  • Added: Contact's vehicles**
  • Added: Contact's faction characters and groups
  • Added: Contact's insignia and markers
  • Added: Russian and Polish radio protocols
  • Added: Livonia MP scenarios*
  • Added: Server Browser protocol support for Optional DLC
  • Tweaked: Improved AI tank path-following (thanks CUP team)
  • Tweaked: Server vote-kick improvements
  • Fixed: Script command return values on failure
  • Known Issue: The Launcher PLAY CONTACT button and DLC section Contact toggle do not do anything yet
  • Known Issue: Several texts mention the ability to play the "First Contact" campaign, but it is not yet available

* Content requires ownership of Arma 3 Contact expansion.
** Restrictions apply to those who don't own Arma 3 Contact.

 

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RC testing of a hotfix to 1.94 has ended - thanks!

Steam branch access code: Arma3Hotfix194RC

Arma 3: ~210 MB / Arma 3 Server: ~20 MB

 

Areas of focus (pseudo-changelog - see Dev-Branch for more details, although some of those engine changes are not included)

  • Fixed: Increased backward-compatibility with popular mods in Arsenal
  • Fixed: Improved forward-compatibility between the new radio protocols and mods
  • Fixed: The Spectrum Device detail screen was not positioned correctly when the FOV was manually overridden in a player's profile file (https://feedback.bistudio.com/T142652)
  • Fixed: Various "First Contact" campaign mission issues
  • Fixed: getFuelCargo, getRepairCargo, getAmmoCargo will return -1 when the vehicle is not configured to supply fuel / repair / ammo
  • Tweaked: Warlords are being rude to Eddie, tell him to leave the server 🤖
  • Tweaked: waitUntil will now continue looping when incorrectly returning something instead of true / false, and show a warning. We strongly recommend fixing scripts, because we intend to force exiting the loop again in 1.96.

 

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RC testing of Update 1.96 has concluded - thank you!
Steam branch access code: Arma3Update196RC
Arma 3: ~7.1 GB / Arma 3 Server: ~841 MB

 

Areas of focus (pseudo-changelog)

  • Added: 6th anniversary music track
  • Changed: Moved various Contact components to default platform data (e.g. music, animations, hand-written font, Spectrum Device, etc.)
  • Changed: Decrypted Livonia object addons to PBO
  • Fixed: Various issues in the "First Contact" campaign and on Livonia

 

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