p1nga 23 Posted March 19, 2015 THALES BUSHMASTERProtected Mobility VehicleCurrent Status: Pre-Alpha I will update this post with some more pictures and details in the coming few days. My plan is to have a Pre-Alpha version for testing internally with my group in the next week and once we are happy it is not the cause of any major issues it will be unleashed on the public. Planned Variants: Troop Transport Unarmed Troop Transport MAG-58 Troop Transport EOS R400 RWS Ambulance ISTAR Command IED Interogation Single Cab Utility Planned Features: TBA 2 Share this post Link to post Share on other sites
officeramr 269 Posted March 19, 2015 Yay, i will finally be able to use the Aussie M1a1 tank, can you possibly make a British variant, i'm sure we bought some IRL Share this post Link to post Share on other sites
jinougaf 11 Posted March 20, 2015 This is what I want to have in ARMA3 for a long time! Share this post Link to post Share on other sites
bagpiperguy 74 Posted March 20, 2015 YES Thank you! You have made my day! Share this post Link to post Share on other sites
AIF_Infantrymen 264 Posted March 21, 2015 :o :o :o :o :o Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted March 21, 2015 All my love for this project, GL. Share this post Link to post Share on other sites
p1nga 23 Posted March 26, 2015 (edited) Here are some pictures from the first multiplayer coop test, a few issues, most were known about beforehand and should not be to hard to fix. [table=width: 60%, align: center] [tr] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [/tr] [tr] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [/tr] [/table] Edited March 26, 2015 by pastor399 Fixed links Share this post Link to post Share on other sites
mordeaniischaos 3 Posted March 27, 2015 Here are some pictures from the first multiplayer coop test, a few issues, most were known about beforehand and should not be to hard to fix.[table=width: 60%, align: center] [tr] [td]http://i.imgur.com/XmIXXA7m.jpg[/td] [td]http://i.imgur.com/4JrJ780m.jpg[/td] [td]http://i.imgur.com/ZE30zajm.jpg[/td] [td]http://i.imgur.com/EiKWIqxm.jpg[/td] [td]http://i.imgur.com/GS9vF6Hm.jpg[/td] [/tr] [tr] [td]http://i.imgur.com/VoQDfsLm.jpg[/td] [td]http://i.imgur.com/QRCNmJMm.jpg[/td] [td]http://i.imgur.com/bLnknvxm.jpg[/td] [td]http://i.imgur.com/XuHyWqKm.jpg[/td] [td]http://i.imgur.com/9JrYfKUm.jpg[/td] [/tr] [/table] Looks awesome. Also, 21:9 ArmA is fuckin' glorious. I need to get me a good one of those monitors. Share this post Link to post Share on other sites
james2464 177 Posted March 27, 2015 Epic! Keep it up! Share this post Link to post Share on other sites
jinougaf 11 Posted March 27, 2015 Here are some pictures from the first multiplayer coop test, a few issues, most were known about beforehand and should not be to hard to fix.[table=width: 60%, align: center] [tr] [td]http://i.imgur.com/XmIXXA7m.jpg[/td] [td]http://i.imgur.com/4JrJ780m.jpg[/td] [td]http://i.imgur.com/ZE30zajm.jpg[/td] [td]http://i.imgur.com/EiKWIqxm.jpg[/td] [td]http://i.imgur.com/GS9vF6Hm.jpg[/td] [/tr] [tr] [td]http://i.imgur.com/VoQDfsLm.jpg[/td] [td]http://i.imgur.com/QRCNmJMm.jpg[/td] [td]http://i.imgur.com/bLnknvxm.jpg[/td] [td]http://i.imgur.com/XuHyWqKm.jpg[/td] [td]http://i.imgur.com/9JrYfKUm.jpg[/td] [/tr] [/table] Looks great!And all these in screenshots are include in next ADF upate or all these would be in this Bushmaster standalone mod?Alos,notice the scope on that SCAR,are the rifle and optic from the last version of SMA mod? Share this post Link to post Share on other sites
p1nga 23 Posted March 27, 2015 Looks great!And all these in screenshots are include in next ADF upate or all these would be in this Bushmaster standalone mod?Alos,notice the scope on that SCAR,are the rifle and optic from the last version of SMA mod? The Bushmaster is standalone, the ASLAV's is just a fix for the ADF-Uncut one i had put together that now resides in our clans own private mod, no plans on a release of that, it was only as quick throw together for a mission. And yes we use a lot of SMA where i play, because we also develop the SMA mod. Share this post Link to post Share on other sites
jinougaf 11 Posted March 30, 2015 The Bushmaster is standalone, the ASLAV's is just a fix for the ADF-Uncut one i had put together that now resides in our clans own private mod, no plans on a release of that, it was only as quick throw together for a mission. And yes we use a lot of SMA where i play, because we also develop the SMA mod. You mean the ASLAV would not include in next ADF update? Share this post Link to post Share on other sites
Lala14 135 Posted March 30, 2015 You mean the ASLAV would not include in next ADF update? He means that his version of the ASLAV will not be as he changed it for his purposes! Share this post Link to post Share on other sites
jinougaf 11 Posted March 30, 2015 He means that his version of the ASLAV will not be as he changed it for his purposes! Ah,I got it,English is my second language and I'm now in a country nearly no one speak it. Share this post Link to post Share on other sites
bagpiperguy 74 Posted April 6, 2015 Hey quick question, I think I already know the answer but with this be an ADF only bushmaster? Or will it have multiple camo's/a nato generic look. Country's like the Netherlands and the United Kingdom use these along with Indonesia,Jamaica and Japan maybe having some in the future. Just was wondering I know that the ADF are the main operators of this machine. Share this post Link to post Share on other sites
p1nga 23 Posted April 6, 2015 Hey quick question, I think I already know the answer but with this be an ADF only bushmaster? Or will it have multiple camo's/a nato generic look. Country's like the Netherlands and the United Kingdom use these along with Indonesia,Jamaica and Japan maybe having some in the future. Just was wondering I know that the ADF are the main operators of this machine. Primarily it will be ADF with both Army and RAAF Markings, I'm in the progress of hand painting the ADF Pattern, which is a mix between the pattern taken from the 'Land Warfare Manual' and what works best on the model. When released or soon after i will provide PSD files that others can use to do other camouflage patterns, i will set them up so it has a 'Base Layer', 'Camouflage Layer / Group', 'Edge Wear Layer'.......so hopefully to get a decent quality texture all you will need to do is paint in the middle section, but more advanced people can go ahead and improve the base and edge wear textures and add as much detail as they want. I'm open to including textures made by the community into the mod, anything that can improve it. Also thinking about making a trailer..... Share this post Link to post Share on other sites
jinougaf 11 Posted April 7, 2015 Primarily it will be ADF with both Army and RAAF Markings, I'm in the progress of hand painting the ADF Pattern, which is a mix between the pattern taken from the 'Land Warfare Manual' and what works best on the model. When released or soon after i will provide PSD files that others can use to do other camouflage patterns, i will set them up so it has a 'Base Layer', 'Camouflage Layer / Group', 'Edge Wear Layer'.......so hopefully to get a decent quality texture all you will need to do is paint in the middle section, but more advanced people can go ahead and improve the base and edge wear textures and add as much detail as they want.http://i.imgur.com/WM48ANwh.jpg I'm open to including textures made by the community into the mod, anything that can improve it. Also thinking about making a trailer..... I like this camo,and look forward to more other ones.And may I ask what's the version of the PS you're using? Share this post Link to post Share on other sites
p1nga 23 Posted April 7, 2015 I like this camo,and look forward to more other ones.And may I ask what's the version of the PS you're using? It's Photoshop Creative Cloud, i think it's actual version number is 14 or something. Share this post Link to post Share on other sites
jinougaf 11 Posted April 7, 2015 It's Photoshop Creative Cloud, i think it's actual version number is 14 or something. Thanks for the information! Share this post Link to post Share on other sites
roy86 367 Posted April 7, 2015 Primarily it will be ADF with both Army and RAAF Markings, I'm in the progress of hand painting the ADF Pattern, which is a mix between the pattern taken from the 'Land Warfare Manual' and what works best on the model. When released or soon after i will provide PSD files that others can use to do other camouflage patterns, i will set them up so it has a 'Base Layer', 'Camouflage Layer / Group', 'Edge Wear Layer'.......so hopefully to get a decent quality texture all you will need to do is paint in the middle section, but more advanced people can go ahead and improve the base and edge wear textures and add as much detail as they want.http://i.imgur.com/WM48ANwh.jpg I'm open to including textures made by the community into the mod, anything that can improve it. Also thinking about making a trailer..... That's looks awesome Pastor, the bushmaster is looking great and thanks for intending to release the PSD files. They go a long way for communities to contribute and integrate such quality work. Cheers, Share this post Link to post Share on other sites
btodan 14 Posted April 7, 2015 I am so excited for this to be released my Aussie Milsim group have been stuck with hunters for so long this will take realism to the next level! cannot wait. Share this post Link to post Share on other sites
p1nga 23 Posted April 13, 2015 So still working away on a few diferent aspect, but in the meantime here is a different sort of image, it shows the Ambient Shadow, Specular and Diffuse texture all on the same vehicle, was done using setObjectTexture and overlay-ed and cropped in Photoshop Share this post Link to post Share on other sites
p1nga 23 Posted April 16, 2015 You may have noticed i have had a username change on the forums, this just brings my account name into line with what i typically use in ARMA and online gaming in general. So, update..... I have improved the wheels, done some more texture work, mostly on the random objects, like the Wood Axe, Shovel, ECM Jammers, but a small bit of the main texture, which is almost complete and ready to do all the weather effects on. I have made an early prototype of the .50 Cal Protected Weapon Station ( No Screenshots yet). The interior now has specular and Ambient Shadow maps. Fixed some issues with the shadows in the Cargo Views, added some sounds for doors and hatches, all dash gauges are now glow in the dark and night time illuminated, the automatic push button gearbox now lights up and correctly displays which gear the vehicle is in, to be noted though the dash only shows 3 forward gears while the gearbox does have 6 forward gears, so once it shifts above 3rd, 3rd just remains lit up. A Teaser/Release/Preview Video review is in the works, im just trying to get a few critical things done and fixed before that happens, im possibly too much of a perfectionist :s Share this post Link to post Share on other sites
classic 38 Posted April 16, 2015 cool. We can set show the Wood Axe, Shovel, ECM Jammers in Garage Arsenal or form Editor? Share this post Link to post Share on other sites