disco.modder 116 Posted June 16, 2014 He wanted Rangers, but I refused to be so Generic and go with a full SFG instead. Why not include both? Rangers could always be used for Direct Action ops and the SFG guys for reconnaissance, infiltration, sabotage, etc - the more secretive kinda stuff. Share this post Link to post Share on other sites
HorbeySpector 164 Posted June 16, 2014 (edited) What custom helmets will there be? and perhaps custom vests and IRL there is no woodland version of the 'independent-type' uniform. (forgot its name) better to use NATO uniform. Edited June 16, 2014 by ltsThomas Share this post Link to post Share on other sites
LykosMactire 298 Posted June 16, 2014 What custom helmets will there be? and perhaps custom vestsand IRL there is no woodland version of the 'independent-type' uniform. (forgot its name) better to use NATO uniform. the NATO uniform is crye percision. a SF made uniform, also the woodland was a choice made by me due to the army's camo confusion (which they are finally getting out of) in which they had the thought of reinstating M81 woodland to replace UCP at one point. Share this post Link to post Share on other sites
LykosMactire 298 Posted June 16, 2014 I had a stupid idea..... Toy soldier colored uniforms xD, Bringin back the classic olive and tan (not gunna happen, unless people want it) Share this post Link to post Share on other sites
theevancat 277 Posted June 16, 2014 the NATO uniform is crye percision. a SF made uniform, also the woodland was a choice made by me due to the army's camo confusion (which they are finally getting out of) in which they had the thought of reinstating M81 woodland to replace UCP at one point. I think they're doing tricolor woodland and desert against MARPAT to see what is going to be used as a special jungle and desert pattern instead of Scorpion. Share this post Link to post Share on other sites
disco.modder 116 Posted June 16, 2014 I think they're doing tricolor woodland and desert against MARPAT to see what is going to be used as a special jungle and desert pattern instead of Scorpion. so.. they moved on from BDU and DCU patterns, and now they're talking about moving back to them? Share this post Link to post Share on other sites
LykosMactire 298 Posted June 17, 2014 from what i heard, the official choice is Scorpion (a early form of multicam) and i remember seeing they once considered MARPAT and m81 woodland. ---------- Post added at 00:23 ---------- Previous post was at 23:46 ---------- im working on a cinimatic screenshot of the national guard in minihattan for yall, ill post it when its done Share this post Link to post Share on other sites
disco.modder 116 Posted June 17, 2014 They were already using BDU for a long time until deciding to move on and now they're looking at going back? Im not sure what this may seem like to you guys but I reckon UCP was a stuff up. The pattern seems great for urban combat but otherwise I dont see it being used in any other situation, as proven by soldiers experience in Iraq and Afghanistan. Imagine how much it would've cost to field the new uniforms in the new camoflage pattern for a decade and then moving back to the old pattern. All that logistics and manpower for nothing, and of course the loss of lifes to enemies due to poor camoflage concealment of the soldiers. Share this post Link to post Share on other sites
LykosMactire 298 Posted June 17, 2014 (edited) here's the picture, i titled it in a quote "We stand ready for all burdens, for the people we protect" ---------- Post added at 02:22 ---------- Previous post was at 02:03 ---------- so, we are talking about maybe getting a dedicated server up for community to play our mods, of which, heres a list of some of the mods it will be running (a few mods not started will be listed here, and a few secret ones) note these are not final Non NB: RH M4/M16 CAF_Aggressors A3MP CBA_A3 ACRE (will switch to ACRE2 whenever it comes out) JayArmA3Lib (acre funtionality) RQ-11B FSF dariyah FSF N'ziwasogo NB mods: NB US Marine Corps NB US Army NB Czech Armed Forces (Renamed) NB British Armed Forces (not yet announced) NB "CLASSIFIED" Armed Forces (not yet announced, but will be worked on alongside the Czechs) Edited June 17, 2014 by AngelWingGamingJacob Share this post Link to post Share on other sites
LykosMactire 298 Posted June 17, 2014 heres a screenshot of the Scorpion multicam (scorpion camo is ugly, and it is irl xD), should i also add regular style multicam? http://cloud-4.steampowered.com/ugc/580151430888487439/1A3485D1EFB3E723C4CC7D1569F0102157F72A21/ (213 kB) ---------- Post added at 23:45 ---------- Previous post was at 23:43 ---------- also, should we port the US army vest from ArmA II Share this post Link to post Share on other sites
disco.modder 116 Posted June 19, 2014 [/color]also, should we port the US army vest from ArmA II Why not? The IOTVs are the most suiting vests to equip US Army infantry with. :) Share this post Link to post Share on other sites
LykosMactire 298 Posted July 2, 2014 Why not? The IOTVs are the most suiting vests to equip US Army infantry with. :) Atin claims to be having trouble porting the vest, if anyone wants to help they can PM him and help him find out the problem (something with size) Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted July 2, 2014 RichardD had ported the IOTV from A2 to his US Army uniforms mod, of course it had clipping issues, but he´d managed to fix them (still working on those uniforms, but he may give at least some advices on such matter)! Share this post Link to post Share on other sites
LykosMactire 298 Posted July 4, 2014 Hey arma community, Happy 4th of july from the NB team, with a little news update...CH 47F has been added in and a National Guard variant is in progress based from a NYNG veriant i saw flying around Niagara Falls NY, Share this post Link to post Share on other sites
LykosMactire 298 Posted July 18, 2014 News update: 10th Mountain Division patches added in for the US army campaign (which all voice actors will be cast personally, no public casting this time), Also Custom M4s in the works. A little Detail about the US army Campaign: It follows the story of Nunez and Williams, whom were US army before re-enlisting as US Marines. it is set in Takistan 2 years before the events of Operation Forced Hand (USMC Campaign) in which a Insurgent Uprising strikes the Weakened Takistani Government still recovering from the Events of Operation Arrowhead. the Army past of Nunez and Williams will actually be shown in the USMC campaign in a easter-egg Share this post Link to post Share on other sites
LykosMactire 298 Posted July 18, 2014 thanks, also please note the patches are like XMLs, called by the mission, not on the actual uniform Share this post Link to post Share on other sites
LykosMactire 298 Posted July 19, 2014 Heres all 4 camo patterns at current state, in order from L to R. Woodland Crye Multicam Scorpion Multicam UCP https://scontent-b-dfw.xx.fbcdn.net/hphotos-xpa1/l/t31.0-8/10551483_835871419757639_7670107542192486921_o.jpg (246 kB) Share this post Link to post Share on other sites
Ckrauslo 12 Posted July 19, 2014 Some camos are a little blurred is your textures setting below high? Share this post Link to post Share on other sites
LykosMactire 298 Posted July 19, 2014 its because A3's graphics limiter, and also the multicam textures still need tweaking Share this post Link to post Share on other sites
LykosMactire 298 Posted July 21, 2014 so, in the USMC mod we had the United Nations on BLUFOR, well for the army we will have the Takistani Army as INDFOR (for campaign purposes), they will have their steel helmet ported from A2 and their standard issue will AK-74s and/or M16A2s Share this post Link to post Share on other sites
LykosMactire 298 Posted July 25, 2014 just a little roadmap for the NB teams progress, in order 1. Finish NB_ACR 2. Finish NB_US Army 3. Start and finish NB_UKAF (or NB_BAF) 4. Work and finish NB_CHArmy (Chernarussian Army) 5. Start work on OPFOR series of mods 6. Start and Finish NB_RUSArmy (russian army) 7. (not confirmed) Start and Finish NB_NKMilitary (north Korean military) 8. (not confirmed) Start and finish NB_ChinaArmy 9. (talking about, not yet confirmed) Release a mod pack with all mods in it Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted July 25, 2014 Where´s the so many times mentioned NB_USMC campaign in this roadmap! I really want to play it by what we´ve seen so far, looks intense and gritty! cheers! Share this post Link to post Share on other sites
PolyG 69 Posted July 25, 2014 ;2739098']Where´s the so many times mentioned NB_USMC campaign in this roadmap! I really want to play it by what we´ve seen so far' date=' looks intense and gritty!cheers![/quote'] That campaign will be released after NB_USArmy's campaign (the prequel :3) Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted July 25, 2014 That campaign will be released after NB_USArmy's campaign (the prequel :3) Wow, nice! So there will be 2 campaigns? One for NB_USMC and other for NB_Army! Groovy, the more, the merrier ;) cheers! Share this post Link to post Share on other sites