kimi_uy 135 Posted August 21, 2014 BTW here's a "fan" shot of your mod, doing high-speed low level flying on Altis at night:https://www.dropbox.com/s/czk2gqt2pf0wqbb/arma3%202014-08-18%2002-16-49-63.jpg Nice one! Do you find it more useful at night? (I know you usually fly VFR) Share this post Link to post Share on other sites
EricJ 763 Posted August 21, 2014 Both day and night. I've been flying virtual fixed-wing for about ten years so seeing the "W" helps keep my mind focused on that to fly lower and faster, so yes I do :D Share this post Link to post Share on other sites
kimi_uy 135 Posted August 22, 2014 A little Teaser of what's coming: Share this post Link to post Share on other sites
machineabuse 11 Posted August 22, 2014 I've already talked with Koffein about integrating my HMDs to AGM, so it will be fixed soon.About the flares, well yeah, that can be a possibility. No promises though <3 you. No homo ;D And yay HMDS target designation! Any plans to use this to slave a laser marker to the ground? Share this post Link to post Share on other sites
Jackson Snow 10 Posted August 22, 2014 A little Teaser of what's coming: Right good. Should make flying CAS so much more fun. Share this post Link to post Share on other sites
EricJ 763 Posted August 23, 2014 Just to clarify because I ran over the reference guide, the altitude for BLUFOR (AGL) is in feet correct? If it's in meters then there's a 3m difference between the information box and the HUD reading. I mean its not going to affect flying to a degree but just wanted to make sure it was supposed to show that. https://www.dropbox.com/s/moh95cfhrqa97tq/arma3%202014-08-23%2003-25-43-18.jpg?dl=0 Share this post Link to post Share on other sites
kimi_uy 135 Posted August 24, 2014 Everything is in métric, later in i'll release a hardcore versión with náutical units (knots, feet) , no vanilla huds, no radar. That +2m error is notes in the rearme file and the first post of this thread. It's a vanilla issue, even the vanilla hmds (even in arma2!!) hace that problemas :( Share this post Link to post Share on other sites
EricJ 763 Posted August 24, 2014 Okay no big deal. Hey are you going to do a HUD mod for the CV-22B for the USAF Mod? Share this post Link to post Share on other sites
kimi_uy 135 Posted August 25, 2014 Okay no big deal. Hey are you going to do a HUD mod for the CV-22B for the USAF Mod? Maybe, I'm working with some other cool stuff for the USAF addon ;) Share this post Link to post Share on other sites
machineabuse 11 Posted September 3, 2014 I'm sure by now you've caught wind of the Orca HUD update. It's quite nifty tech and it would seem from my initial messing around that the "holographic" reticule is parallax free :) Sadly it doesn't work with your mod anymore. Might want to disable it for the Orca for now. Share this post Link to post Share on other sites
kimi_uy 135 Posted September 3, 2014 I'm sure by now you've caught wind of the Orca HUD update. It's quite nifty tech and it would seem from my initial messing around that the "holographic" reticule is parallax free :)Sadly it doesn't work with your mod anymore. Might want to disable it for the Orca for now. holy shmokes!!! wasn't aware of that, gonna check it out ASAP!!! Thanks for the heads up!!!!!!! Share this post Link to post Share on other sites
machineabuse 11 Posted September 3, 2014 No problem~ oukej also mentioned on the tracker that the intent is this sort of thing would be pushed to the other aircraft as well, though no specific details of that were mentioned. Thought you'd like to know! Share this post Link to post Share on other sites
kimi_uy 135 Posted September 3, 2014 No problem~ oukej also mentioned on the tracker that the intent is this sort of thing would be pushed to the other aircraft as well, though no specific details of that were mentioned. Thought you'd like to know! Thanks again dude, this thing is awesome. I'm already pushing it fwd, and i know lots of amazing uses for this... Share this post Link to post Share on other sites
MrHuachuca 10 Posted September 3, 2014 Quite awesome! :) Sure does help out a lot for scanning for targets when picking up and dropping troops off! Share this post Link to post Share on other sites
DaViSFiT 21 Posted September 8, 2014 Hum, can it be that your serverkey dont work? Share this post Link to post Share on other sites
kimi_uy 135 Posted September 8, 2014 Hum, can it be that your serverkey dont work? That is correct, the keys ain't working. I have spent lots of hour trying to get that issue solved with no luck. So again, if someone can share an insight as to why the keys aint working, feel free to send me PM. ---------- Post added at 20:21 ---------- Previous post was at 20:20 ---------- BTW, here's another sneak peak: It very much WIP, I'm just waiting for BIS to fix their "stuff". Share this post Link to post Share on other sites
machineabuse 11 Posted September 9, 2014 That collective ladder is looking mighty delicious! :) I take the identical crosshairs for POV and gun are WIP? Share this post Link to post Share on other sites
kimi_uy 135 Posted September 10, 2014 That collective ladder is looking mighty delicious! :) I take the identical crosshairs for POV and gun are WIP? it is not a collective ladder, the moving arrow is a vertical spped indicator (100x feet per min) and the green bar is altitude AGL in feet (ranging from 0 to 200 ft). The crosshairs are a WIP indeed, but they are very much the same IRL apache. Share this post Link to post Share on other sites
machineabuse 11 Posted September 10, 2014 it is not a collective ladder, the moving arrow is a vertical spped indicator (100x feet per min) and the green bar is altitude AGL in feet (ranging from 0 to 200 ft).The crosshairs are a WIP indeed, but they are very much the same IRL apache. Oh cool :) I've learned something new today! Share this post Link to post Share on other sites
DaViSFiT 21 Posted September 10, 2014 That is correct, the keys ain't working. I have spent lots of hour trying to get that issue solved with no luck. So again, if someone can share an insight as to why the keys aint working, feel free to send me PM. Why not ask another modder that signed his mod? They changed the key sign options in the last big update, now i dont have a clue how to make them ;) Share this post Link to post Share on other sites
EricJ 763 Posted September 11, 2014 This was for the PVS-18 mod but since it features your HUD mod: Share this post Link to post Share on other sites
kimi_uy 135 Posted September 11, 2014 Hey guys, if you like this mod I invite you to go to this link: http://makearmanotwar.com/entry/DY0EYk5Nqg#.VBHxUvl5Pp6 And vote for my Helmet Mounted Displays MOD entry for Make Arma Not War. All the stuff in there will eventually be released for the public so any support will be greatly appreciated! Cheers! ---------- Post added at 17:06 ---------- Previous post was at 17:05 ---------- This was for the PVS-18 mod but since it features your HUD mod: Nice NOE flight! Share this post Link to post Share on other sites
DaViSFiT 21 Posted September 11, 2014 Old one but it should still work (easier with the gui tools) Share this post Link to post Share on other sites
denzelw 10 Posted September 14, 2014 thanks very much for the great mod. just voted for it at make arma not war. Is it maybe possible to change the color of the HUD at a keystroke. Because in some weather and some times of the day it does get hard to see the green of the HUD. Just a thought !?!? Share this post Link to post Share on other sites