Tyl3r99 41 Posted January 28, 2014 flashlights in arma 3 are pretty much pointless... I could see better by eating a lot of carrots why are they so weak? same goes with vehicle headlights the beam is angled too shallow and needs to be raised like a real car. the lights show up only a small area in front of the vehicle Share this post Link to post Share on other sites
katipo66 94 Posted January 28, 2014 (edited) If I read the "BIS is too ambitious" thread right then it's an engine limitation according to the experts lol, but don't hold me to that as the experts on this thread are often countered by "other" experts who seem to know what they are talking about unlike the other experts. Edited January 28, 2014 by Katipo66 Share this post Link to post Share on other sites
Tyl3r99 41 Posted January 28, 2014 surely just change a config... bla bla bla sorted Share this post Link to post Share on other sites
christianmo 10 Posted January 28, 2014 I am by no means an experts on the game engine. Its most likely not a engine limitation in the sense that its not do able. Look at the light tower for example, it cast light far longer than vehicles or flashlights. I really think its down to performance. It would be reasonable to assume that the bigger the area you illuminate the more processing power would be required. Share this post Link to post Share on other sites
Tyl3r99 41 Posted January 28, 2014 I am by no means an experts on the game engine. Its most likely not a engine limitation in the sense that its not do able. Look at the light tower for example, it cast light far longer than vehicles or flashlights.I really think its down to performance. It would be reasonable to assume that the bigger the area you illuminate the more processing power would be required. jesus almighty... they are sacrificing our flashlight distance for 0.5fps Share this post Link to post Share on other sites
Elena 2 Posted January 28, 2014 It would be reasonable to assume that the bigger the area you illuminate the more processing power would be required. I guess so. Also, larger lights would probably cause errors such as shining through walls, since dynamic lights ain't really optimized right now. This would break immersion in CQB. Engine-wise, larger light sources with more power are definitely possible. Just look at Vehicles' lights or the landing lights of any Helicopter. Share this post Link to post Share on other sites
EricJ 764 Posted January 28, 2014 Well... Robert Hammer has some good flashlights and more accurate to what a SureFire should be in his M4 pack. Share this post Link to post Share on other sites
katipo66 94 Posted January 28, 2014 I think maybe it's more to do with the shadows it (doesn't) cast? Completely guessing. Share this post Link to post Share on other sites
PuFu 4600 Posted January 28, 2014 it has nothing to so with performance (not until it lights can cast shadows anyways, if ever). i would say it is a reminiscence from all the lighting tweaking that use to happen. Share this post Link to post Share on other sites
timmo1982 10 Posted January 28, 2014 ... I could see better by eating a lot of carrots why are they so weak? Interestingly, the 'fact' that eating lots of carrots helps you see in the dark is a myth, introduced by the British in WWII to encourage people to eat more veges I believe.... Share this post Link to post Share on other sites
Tyl3r99 41 Posted January 28, 2014 Interestingly, the 'fact' that eating lots of carrots helps you see in the dark is a myth, introduced by the British in WWII to encourage people to eat more veges I believe.... i was waiting for this response :D Share this post Link to post Share on other sites
bigpickle 0 Posted January 29, 2014 surely just change a config... bla bla bla sorted Try it out then and let us know if it worked Share this post Link to post Share on other sites
tpw 2315 Posted January 29, 2014 Interestingly, the 'fact' that eating lots of carrots helps you see in the dark is a myth, introduced by the British in WWII to encourage people to eat more veges I believe.... Nah it was a ruse. They spread the myth that their pilots could shoot down German planes at night because of their superior carrot assisted eyesight when in fact they had radar. http://gizmodo.com/youve-been-lied-to-about-carrots-your-whole-life-becau-1124868510/1126108142 EDIT: Doesn't stop me using it on my kids... Share this post Link to post Share on other sites
scarecrow398 43 Posted January 29, 2014 it's an engine limitation according to the experts lol, but don't hold me to that as the experts on this thread are often countered by "other" experts who seem to know what they are talking about unlike the other experts. Hahaha No. You can create your own weapon lights bright enough to see kilometers... The only reason I can see for them doing it is because lights go through walls and when you have a sharp focused light like in A2: OA it's much more noticeable than a soft dull light like the A3 weapon flashlights and they claimed a while back they were going to fix it... which they didn't, so they chose to do the next best thing, lessen the effect. Share this post Link to post Share on other sites
katipo66 94 Posted January 29, 2014 Hahaha No. You can create your own weapon lights bright enough to see kilometers...The only reason I can see for them doing it is because lights go through walls and when you have a sharp focused light like in A2: OA it's much more noticeable than a soft dull light like the A3 weapon flashlights and they claimed a while back they were going to fix it... which they didn't, so they chose to do the next best thing, lessen the effect. Ahh, i see... That would make me one of those "Other experts" bugger!! Cheers for shedding some light on the subject :D Share this post Link to post Share on other sites
MissionCreep 12 Posted January 30, 2014 Nah it was a ruse. They spread the myth that their pilots could shoot down German planes at night because of their superior carrot assisted eyesight when in fact they had radar. http://gizmodo.com/youve-been-lied-to-about-carrots-your-whole-life-becau-1124868510/1126108142EDIT: Doesn't stop me using it on my kids... So OP is now going to ask for personal, portable radarlocation systems in Arma 3? Good Grief People! :) Share this post Link to post Share on other sites