Auss 208 Posted March 10, 2017 Yep, Ive been thinking of adding/updating the forests and sat image for a while now. Im testing a few options :) 1 Share this post Link to post Share on other sites
zonekiller 175 Posted March 10, 2017 Looking Good Auss the Wilcannia hospital stairs on the outside seems to have an issue near the top my player got stuck every time and threw me off the stairwell :( also lots of buildings do not have building positions Just a heads up Looking forward to the next release Share this post Link to post Share on other sites
Auss 208 Posted March 10, 2017 Ok I'll check out the hospital, which buildings are u having issues with? Share this post Link to post Share on other sites
LisaDebb 1 Posted March 28, 2017 Hi there, Loving this map. Had a quick question, is there a list of the building names available somewhere? Or is there a way to generate one? Am trying to figure out if there's a way to populate the buildings with furniture or loot (via Lootspawn script). Many thanks in advance! 1 Share this post Link to post Share on other sites
Auss 208 Posted March 28, 2017 13 minutes ago, LisaDebb said: Hi there, Loving this map. Had a quick question, is there a list of the building names available somewhere? Or is there a way to generate one? Am trying to figure out if there's a way to populate the buildings with furniture or loot (via Lootspawn script). Many thanks in advance! You can use the command below to detect houses nearestObjects [player, ["house"], 200]; 1 Share this post Link to post Share on other sites
Auss 208 Posted March 29, 2017 See first post, island updated to Version 5.09 2 Share this post Link to post Share on other sites
LisaDebb 1 Posted March 30, 2017 On 3/28/2017 at 7:51 AM, Auss said: You can use the command below to detect houses nearestObjects [player, ["house"], 200]; That works. Thanks! Share this post Link to post Share on other sites
supergruntsb78 67 Posted March 30, 2017 On 29-3-2017 at 11:03 AM, Auss said: See first post, island updated to Version 5.09 Nice updates Sydney is starting to look better and better as a city (although its still a very small town ) Share this post Link to post Share on other sites
mrmallenby 10 Posted April 2, 2017 Awesome work as always bud, any ETA on the upload to steam though? Mega now has limits to how much you can download in a day lmao Share this post Link to post Share on other sites
Auss 208 Posted April 2, 2017 I'm struggling with my net connection to upload it to steam Share this post Link to post Share on other sites
mrmallenby 10 Posted April 2, 2017 Ah ok no worries buddy Share this post Link to post Share on other sites
Auss 208 Posted April 4, 2017 Version 5.09 upload to Steam :) 2 Share this post Link to post Share on other sites
Guest Posted April 5, 2017 The Armaholic mirror has been updated: Australia v5.09 Share this post Link to post Share on other sites
whatsupdoc_1_27 20 Posted April 5, 2017 Just a suggestion Auss to your wonderful map. Many of the peaks are way to sharp meaning they are too square, not smooth so maybe sometime in one of your updates you can smooth a lot of these mountain/hilltops? We've noticed a lot of them like this, not all but a lot as I say since this is a big map...well the biggest 1 Share this post Link to post Share on other sites
Nightwolf2112 37 Posted April 20, 2017 Hey Auss just gotta say. loving how the map looks and feels. Way better than the original. I do have a question in regards to the vaults in the back and the prison complexes. How do you get the door to open up in them? I've tp'd inside of all of them but i either don't get a scroll to open the door or i get the prompt but the doors don't open at all. is this something that is apart of the arma life mod or something else one needs on their person? Share this post Link to post Share on other sites
zonekiller 175 Posted April 21, 2017 Hey Auss Just leting you know I will be running this over the weekend I know you miss it :) -=LOST=- Australia -- Server Details Server: Zks -=LOST=- Australia Address: 202.67.107.241:2302 Country: Map: Australia Mission: -= LOST=- Mods: ZoneKillers Items ZKs_iBuild Australia V5.09 Download From the link in this post 1 Share this post Link to post Share on other sites
Auss 208 Posted April 21, 2017 On another note I managed to fix the AI pathfinding issues with some bridges. Thanks to whatsupdoc_1_27 for pointing me in the right direction, thanks dude nice work 2 Share this post Link to post Share on other sites
DAGGER ARMANET 172 Posted April 21, 2017 Awesome Auss, looking forward to seeing the fruits of that labor Share this post Link to post Share on other sites
Auss 208 Posted April 21, 2017 Yeah I'd been trying to figure it out why AI wouldn't cross those bridges in Perth but now they do!! Share this post Link to post Share on other sites
thecuban 1 Posted April 23, 2017 Hey Aus, I dont know how you feel about Play With Six. I know some mod makers dont like it, but if its not too much trouble would you be able to update the Australia map? on PW6 its still on version 5.01 Share this post Link to post Share on other sites
Auss 208 Posted April 24, 2017 ive never added it to 6, not sure how u go about doing that. I'll check it out Share this post Link to post Share on other sites
mrmallenby 10 Posted June 16, 2017 Hey Aus little bug report for ya mate, the 2 new buildings you added (which look f**king mint btw) are not lockable using the altis life frame work, there is one door on the grey building that starts off locked when the building is bought but then is not lockable again, not sure if its a problem on your end or the framework side but you can see the door that starts off locked in the second screenshot on this link. Again though the buildings do look bloody epic. Share this post Link to post Share on other sites