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Truck and Trailer - Arma 3 - Standalone Released (22.10.2015)

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Really do hope this gets worked out and put out as a Mod..this would really change logistics in the game..excellent work so far.

Diesel

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Testings in a smaller group works very well (3 ppl - all with a Truck + Trailer) + 2 AI Trucks + Trailer following us.

In the next weeks, we patch our Gameserver, then it will be tested with about 60 players.

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About +-20cm "wobble" while driving, when you start driving a bit more, until the trailer gets the speed of the Truck.

Ill make a newer Video, with the current state later.

---------- Post added at 07:15 PM ---------- Previous post was at 06:23 PM ----------

Part #4

+OP Updated

Edited by Eggi

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Soon we'll have a "SpinTires" mod for arma 3. It would make the whole land logistics part more challenging. :cool:

Kuddos for the promising results :)

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Really liking your progress here, Eggi. You should be very proud.

It's a minor thing, and perhaps out of your hands, but the axles on the trailer look like they should be further back.

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Yeah, they should. I stretched it so it fits with the 40feet Container. i might move it backwards before Testing in public

Edited by Eggi

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This looks awesome man. Great work. Do you think it could be adapted for towing vehicles?, that would make it even cooler :)

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Not rly, except with AttachTo to a Trailer.

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Hopefully this replace attachto style towing, and sling loading with heli's gets rid of attachto version of the same thing. This would makes logistics as a whole more realistic.

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I still can't understand why BIS doesn't put a little effort in here. We have been after artics for quite a few years now.

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"a few" =/ way too many.

But, it seems like they do/did/test something. There are some unused memorypoints (for Turrets) inside the model of the HEMTT Mover.

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"a few" =/ way too many.

But, it seems like they do/did/test something. There are some unused memorypoints (for Turrets) inside the model of the HEMTT Mover.

Uhmm, if you put a turrent like hmmw have and attach to it trailer, maybe works if turret can turn free.

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Eggi, can you share some more details on how your system works??

I'd like to make some experiment combining Pin and hole and your system.

If you can share here or write me a PM will be appreciated.

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cant you put the rope through something? like a 30cm ring (distance plate) ? can you also supply us with your models and/or code so we can play around with it as well?

nice to see that someone is trying this.. should be in the stock game, like so many features..

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Eggi, can you share some more details on how your system works??

I'd like to make some experiment combining Pin and hole and your system.

If you can share here or write me a PM will be appreciated.

I am already doing that.

But atm, waiting for the DLC, and what it breaks.

Will release it in a few weeks. for testing purposes.

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MP Compatible?

---------- Post added at 13:23 ---------- Previous post was at 13:21 ----------

you do two pitches? elasticity is?

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