topden 62 Posted February 9, 2019 On 11/29/2018 at 11:31 AM, Dedmen said: What is the error? The screenshot looks like a normal wall. IceBreakr will understand what it is about on these screens Share this post Link to post Share on other sites
Nicholas Lendall 9 Posted May 15, 2019 Hey can anyone tell me what the file is called of the map when you launch the game and it has the map and the small box where you can edit the picture im trying to replace the map picture with a custom picture and i need to find waht res/size to make the photo. Share this post Link to post Share on other sites
Nicholas Lendall 9 Posted May 15, 2019 ok i found picturemap_ca but when put my texture over the picture and saved it the map would not show up in the editor lol Share this post Link to post Share on other sites
topden 62 Posted July 24, 2019 1. Wintera small bug. http://joxi.ru/bmoJENgH3EKoDr when you drive at speed or go AI, the wheels break. can you raise this part of the bridge a little? http://joxi.ru/RmzoE6ZHYJywR2 http://joxi.ru/82QLB8KcwqOpgm 2. Please, dear IceBreakr, change these bushes for something else. they do not shoot at all, and often the vehicles breaks about them. they are like stone)) http://joxi.ru/RmzoE6ZHYJydR2 Share this post Link to post Share on other sites
EO 11277 Posted January 23, 2020 @icebreakr, since Panthera/Winthera utilizes CUP Core, the following code added to the Winthera config will replace rain particles for snow. Spoiler class Rain { texture="CUP\Terrains\cup_terrains_weather\data\cup_snowflaker_ca.paa"; raindrop="\CUP\Terrains\cup_terrains_weather\cup_snowflaker.p3d"; speed=0.5; levels[]={8,2}; }; class RainParticles { rainDropTexture="CUP\Terrains\cup_terrains_weather\data\cup_snowflaker_ca.paa"; texDropCount=1; minRainDensity=0.1; maxRainDensity=9; effectRadius=10; windCoef=20; dropSpeed=1; rndSpeed=0.5; rndDir=0.80000001; dropWidth=0.029999999; dropHeight=0.029999999; dropColor[]={0.91000003,0.95999998,0.99000001,1}; lumSunFront=0.1; lumSunBack=0.1; refractCoef=0.5; refractSaturation=0.30000001; }; 5 Share this post Link to post Share on other sites
icebreakr 3159 Posted January 23, 2020 Woohoo! Thanks! Will update as soon as I have time. 2 1 Share this post Link to post Share on other sites
topden 62 Posted January 24, 2020 if you would change all the vegetation to Livonian it would be much cooler ... we have been waiting for a year 1 Share this post Link to post Share on other sites
hcpookie 3770 Posted January 25, 2020 Not sure he is obligated to meet any deadlines... 4 Share this post Link to post Share on other sites
R0adki11 3949 Posted January 26, 2020 On 1/24/2020 at 12:14 PM, topden said: if you would change all the vegetation to Livonian it would be much cooler ... we have been waiting for a year Well good things come to those that wait. Remember addon making is a hobby to most. Content is released when its ready and not before 😏 1 Share this post Link to post Share on other sites
topden 62 Posted January 26, 2020 11 minutes ago, R0adki11 said: Well good things come to those that wait. Remember addon making is a hobby to most. Content is released when its ready and not before 😏 it is a pity that for most this hobby came down to a banal teleportation arma2😉 Share this post Link to post Share on other sites
icebreakr 3159 Posted January 27, 2020 On 1/24/2020 at 1:14 PM, topden said: if you would change all the vegetation to Livonian it would be much cooler ... we have been waiting for a year That can be done, but I am terribly busy with other projects... I'll try to convince one of my guys to go for it? 1 Share this post Link to post Share on other sites
TURCO_AR 5 Posted September 13, 2020 @icebreakr Hi! I don't know if you were already aware of this but I want to report the bug in these buildings where enemies can shoot through walls. It can be seen in the video from minute 3:51:28 to 3:54:00 The buildings are in the town of Boh Bristrica (064-037). I hope this problem can be solved although I understand that being a port it is difficult to solve it. Regards. Share this post Link to post Share on other sites
icebreakr 3159 Posted December 5, 2020 @TURCO_AR that is something we need to address the CUP team for the buildings. I'm using them from A1 (ca\buildings\) as they are in CUP Terrains - Core pack. Share this post Link to post Share on other sites
icebreakr 3159 Posted December 5, 2020 @topdenyour wish came through, Panthera now utilizes the Livonia vegetation fully 😉 3.91 released - satellite improvements - replaced with enhanced Enoch Livonia vegetation - various fixes, mostly around Soca River Valley (SW) 8 Share this post Link to post Share on other sites
meancloth-a80fea7cbf0b223f 0 Posted December 24, 2023 Any chance Panthera gets ported to DayZ? Share this post Link to post Share on other sites