ufopilot 5 Posted September 13, 2014 I love your work! Please do not discontinue this Share this post Link to post Share on other sites
oscar19681 0 Posted September 15, 2014 I,m having missing sound effects errors when starting a mission with caf agressors . And in game they dont have sounds for the ak-47,s . Anyone know how to fix this? I installed in the correct order. Share this post Link to post Share on other sites
mistyronin 1181 Posted September 15, 2014 I,m having missing sound effects errors when starting a mission with caf agressors . And in game they dont have sounds for the ak-47,s . Anyone know how to fix this? I installed in the correct order. Read the last 20 pages. Share this post Link to post Share on other sites
tmp95 16 Posted September 15, 2014 Read the last 20 pages. Ha. Post of the month. Share this post Link to post Share on other sites
alexgardien5 6 Posted September 17, 2014 I,m having missing sound effects errors when starting a mission with caf agressors . And in game they dont have sounds for the ak-47,s . Anyone know how to fix this? I installed in the correct order. There is a patch on playwithsix that you can use its @CAF_AG_AudioPatch. Share this post Link to post Share on other sites
Beefcrinkle 10 Posted September 18, 2014 Any time I run the CAF_Agressor mod no one can join my dedicated server! It will kick with a session lost and the RPT file just says no Identity found. I have put in the BIkeys and signature checks work fine. Anyone have any ideas why this is? I have tried with custom maps and prebuilt maps requiring them. 2014/09/16, 18:45:13 No owner 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:45:15 Server error: Player without identity Beefcrinkle (id 1085741843) 2014/09/16, 18:47:36 c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing! Share this post Link to post Share on other sites
Elena 2 Posted September 21, 2014 Is, or will this be ZEUS Compatible anytime? Or, is it already, but i have to configure something to make it work? If so, what could i do? Share this post Link to post Share on other sites
foxtrot1787 10 Posted September 23, 2014 Hi all I have this error on the CAF aggressors mod. https://www.dropbox.com/s/mlpc7aqi08iv1nl/agg.7z?dl=0 Share this post Link to post Share on other sites
Von Quest 1163 Posted September 24, 2014 Why can't you just ask in that thread? And why a Download? Can you post the error in text or a simple screen shot? Share this post Link to post Share on other sites
paradise067 1 Posted September 24, 2014 Could you please fix Zeus compatible? Share this post Link to post Share on other sites
dr@gon 118 Posted September 24, 2014 Hi theebu, In the "Future Factions" listed there is mention of Non-Tribal Middle Eastern Fighters (similar to Syrian Rebels), I am wondering if this is still part of the release and if they will be modeled after the Kurdish Rebels or ISIS? I'm not sure what the difference would be in-game other then the ISIS seem to like to wear a lot of black (in the desert?). Share this post Link to post Share on other sites
foxtrot1787 10 Posted September 25, 2014 Why can't you just ask in that thread? And why a Download? Can you post the error in text or a simple screen shot? no cant add attachments for some reason. tried chrome firefox ie Share this post Link to post Share on other sites
P_JI_Ioxa 10 Posted October 6, 2014 how can I convert Caf_agressors of OPFOR in the Independent? Share this post Link to post Share on other sites
alexgardien5 6 Posted October 6, 2014 how can I convert Caf_agressors of OPFOR in the Independent? Yes,just sync it with an Independent unit with 0% probability to spawn Share this post Link to post Share on other sites
miketim 20 Posted October 6, 2014 i already made 400 posts today, but whatever. You go in editor, place the CAF aggressors units you would like, place a independent unit, set "probability" to 0% Get group tool, hold the mouse over the aggressors and drag all of the lines onto the independent unit, so they are group with him, and set the independent unit with a higher rank so he is the leader. Hopefully these instructions are easily followed. Your welcome. Share this post Link to post Share on other sites
P_JI_Ioxa 10 Posted October 7, 2014 standard caf agressors for the red side, and I need the green side of the "independent" Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted October 7, 2014 Just group the OPFOR/Red Aggressors group/units to the independent individual unit with a rank of colonel (Or higher rank than the squad leader) and set it to 0% probability, just as the above posters said. Copy and paste the groups from then on out and you won't have to do the whole process for separate squads. Share this post Link to post Share on other sites
miketim 20 Posted October 7, 2014 Jibou if you do what I said, it makes them go to independent side, the color doesn't change, but trust me IN GAME they WILL fight for independent and be recognized as independent units. Share this post Link to post Share on other sites
theebu 31 Posted October 8, 2014 Bit of an update.. in favor of releasing quality and complete content, we will be pushing back the next update to a later date, TBA. Share this post Link to post Share on other sites
serjames 357 Posted October 8, 2014 any chance of a patched sound config in the meantime ? Share this post Link to post Share on other sites
theebu 31 Posted October 8, 2014 I think someone released a temporary patch for that, but I may be wrong. Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted October 15, 2014 I have fixed the signatures for the CAF AG audio patch after redoing my setup and finding the problem.Download is available here: http://am1.taw.net/@CAF_AG_AudioPatch_r2.zip You can run this as an addon (which requires @CAF_AG) OR copy the files in @CAF_AG_AudioPatch/addons into your @CAF_AG/addons Audio fix, also available in PWS ---------- Post added at 16:07 ---------- Previous post was at 16:06 ---------- Here is the link to the Zeus fix.: https://db.tt/DKggJrgq It is pack as a .pbo and are in a mod folder ready to use but you can put the pbo in the @CAF folder.. Youtube movie that shows it works: A test of the Zeus fix for CAF Aggressors on our server with 12 people, seems to work just fine.. (The spoken language is Danish) Zeus fix. Share this post Link to post Share on other sites
serjames 357 Posted October 15, 2014 That hotfix isn't signed properly as far as we can tell. Couldn't get it to work on the dedi. Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted October 15, 2014 If you can provide the addon and your public key to your users (ie private server, clan...Etc), you can sign it yourself. Of course, this can't be done on a public server. Share this post Link to post Share on other sites
serjames 357 Posted October 15, 2014 exactly... we need this for a public. :) Share this post Link to post Share on other sites