eggbeast 3673 Posted February 9, 2015 (edited) yeah they do clip slightly into the furniture, but they look really good leaning out of the chopper firing this is what we're trying to achieve http://www.wallpaperup.com/uploads/wallpapers/2013/09/12/147047/87215055b9c7282b88259c758ed1c8cd.jpg (1051 kB) http://www.defencephotography.com/assets/images/gallery/defence_pictures/defence_photography_helicopter_lynx_017.jpg (273 kB) Edited February 9, 2015 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted February 13, 2015 (edited) AH1Z overhaul FIXED glass hitpoints FIXED rotor blur NEW folding animations / useractions to stow/deploy rotors if engine off. Defaults folded on carrier decks. Switching engine on unfolds them automatically. ---------- Post added at 06:50 PM ---------- Previous post was at 05:32 PM ---------- Pook updated the Mi28 has more working hitpoints (easier to kill) some cockpit dials improvements missiles improved (by me) Pandur updated significant work by pook on this awesome mod Lynx ready in alpha features -shelldrop works great -flares, smoke and nades can be dropped -doors animated -MEV version with stretchers -8 weapon variants - will be rearmable in future -cargo weapons and ammo included -custom sounds by Big Pickle -radio chatter in cockpit -doorgunner anims by von knudenberg -penguin missile by von knudenberg (GAU2/sniper version to do) Many vehicles have had cargo updates: added flare pistol, flashlight and fuel cans to most Blufor vehicles. AT weapons added to many vehicles, some disposable basic relevant weapons added to vehicles and choppers capacities fixed in many vehicles added sterling and browning 9mm (placeholder model) to british armour for crew weapons - by Vilas. Also included SD versions so they work with the silencer module. Edited February 13, 2015 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted February 27, 2015 first shot of the landrovers - this one is a desert camo ISAF/GB landrover ambulance ---------- Post added at 07:27 PM ---------- Previous post was at 07:24 PM ---------- so next up is: add seats, finish texture variants, add usable wheel and fuel can, add removable cover, windscreen, tailgate and door anims, moving lamp, bushes, random clutter new weapon variants Share this post Link to post Share on other sites
onfire 12 Posted February 28, 2015 first shot of the landrovers - this one is a desert camo ISAF/GB landrover ambulance---------- Post added at 07:27 PM ---------- Previous post was at 07:24 PM ---------- [/color]so next up is: add seats, finish texture variants, add usable wheel and fuel can, add removable cover, windscreen, tailgate and door anims, moving lamp, bushes, random clutter new weapon variants Awesome texture! Share this post Link to post Share on other sites
eggbeast 3673 Posted February 28, 2015 more progress -much thanks to pooks original innovations in vehicle functionality, and von knudenbergs models - hideable seats (for cargo carrying) - usable wheel and fuel can - removable cover - night time flares - improved weapon cargo including flashlight, flare pistol and portable fuel can so next up is: add missing seat proxies finish texture variants windscreen, tailgate and door anims moving lamp bushes random clutter new weapon variants ---------- Post added at 01:04 PM ---------- Previous post was at 12:58 PM ---------- I'm planning a covert ops UK version, with - an opening tailgate, - folding rear seats - walkable deck - deployable camo nets and bushes - high camouflage status - AS50 and LRR in cargo with plenty of ammo so you can lie in the back and snipe from safe cover Share this post Link to post Share on other sites
eggbeast 3673 Posted February 28, 2015 we're getting a bit short on good Arma 2 players, if any fans of the mod want to help us test (i.e. play on our server) feel free. http://www.battlegroup-xtra.eu/ Share this post Link to post Share on other sites
eggbeast 3673 Posted March 1, 2015 (edited) new usable cargo seats added to landrovers Edited March 6, 2015 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted March 2, 2015 very early days yet, but you can see some of the new kit and skins here note: fuel can on ambulance spare wheel on SPG LR Brit versions of M2 LR (will be adding L7 to front seat) TK GUE factions (green paint) TK INS versions now have no TAK army flag roundel more soon Share this post Link to post Share on other sites
eggbeast 3673 Posted March 3, 2015 (edited) new seating arrangements, and PK MG added to SPG landrovers so next up is: finish texture variants expand windscreen, tailgate and door anims moving lamp bushes random clutter new weapon variants repair/rearm/refuel versions with barrels, crates and gear deployable mash from ambo deployable camo nets (made by pook) covert ops version, with - an opening tailgate, - folding rear seats - walkable deck - deployable camo nets and bushes - high camouflage status - AS50 and LRR in cargo with plenty of ammo Edited March 3, 2015 by eggbeast Share this post Link to post Share on other sites
onfire 12 Posted March 4, 2015 - Great work, as usual! Share this post Link to post Share on other sites
eggbeast 3673 Posted March 4, 2015 (edited) thanks man, lots more progress today: Supply version with ammo, weapons, fuel and repair on board walkable deck and opening tailgate so next up is: finish texture variants bushes random clutter deployable mash from ambo deployable camo nets and bushes new weapon variants inc mortar, kord, m240, M18 and moving lamp Edited March 6, 2015 by eggbeast Share this post Link to post Share on other sites
sv5000 127 Posted March 4, 2015 Pimpin out the Rovers bro! Nice work Share this post Link to post Share on other sites
eggbeast 3673 Posted March 4, 2015 yeah it's been a fiddly few days trying to sort them all out, as the BIS models had a lot of discrepancies between seemingly identical proxies that had bits missing in some but not others, etc etc. nearly done, then can get on with the fun stuff (Adding new weapons) Share this post Link to post Share on other sites
eggbeast 3673 Posted March 5, 2015 new takistani transports - polished up the covers and windscreens faction/region specific camo nets standard on all military landrovers (using pooks camo net pack included) also MASH deployable from ambulance Share this post Link to post Share on other sites
eggbeast 3673 Posted March 5, 2015 (edited) new wmik for brits Edited March 6, 2015 by eggbeast Share this post Link to post Share on other sites
NightIntruder 710 Posted March 6, 2015 new wmik for britshttp://i162.photobucket.com/albums/t247/eggbeast/wmik1_zpsulb9euif.jpg http://i162.photobucket.com/albums/t247/eggbeast/lr_green_zpslrnc1mno.jpg That's first class job! Share this post Link to post Share on other sites
eggbeast 3673 Posted March 6, 2015 (edited) RELEASED Rangemaster and BAFX v2.5 + new Mi28 cockpit gauges + fixed MP compatible Patriot + fixed Blakes mirrors (now use Q/E for looking in rear mirrors) + EB_rover - new addon - see below http://forums.bistudio.com/showthread.php?181303-BAFX-and-Rangemaster-mod-packs-released&p=2894485&viewfull=1#post2894485 Edited March 6, 2015 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted May 5, 2015 landrover LODs fixed new landrover WMIKs with L2A1 50cals and L7 GPMG Share this post Link to post Share on other sites
eggbeast 3673 Posted May 6, 2015 FIXED: T54/T55/TO55 gunner proxies sitting above turret. Added working hatch for DShk loader seat. Added cargo get in point at rear of tank for hull mounting Share this post Link to post Share on other sites
eggbeast 3673 Posted May 15, 2015 (edited) FIXED: stock tak T55 now also has the turret proxy fixed (duh) NEW: added engine flame to A10, L39, L59, L159, F15, Su25, Su34 now i know that turbofan engines only flame when on fire, but let's see whether we like the effect or not lol we have been thinking of using engine hitpoints to trigger engine fire and black smoke... watch this space Edited May 16, 2015 by eggbeast Share this post Link to post Share on other sites
eggbeast 3673 Posted May 16, 2015 Hopefully last round of Pandur fixes MGS/SP30 driver: gun is white through turned out glass: FIXED RCWS-30 Driver: no main gun barrel visible in viewpilot LOD: FIXED MORTAR All crew: "open top hatches" action but does nothing FIXED M2 RWS commander: allowed manual fire of the M2 turret but it does not turn: FIXED M2-M240 / Mk19-M240 Gunner/Commander: optics when turned in looks down the M2 outside as though turned out FIXED Commander: optics when turned in looks outside as though turned out FIXED Share this post Link to post Share on other sites