mamasan8 11 Posted June 19, 2014 I ran the game with no mods (because of Online). Theres some new bugs/issues imo with the 1.22 patch. One that struck me was the helicopter sound. Mohawk. It sounds like someone is shooting at range but its just the chopper making that low rumbling noise. It's a bit unnerving, unnatural. I have no video of that. What I do have videos of are Fatigue/scope bobbing Gives me a headache Ragdoll bug/damage. I've been using the 5.56 mm guns for a month b4 patch and the damage seems way off now. Used to take 2-5 shots. I think I can count 6-7 hits on this video. And the ragdoll has some weird rotating bug when the AI is hit. You can see this at around 0:16 (even tho it is quite blurrry). Share this post Link to post Share on other sites
Degman 73 Posted June 19, 2014 1 + Today I was playing Paradise Found mission, and I discovered that Tempest Device's rotation light has strange black thing rotating about it. There is probably more problems related to lights. Also, I must sign that ragdoll glitch, as well as weird arms shakeing and everything else you mentioned. Share this post Link to post Share on other sites
sofianebilal 10 Posted June 20, 2014 confirmed for the Fatigue/scope bobbing ! Share this post Link to post Share on other sites
the_demongod 31 Posted June 20, 2014 Is anybody else noticing strange recoil issues? My guns are only kicking once only 3 or 4 shots. It's incredibly obnoxious- also makes all affected weapons incredibly overpowered: no recoil compensation required. Share this post Link to post Share on other sites
chortles 263 Posted June 20, 2014 It's been speculated that the recoil changes on dev branch were WIP but unfortunately made it into the v1.22 patch. Wouldn't be the first time that sort of mishap has occurred, sadly... heck, once it happened with the issue that my ticket was about. :rolleyes: Share this post Link to post Share on other sites
the_demongod 31 Posted June 20, 2014 How about weapon damage? I feel like 5.56 rounds have been seriously nerfed. Share this post Link to post Share on other sites
tpw 2315 Posted June 20, 2014 (edited) confirmed for the Fatigue/scope bobbing ! Is there is feedback tracker for this? This is a regression to crappy fatigued weapon sway behaviour from a couple of months ago. Edited June 20, 2014 by tpw Share this post Link to post Share on other sites
13islucky 10 Posted June 20, 2014 Is there is feedback tracker for this? This is a regression to crappy fatigued weapon sway behaviour from a couple of months ago. You know, at first I really liked it, since the only time I got it was when I was shot in the arms. I thought "oh cool", then I healed myself, laid down prone for a few minutes and it was still there. Not so cool anymore. I honestly don't even know if it's triggered by fatigue or not. Share this post Link to post Share on other sites
St. Jimmy 272 Posted June 20, 2014 I don't see anything bad at that scope sway. Stop and shoot if you really want to hit anything over 50m away... You can stop for a second and shoot 2 shots and move again without too bad sway. Share this post Link to post Share on other sites
wiggum2 31 Posted June 20, 2014 1.22 is just broken... That recoil issues is awful, just awful. Share this post Link to post Share on other sites
mamasan8 11 Posted June 20, 2014 The scope sway is OK when stopping. It's the bobbing that is too fast, almost giving a seizure. Share this post Link to post Share on other sites
wiggum2 31 Posted June 20, 2014 Looks like they decided to made x setskill ["aimingAccuracy",whatever];_x setskill ["aimingShake",whatever]; useless, aimbot ai is aimboting the player even when you use this scripting commands to disable ai aimbot...:( AND you can hit some enemys with 7,62mm round 3 times at 200-300m and they still run anround like nothing happened, this patch is so awful. Share this post Link to post Share on other sites
bazti 10 Posted June 21, 2014 So what is BIS exactly doing if they realease a new update for stable branch? What are they testing before release? Going into the Main Menu and then exit? Seems to be so. Share this post Link to post Share on other sites
the_demongod 31 Posted June 21, 2014 Was there a silent update? I am no longer seeing the recoil issues. On another note, did they nerf 5.56 and/or buff body armor? I am playing the campaign and have noticed it takes anywhere between 5-8 shots from a 5.56 rifle to down an AAF rifleman. Have 5.56 rounds always been this weak? (I hadn't really used them until now). when will the game Arma 3 leave the beta ???? It comes out September 12, 2013! So pumped! Share this post Link to post Share on other sites
13islucky 10 Posted June 21, 2014 Was there a silent update? I am no longer seeing the recoil issues.On another note, did they nerf 5.56 and/or buff body armor? I am playing the campaign and have noticed it takes anywhere between 5-8 shots from a 5.56 rifle to down an AAF rifleman. Have 5.56 rounds always been this weak? (I hadn't really used them until now). 5.56 seems slightly nerfed. For me it's noticeable, but not particularly game breaking. Then again, due to UFS I can't tell how bad it really is Can't tell about the body armour, seeing as I barely use it (who needs it when you're 1.5km from the frontline? LBV ftw) Share this post Link to post Share on other sites
wiggum2 31 Posted June 21, 2014 But something is wrong, last night we played coop and my buddy hit a enemy ai with a 12,7mm sniper rifle 2 times at 900m and this guy just ragdolled but was still standing ! Share this post Link to post Share on other sites
dr death jm 117 Posted June 21, 2014 last night I saw the ragdoll glitch, but I also hear weird sounds in my ears with wind or something like it (weird tone). I also belive AI spawning is still dropping fps (definitely in towns)... but look at it this way , they never fixed ofp 100% arma1 or arma2. but at the same time you have an open engine to do as you please.. so Im guessing these are related... but I also belive BIS needs to stop putting out DLC and work on the games stability . putting out DLC's is just adding more things to fix ...within. Share this post Link to post Share on other sites
cruoriss 12 Posted June 21, 2014 Can't join game created by friends since this patch . Same as every patch but de subscribing everyhting of the workshop don't fix it . Share this post Link to post Share on other sites
wiggum2 31 Posted June 21, 2014 @ vinceXD try to connect via ip (remote). Share this post Link to post Share on other sites
HAseONE 10 Posted June 21, 2014 I thought they fixed the reload and fire mode switch sounds. But today i played king of the hill and it is worse than ever. I heard constantly fire mode switching and reloading as they would stand right next to me. And sometimes i heard one shot fired, that sounded like it came right next to me, where nobody was :D Share this post Link to post Share on other sites
mamasan8 11 Posted June 25, 2014 I have another bug to show. An Ifrit HMG with its lights flickering at night. I think the Varsuk does the same, memory fails me. Share this post Link to post Share on other sites
OL 0 Posted June 25, 2014 I thought they fixed the reload and fire mode switch sounds. But today i played king of the hill and it is worse than ever. I heard constantly fire mode switching and reloading as they would stand right next to me. Yep I have the reloading sound bug too. To me it seems like what should be a sound that's audible within 5m is audible from 100m instead. Share this post Link to post Share on other sites
the_demongod 31 Posted June 25, 2014 But something is wrong, last night we played coop and my buddy hit a enemy ai with a 12,7mm sniper rifle 2 times at 900m and this guy just ragdolled but was still standing ! Yeah I'm having trouble too. It takes me 3+ shots to the chest at extremely close range (25-50m) with the Mk18ABR. Not even headshots will kill in one at that range, unless you hit dead center of the exposed face. Share this post Link to post Share on other sites
Sillywabbit 10 Posted June 26, 2014 Bis needs to revert the changes made, Why test on stable right before summer sale. I had 5 friends buy the game, they all laughed at the weapon sway, recoil and asma attacks. They sighed and said still no good FPS'ers on the market -.- COME ON BIS SORT IT.... Share this post Link to post Share on other sites
force83x 1 Posted June 28, 2014 (edited) I am experiencing issues as well. When I run the game vanilla or with mods, the first mission in the first campaign, the chopper wont lift off after you get in the truck to get past the checkpoint and will not update your tasks, I have tried multiple times. Also, With CBA, my game stops responding at loading screens forcing me to kill the program in task manager. Any one with the same issues that could reply or someone with help, I would be very greatful EDIT: Oh and there are flickering grass and trees with NVGs on at night at random times. along with buggy textures on buildings/towns during the day (only happened once though) Edited June 28, 2014 by force83x Share this post Link to post Share on other sites